Manuel Gentile

Orcid: 0000-0001-6288-0830

According to our database1, Manuel Gentile authored at least 34 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
A Storytelling Robot Managing Persuasive and Ethical Stances via ACT-R: An Exploratory Study.
Int. J. Soc. Robotics, December, 2023

Alessandro De Gloria: 1955 - 2023.
Int. J. Serious Games, April, 2023

Authenticity in VR and XR Experiences: a Conceptual Framework for Digital Heritage.
Proceedings of the GCH 2023, 2023

Artificial Intelligence for Personalized Learning in K-12 Education. A Scoping Review.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2023

SuperCyberKids: Enhancing Cybersecurity Education in K-12 Through Digital Game-Based Learning.
Proceedings of the Higher Education Learning Methodologies and Technologies Online, 2023

2022
The role of mental rotation in Tetris<sup>TM</sup> gameplay: An ACT-R computational cognitive model.
Cogn. Syst. Res., 2022

BubbleMumble: A Serious Game for the Dissemination of Scientific Results in Secondary Schools.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
The Role of Metaphor in Serious Games Design: the BubbleMumble Case Study.
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021

2020
Introduction to the GaLA Conf 2019 Special Issue.
Int. J. Serious Games, 2020

Editorial: Robot-Assisted Learning and Education.
Frontiers Robotics AI, 2020

Social Practices based characters in a Robotic Storytelling System.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

Designing an Online Dungeons & Dragons Experience for Primary School Children.
Proceedings of the Games and Learning Alliance - 9th International Conference, 2020

2019
The role of disposition to critical thinking in digital game-based learning.
Int. J. Serious Games, 2019

Introduction to the GaLA Conf 2019 Special Issue.
Int. J. Serious Games, 2019

The effects of mental rotation on computational thinking.
Comput. Educ., 2019

Some Notes on the Possibile Role of Cognitive Architectures in Serious Games.
Proceedings of the Games and Learning Alliance - 8th International Conference, 2019

2018
Design for Values for Social Robot Architectures.
Proceedings of the Envisioning Robots in Society - Power, Politics, and Public Space, 2018

On the Pertinence of Social Practices for Social Robotics.
Proceedings of the Envisioning Robots in Society - Power, Politics, and Public Space, 2018

The Effect of Disposition to Critical Thinking on Playing Serious Games.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
An Overview of Open-Source Chatbots Social Skills.
Proceedings of the Internet Science, 2017

Move Your Mind: Creative Dancing Humanoids as Support to STEAM Activities.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2017, 2017

Improving Spatial Reasoning by Interacting with a Humanoid Robot.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2017, 2017

2016
A Personal Intelligent Coach for Smart Embodied Learning Environments.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2016, 2016

A Model of a Social Chatbot.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2016, 2016

A Semantic Frame Approach to Support Serious Game Design.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

Social Agents for Learning in Virtual Environments.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

Dialogues as Social Practices for Serious Games.
Proceedings of the ECAI 2016 - 22nd European Conference on Artificial Intelligence, 29 August-2 September 2016, The Hague, The Netherlands, 2016

2015
Social Practices for Social Driven Conversations in Serious Games.
Proceedings of the Games and Learning Alliance - 4th International Conference, 2015

2014
An Agent Based approach to design Serious Game.
Int. J. Serious Games, 2014

2013
An Agent Based Methodology to Design Serious Game in Social Field.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2012
Geometric Encoding of Sentences based on Clifford Algebra.
Proceedings of the KDIR 2012 - Proceedings of the International Conference on Knowledge Discovery and Information Retrieval, Barcelona, Spain, 4, 2012

2010
An Ontology to Model e-portfolio and Social Relationship in Web 2.0 Informal Learning Environments.
Int. J. Comput. Commun. Control, 2010

2008
Multimodality in a Mobile Learning Environment.
Proceedings of the 19th International Workshop on Database and Expert Systems Applications (DEXA 2008), 2008

2007
Social Knowledge Building in a Mobile Learning Environment.
Proceedings of the On the Move to Meaningful Internet Systems 2007: OTM 2007 Workshops, 2007


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