Manos Kamarianakis
Orcid: 0000-0001-6577-0354
According to our database1,
Manos Kamarianakis
authored at least 28 papers
between 2011 and 2024.
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Bibliography
2024
pyGANDALF - An open-source, Geometric, ANimation, Directed, Algorithmic, Learning Framework for Computer Graphics.
CoRR, 2024
Geometric Algebra Meets Large Language Models: Instruction-Based Transformations of Separate Meshes in 3D, Interactive and Controllable Scenes.
CoRR, 2024
GA-Unity: A Production-Ready Unity Package for Seamless Integration of Geometric Algebra in Networked Collaborative Applications.
CoRR, 2024
CoRR, 2024
2023
UniSG^GA: A 3D scenegraph powered by Geometric Algebra unifying geometry, behavior and GNNs towards generative AI.
CoRR, 2023
Project Elements: A computational entity-component-system in a scene-graph pythonic framework, for a neural, geometric computer graphics curriculum.
CoRR, 2023
MAGES 4.0: Accelerating the World's Transition to VR Training and Democratizing the Authoring of the Medical Metaverse.
IEEE Computer Graphics and Applications, 2023
2022
Notes on the decidability of addition and the Frobenius map for polynomials and rational functions.
Reports Math. Log., November, 2022
Editorial: New Virtual Reality and Spatial Computing Applications to Empower, Upskill and Reskill Medical Professionals in a Post-Pandemic Era.
Frontiers Virtual Real., 2022
Less Is More: Efficient Networked VR Transformation Handling Using Geometric Algebra.
CoRR, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022
2021
Virtual Reality Medical Training for COVID-19 Swab Testing and Proper Handling of Personal Protective Equipment: Development and Usability.
Frontiers Virtual Real., 2021
"Deep Cut": An all-in-one Geometric Algorithm for Unconstrained Cut, Tear and Drill of Soft-bodies in Mobile VR.
CoRR, 2021
CoRR, 2021
Proceedings of the SIGGRAPH '21: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021
Proceedings of the 10th IEEE International Conference on Cloud Networking, CloudNet 2021, 2021
Never 'Drop the Ball' in the Operating Room: An Efficient Hand-Based VR HMD Controller Interpolation Algorithm, for Collaborative, Networked Virtual Environments.
Proceedings of the Advances in Computer Graphics, 2021
2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Proceedings of the Advances in Computer Graphics, 2020
2018
2011
Analysis of the Incircle predicate for the Euclidean Voronoi diagram of axes-aligned line segments
CoRR, 2011