Mara Dionisio
Orcid: 0000-0003-0684-7512
According to our database1,
Mara Dionisio
authored at least 37 papers
between 2008 and 2024.
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Bibliography
2024
Proceedings of the ACM International Conference on Interactive Media Experiences, 2024
Proceedings of the Serious Games - 10th Joint International Conference, 2024
FitFest: Designing a Narrative-driven Exergame to Engage Active Seniors in Physical Activity.
Proceedings of the 27th International Academic Mindtrek Conference, 2024
Proceedings of the 16th Conference on Creativity & Cognition, 2024
2023
Proceedings of the Entertainment Computing - ICEC 2023, 2023
Mystery in the Ecological Park: An Interactive Narrative to Promote Interaction with Biodiversity.
Proceedings of the Entertainment Computing - ICEC 2023, 2023
2022
Lucky Hero's Legacy: An Interactive Game that Explores the Potential of 3D Scenarios to Engage Teenagers in Cultural Heritage.
Proceedings of the Culture and Computing, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
Leveraging Transmedia storytelling to engage tourists in the understanding of the destination's local heritage.
Multim. Tools Appl., 2021
Proceedings of the Entertainment Computing - ICEC 2021, 2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
2020
Proceedings of the Entertainment Computing - ICEC 2020, 2020
Proceedings of the Interactive Storytelling, 2020
Proceedings of the Interactive Storytelling, 2020
2019
Lucid Peninsula, a Physical Narrative Art Installation Comprising Interactive 360° Virtual Reality Components.
Int. J. Creative Interfaces Comput. Graph., 2019
Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
A participatory platform supporting awareness and empathy building between tourists and locals: the Há-Vita case study.
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction, 2019
2018
Entertain. Comput., 2018
Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues.
Proceedings of the Interactive Storytelling, 2018
2017
Interact. Comput., 2017
Fragments of laura: incorporating mobile virtual reality in location aware mobile storytelling experiences.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
"In search of light": enhancing touristic recommender services with local weather data.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 2017 Sustainable Internet and ICT for Sustainability, 2017
Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience.
Proceedings of the Interactive Storytelling, 2017
Step by Step: Evaluating Navigation Styles in Mixed Reality Entertainment Experience.
Proceedings of the Advances in Computer Entertainment Technology, 2017
2016
Proceedings of the Interactive Storytelling, 2016
Proceedings of the Interactive Storytelling, 2016
2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
Yasmine's Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015
Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories.
Proceedings of the Interactive Storytelling, 2015
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2011
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011
2010
Proceedings of the Interactive Storytelling, 2010
2008
Proceedings of the Spring Conference on Computer Graphics, 2008