Manuel Fradinho
Affiliations:- SINTEF, Trondheim, Norway
According to our database1,
Manuel Fradinho
authored at least 35 papers
between 1998 and 2024.
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Bibliography
2024
2019
J. Ambient Intell. Smart Environ., 2019
Int. J. Serious Games, 2019
Int. J. Serious Games, 2019
Nose Heat: Exploring Stress-induced Nasal Thermal Variability through Mobile Thermal Imaging.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019
2018
Proceedings of the 14th International Conference on Intelligent Environments, 2018
Proceedings of the Collaborative Networks of Cognitive Systems, 2018
A Taxonomy for Combining Activity Recognition and Process Discovery in Industrial Environments.
Proceedings of the Intelligent Data Engineering and Automated Learning - IDEAL 2018, 2018
ALF - A Framework for Evaluating Accelerated Learning and Cognitive Skills Development in Industry Through Games.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018
2017
Increasing middle school students' awareness and interest in manufacturing through digital game-based learning (DGBL).
Comput. Appl. Eng. Educ., 2017
Reflection Continuum Model for Supporting Reflection and Game-Based Learning at the Workplace.
Proceedings of the Serious Games - Third Joint International Conference, 2017
2016
Proceedings of the Social Computing and Social Media, 2016
2015
2014
The Choice of Serious Games and Gamification - A Case Study to Illustrate Key Differences.
Proceedings of the Serious Games Development and Applications, 2014
Proceedings of the HCI in Business - First International Conference, 2014
Proceedings of the Recommender Systems for Technology Enhanced Learning., 2014
2013
Status and Trends of Serious Game Application in Engineering and Manufacturing Education.
Proceedings of the Frontiers in Gaming Simulation, 2013
Proceedings of the Advances in Production Management Systems. Sustainable Production and Service Supply Chains, 2013
2012
Proceedings of the Serious Games Development and Applications, 2012
Proceedings of the Serious Games Development and Applications, 2012
The Challenge of Learning for Networked SMEs to Increase Competitiveness in Virtual Enterprises.
Proceedings of the Collaborative Networks in the Internet of Services, 2012
2011
Proceedings of the Serious Games Development and Applications, 2011
2010
Proceedings of the Second International Conference on Games and Virtual Worlds for Serious Applications, 2010
Proceedings of the Collaborative Networks for a Sustainable World, 2010
Proceedings of the New Horizons in Web-Based Learning - ICWL 2010 Workshops, 2010
Proceedings of the Case-Based Reasoning. Research and Development, 2010
Rapid Competence Development in Serious Games - Using Case-based Reasoning and Threshold Concepts.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010
2009
CERA: a collaborative environment reference architecture for interoperable CWE systems.
Serv. Oriented Comput. Appl., 2009
The FAST Platform: An Open and Semantically-Enriched Platform for Designing Multi-channel and Enterprise-Class Gadgets.
Proceedings of the Service-Oriented Computing, 7th International Joint Conference, 2009
The Coming Revolution in Competence Development: Using Serious Games to Improve Cross-Cultural Skills.
Proceedings of the Online Communities and Social Computing, 2009
Academic Press, ISBN: 978-0-12-374423-4, 2009
2001
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001
1998
Proceedings of the Computer Graphics International Conference, 1998