Manfred Tscheligi
Orcid: 0000-0001-6056-7285Affiliations:
- Universität Salzburg, Austria
According to our database1,
Manfred Tscheligi
authored at least 537 papers
between 1990 and 2024.
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Bibliography
2024
Interact. Comput., 2024
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2024
Sensing the Machine: Evaluating Multi-modal Interaction for Intelligent Dynamic Guidance.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024
A Gesture-based Interactive System for Automated Material Handling Vehicles: Implementation and Comparative Study.
Proceedings of the 12th International Conference on Human-Agent Interaction, 2024
Choosing the Right Reality: A Comparative Analysis of Tangibility in Immersive Trauma Simulations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the 2024 International Conference on Advanced Visual Interfaces, 2024
2023
Effective remote automated vehicle operation: a mixed reality contextual comparison study.
Pers. Ubiquitous Comput., December, 2023
NextGen Training for Medical First Responders: Advancing Mass-Casualty Incident Preparedness through Mixed Reality Technology.
Multimodal Technol. Interact., December, 2023
Frontiers Robotics AI, October, 2023
Enhancing Operational Police Training in High Stress Situations with Virtual Reality: Experiences, Tools and Guidelines.
Multimodal Technol. Interact., February, 2023
Proceedings of the Seventeenth International Conference on Tangible, 2023
Where should I put my Mark? VR-based Evaluation of HRI Modalities for Industrial Assistance Systems for Spot Repair.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023
Relatedness for Moral Courage: Game Experience Dimensions as Persuasive Strategies for Moral Courage in Contrast to Other Facets of Altruistic Behavior.
Proceedings of the Persuasive Technology - 18th International Conference, 2023
Ethical Considerations for AI-Driven Adaptive Virtual Environments in XR Training for First Responders: An Industry Perspective.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Human in the Loop for XR Training: Theory, Practice and Recommendations for Effective and Safe Training Environments.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023
Mind the Heart: Designing a Stress Dashboard Based on Physiological Data for Training Highly Stressful Situations in Virtual Reality.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
XR for First Responders: Concepts, Challenges and Future Potential of Immersive Training.
Proceedings of the Virtual Reality and Mixed Reality, 2023
Tracking to Success? A Critical Reflection on Workplace Quantified-Self Technologies from a Humanistic Perspective.
Proceedings of the 2nd Annual Meeting of the Symposium on Human-Computer Interaction for Work, 2023
Tangible Immersive Trauma Simulation: Is Mixed Reality the next level of medical skills training?
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Socially Assistive Robots as Decision Makers: Transparency, Motivations, and Intentions.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Effects of reliability indicators on usage, acceptance and preference of predictive process management decision support systems.
Qual. User Exp., 2022
Marcus or Mira - Investigating the Perception of Virtual Agent Gender in Virtual Reality Role Play-Training.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Social Robots as Coaches: How Human-Robot Interaction Positively Impacts Motivation in Sports Training Sessions.
Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication, 2022
Breathing Training on the Run: Exploring Users Perception on a Gamified Breathing Training Application During Treadmill Running.
Proceedings of the Persuasive Technology - 17th International Conference, 2022
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022
Assist the VR Trainer - Real-Time Dashboard and After-Action Review for Police VR Training.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022
VR [we are] Training - Workshop on Collaborative Virtual Training for Challenging Contexts.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
TeleOperationStation: XR-Exploration of User Interfaces for Remote Automated Vehicle Operation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Engaging with Automation: Understanding and Designing for Operation, Appropriation, and Behaviour Change.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
What Is Meaningful Human-Computer Interaction? Understanding Freedom, Responsibility, and Noos in HCI Based on Viktor Frankl's Existential Philosophy.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Understanding the Headless Rider: Display-Based Awareness and Intent-Communication in Automated Vehicle-Pedestrian Interaction in Mixed Traffic.
Multimodal Technol. Interact., 2021
Proceedings of the W4A '21: 18th Web for All Conference, 2021
KINEIN: A Making Guide on Indefinitely Deploying a Kinetic Display as a Research Product.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021
The WEIRDness of QoE research: The diversity of QoMEX authorship considering locality and gender.
Proceedings of the 13th International Conference on Quality of Multimedia Experience, 2021
Tracing COVID-19 - Older Adults' Attitudes Toward Digital Contact Tracing and How to Increase Their Participation.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Use and Even Recommend? Acceptance Modeling of a Smartphone Launcher App for Elderly Users.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Tales from the Materialverse: Comic-Based Narratives and Character Cut-Outs for Co-Design Fiction.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Grandparents and Grandchildren Meeting Online: The Role of Material Things in Remote Settings.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Mode Awareness Interfaces in Automated Vehicles, Robotics, and Aviation: A Literature Review.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2021
Stop or Go? Let me Know!: A Field Study on Visual External Communication for Automated Shuttles.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2021
Run, Beep, Breathe: Exploring the Effects on Adherence and User Experience of 5 Breathing Instruction Sounds while Running.
Proceedings of the AM '21: Audio Mostly 2021, 2021
Audio-Frequency Induction Loops (AFILs) as a Design Materialfor Architectural Interactivity: An Illustrated Guide.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021
2020
Electron. Commer. Res. Appl., 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Blinded by novelty: a reflection on participant curiosity and novelty in automated vehicle studies based on experiences from the field.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Chase Lights in the Peripheral View: How the Design of Moving Patterns on an LED Strip Influences the Perception of Speed in an Automotive Context.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Automation Experience across Domains: Designing for Intelligibility, Interventions, Interplay and Integrity.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the AutomotiveUI '20: 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020
Proceedings of the ASSETS '20: The 22nd International ACM SIGACCESS Conference on Computers and Accessibility, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
Questionnaires embedded in virtual environments: reliability and positioning of rating scales in virtual environments.
Qual. User Exp., 2019
Int. J. Mob. Hum. Comput. Interact., 2019
"What's the Robo-Driver up to?" Requirements for Screen-based Awareness and Intent Communication in Autonomous Buses.
i-com, 2019
Proceedings of the 11th International Conference on Quality of Multimedia Experience QoMEX 2019, 2019
Engaging Bystanders Using Persuasive Technology: A Meta-analysis of Influencing Factors on Moral Courage.
Proceedings of the Persuasive Technology: Development of Persuasive and Behavior Change Support Systems, 2019
Shared Gaze While Driving: How Drivers Can Be Supported by an LED-Visualization of the Front-Seat Passenger's Gaze.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019
On Middle-Ground Solutions for Domain-Specific Problems: The Case of a Data Transfer System for Sign Language Teachers.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019
Organisational Climate Fostering Playfulness: Introducing the Gamification Climate Scale.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Everyday Automation Experience: Non-Expert Users Encountering Ubiquitous Automated Systems.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
The Insurer's Paradox: About Liability, the Need for Accident Data, and Legal Hurdles for Automated Driving.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
Where Does It Go?: A Study on Visual On-Screen Designs for Exit Management in an Automated Shuttle Bus.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
Advanced Driver Assistance Systems for Aging Drivers: Insights on 65+ Drivers' Acceptance of and Intention to Use ADAS.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
2018
ProMe: A Mentoring Platform for Older Adults Using Machine Learning Techniques for Supporting the "Live and Learn" Concept.
Mob. Inf. Syst., 2018
Exploring Intended and Unintended Uses of (e)Books as Design Inspiration for Ambient Displays in the Home.
IxD&A, 2018
Where the eyes meet: Lessons learned from shared gaze-based interactions in cooperative and competitive online games.
Entertain. Comput., 2018
Proceedings of the Twelfth International Conference on Tangible, 2018
Smart Pocket Watch: Exploring the Design Space for Wearable Technology in Healthcare.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018
Persuasive Technology to Support Chronic Health Conditions: Investigating the Optimal Persuasive Strategies for Persons with COPD.
Proceedings of the Persuasive Technology - 13th International Conference, 2018
Mobile location-based games to support orientation & mobility training for visually impaired students.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Using technology acceptance models for product development: case study of a smart payment card.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
"Thanks for Your Input. We Will Get Back to You Shortly." How to Design Automated Feedback in Location-Based Citizen Participation Systems.
Proceedings of the Progress in Location Based Services 2018, 2018
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018
Proceedings of the 2018 ACM Conference on Supporting Groupwork, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
LED Visualizations for Drivers' Attention: An Exploratory Study on Experience and Associated Information Contents.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018
2017
IxD&A, 2017
Being there again - Presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task.
Int. J. Hum. Comput. Stud., 2017
User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training.
Int. J. Child Comput. Interact., 2017
Frontiers Robotics AI, 2017
UMAP 2017 Fifty Shades of Personalization - Workshop on Personalization in Serious and Persuasive Games and Gameful Interactions: Organizers' Welcome & Organization.
Proceedings of the Adjunct Publication of the 25th Conference on User Modeling, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Privacy and Identity Management. The Smart Revolution, 2017
Proceedings of the Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors, 2017
Deconstructing Pokémon Go - An Empirical Study on Player Personality Characteristics.
Proceedings of the Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the Usability Professionals 2017, 2017
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017
Industrial Human-Robot Interaction: Creating Personas for Augmented Reality supported Robot Control and Teaching.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Handovers and Resumption of Control in Semi-Autonomous Vehicles: What the Automotive Domain can Learn from Human-Robot-Interaction.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Elements of Humor: How Humans Perceive Verbal and Non-verbal Aspects of Humorous Robot Behavior.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Using Persona, Scenario, and Use Case to Develop a Human-Robot Augmented Reality Collaborative Workspace.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Tablet-Based Augmented Reality in the Factory: Influence of Knowledge in Computer Programming on Robot Teaching Tasks.
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
3D printing/digital fabrication for education and the common good: Workshop at the International Conference on Communities & Technologies 2017.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017
Transport Companies, Truck Drivers, and the Notion of Semi-Autonomous Trucks: A Contextual Examination.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017
What We Can Learn from Pilots for Handovers and (De)Skilling in Semi-Autonomous Driving: An Interview Study.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017
Individual LED Visualization Calibration to Increase Spatial Accuracy: Findings from a Static Driving Simulator Setup.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017
Control Transition Interfaces in Semiautonomous Vehicles: A Categorization Framework and Literature Analysis.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
Apply Now!: Fictional Job Postings as an Instrument to Discuss Interactive Futures of Work.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017
2016
ACM Trans. Interact. Intell. Syst., 2016
IxD&A, 2016
User requirements for a medical robotic system: Enabling doctors to remotely conduct ultrasonography and physical examination.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016
Designing user interfaces for different user groups: A three-way teleconference system for doctors, patients and assistants using a Remote Medical robot.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016
Augmented reality for industrial robot programmers: Workload analysis for task-based, augmented reality-supported robot control.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016
Robot humor: How self-irony and Schadenfreude influence people's rating of robot likability.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016
The Persuasive Potential Questionnaire (PPQ): Challenges, Drawbacks, and Lessons Learned.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Utilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Missing the Forest for the Trees: Balancing Personalization Costs and Benefits in Persuasive Games.
Proceedings of the International Workshop on Personalization in Persuasive Technology co-located with the 11th International Conference on Persuasive Technology (PT 2016), 2016
Captology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Persuasive Information Security: Techniques to Help Employees Protect Organizational Information Security.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
More than Sex: The Role of Femininity and Masculinity in the Design of Personalized Persuasive Games.
Proceedings of the Persuasive Technology - 11th International Conference, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Activities and Technology Usage while Driving: A Field Study with Private Short-Distance Car Commuters.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the Mensch und Computer 2016, 2016
Proceedings of the Entertainment Computing - ICEC 2016, 2016
Proceedings of the Computers Helping People with Special Needs, 2016
Control of mobile robot for remote medical examination: Design concepts and users' feedback from experimental studies.
Proceedings of the 9th International Conference on Human System Interactions, 2016
The Impact of Spatial Properties on Collaboration: An Exploratory Study in the Automotive Domain.
Proceedings of the 19th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 13, 2016
Proceedings of the Advances in Service-Oriented and Cloud Computing, 2016
Collaborative Appropriation: How Couples, Teams, Groups and Communities Adapt and Adopt Technologies.
Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Multiple Views on Safety-Critical Automation: Aircrafts, Autonomous Vehicles, Air Traffic Management and Satellite Ground Segments Perspectives.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
You Never Forget How to Drive: Driver Skilling and Deskilling in the Advent of Autonomous Vehicles.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016
Enhancing Telephone Communication in the Vehicle Through Audio from the Headrest: A Comparison Study.
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016
Proceedings of the 7th Augmented Human International Conference, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts.
Proceedings of the Game User Experience Evaluation, 2015
Proceedings of the Game User Experience Evaluation, 2015
Exploring Challenging Environments: Contextual Research in the Car and the Factory Through an HCI Lens.
Proceedings of the Designing Socially Embedded Technologies in the Real-World, 2015
The Interactive Urban Robot: User-centered development and final field trial of a direction requesting robot.
Paladyn J. Behav. Robotics, 2015
IxD&A, 2015
Can You Read My Face? - A Methodological Variation for Assessing Facial Expressions of Robotic Heads.
Int. J. Soc. Robotics, 2015
I'm There! The influence of virtual reality and mixed reality environments combined with two different navigation methods on presence.
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2015
Un-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design.
Proceedings of the Ninth International Conference on Tangible, 2015
TorqueScreen: Actuated Flywheels for Ungrounded Kinaesthetic Feedback in Handheld Devices.
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Impact of Robot Actions on Social Signals and Reaction Times in HRI Error Situations.
Proceedings of the Social Robotics - 7th International Conference, 2015
Working together with industrial robots: Experiencing robots in a production environment.
Proceedings of the 24th IEEE International Symposium on Robot and Human Interactive Communication, 2015
Using Individual and Collaborative Challenges in Behavior Change Support Systems: Findings from a Two-Month Field Trial of a Trip Planner Application.
Proceedings of the Persuasive Technology - 10th International Conference, 2015
Persuasive Information Security. A Behavior Change Support System to Help Employees Protect Organizational Information Security.
Proceedings of the Third International Workshop on Behavior Change Support Systems co-located with the 10th International Conference on Persuasive Technology (PERSUASIVE 2015), 2015
Proceedings of the Persuasive Technology - 10th International Conference, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Enabling accessibility through multimodality?: interaction modality choices of older adults.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Deploying Robots in a Production Environment: A Study on Temporal Transitions of Workers' Experiences.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Technology Experience Research: A Framework for Experience Oriented Technology Development.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Insights from User Experience Research in the Factory: What to Consider in Interaction Design.
Proceedings of the Human Work Interaction Design, 2015
From Bottom-up Insights to Feature Ideas: A Case Study into the Office Environments of Older Knowledge Workers.
Proceedings of the Human Work Interaction Design, 2015
Sharing Touch Interfaces: Proximity-Sensitive Touch Targets for Tablet-Mediated Collaboration.
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction, Seattle, WA, USA, November 09, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
From Awareness to Empowerment: Using Design Fiction to Explore Paths towards a Sustainable Energy Future.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
The Potentials of Gamification to Motivate Older Adults to Participate in a P2P Support Exchange Platform.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Gaze-Based Onlooker Integration: Exploring the In-Between of Active Player and Passive Spectator in Co-Located Gaming.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Experiencing Autonomous Vehicles: Crossing the Boundaries between a Drive and a Ride.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Everyday commuting: prediction, actual experience and recall of anger and frustration in the car.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Dorsal haptic display: a shape-changing car seat for sensory augmentation of rear obstacles.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
Proceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives, 2015
2014
Proceedings of the Secure and Trustworthy Service Composition - The Aniketos Approach, 2014
Int. J. Child Comput. Interact., 2014
Tablet, gestures, remote control?: influence of age on performance and user experience with iTV applications.
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2014
Look into My Eyes & See, What You Mean to Me. Social Presence as Source for Social Capital.
Proceedings of the Social Informatics, 2014
I Trained this robot: The impact of pre-experience and execution behavior on robot teachers.
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014
Proceedings of the Persuasive Technology - 9th International Conference, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Capturing the in-between of interactive artifacts and users: a materiality-centered approach.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Being there for real: presence in real and virtual environments and its relation to usability.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014
Proceedings of the 2014 Workshop on Multimodal, 2014
Mid-air Authentication Gestures: An Exploration of Authentication Based on Palm and Finger Motions.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014
Proceedings of the Computers Helping People with Special Needs, 2014
Dots and Letters: Accessible Braille-Based Text Input for Visually Impaired People on Mobile Touchscreen Devices.
Proceedings of the Computers Helping People with Special Needs, 2014
Research in the semiconductor factory: Insights into experiences and contextual influences.
Proceedings of the 7th International Conference on Human System Interactions, 2014
Proceedings of the 7th International Conference on Human System Interactions, 2014
To Trust or Not to Trust - Six Recommendations for System Feedback in a Dynamic Environment.
Proceedings of the Human-Centered Software Engineering, 2014
Potentials of the "Unexpected": Technology Appropriation Practices and Communication Needs.
Proceedings of the 18th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 09, 2014
Revisiting Corporate Social Media: Challenges and Implications from a Long-Term Study.
Proceedings of the 18th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 09, 2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Around the world in 8 workshops: investigating anticipated player experiences of children.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Towards Autonomous Cars: The Effect of Autonomy Levels on Acceptance and User Experience.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
"Dad, Stop Crashing My Car!": Making Use of Probing to Inspire the Design of Future In-Car Interfaces.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014
Proceedings of the Ambient Intelligence, European Conference, 2014
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014
Memoing and lenses: two approaches for exploring player-generated game ideas in videos.
Proceedings of the 11th Conference on Advances in Computer Entertainment Technology, 2014
2013
Int. J. Humanoid Robotics, 2013
Viewing experience of 3DTV: An exploration of the feeling of sickness and presence in a shopping mall.
Entertain. Comput., 2013
All In: Targeting Trustworthiness for Special Needs User Groups in the Internet of Things.
Proceedings of the Trust and Trustworthy Computing - 6th International Conference, 2013
Proceedings of the Seventh International Conference on Tangible, 2013
Drag and drop the apple: the semantic weight of words and images in touch-based interaction.
Proceedings of the Seventh International Conference on Tangible, 2013
Inspirations from honey bees: exploring movement measures for dynamic whole body gestures.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013
Proceedings of the Social Robotics - 5th International Conference, 2013
The Good, The Bad, The Weird: Audience Evaluation of a "Real" Robot in Relation to Science Fiction and Mass Media.
Proceedings of the Social Robotics - 5th International Conference, 2013
"The harder it gets": Exploring the interdependency of input modalities and task complexity in human-robot collaboration.
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013
Proceedings of the IEEE International Symposium on Robot and Human Interactive Communication, 2013
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments, 2013
Proceedings of the Adjunct Proceedings of the 8th International Conference on Persuasive Technology, 2013
Proceedings of the Persuasive Technology - 8th International Conference, 2013
Two Actors: Providers and Consumers Inform the Design of an Ambient Energy Saving Display with Persuasive Strategies.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Persuasive Technology, 2013
Personalized Persuasive Technology - Development and Validation of Scales for Measuring Persuadability.
Proceedings of the Persuasive Technology - 8th International Conference, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Assisting maintainers in the semiconductor factory: iterative co-design of a mobile interface and a situated display.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
Entertainment technology in transportation against frustration, aggression and irrationality.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Money on the move workload, usability and technology acceptance of second-screen atm-interactions.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Contextualise! personalise! persuade!: a mobile HCI framework for behaviour change support systems.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Experience Tagebücher: Potentiale und Einschränkungen der Methode sowie Gesetzmäßigkeiten für den richtigen Einsatz.
Proceedings of the Usability Professionals 2013, 2013
Multikulturalismus und Mensch-Computer Interaktion: Benutzungs-schnittstellen für Immigranten.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, Interdisziplinäre Fachtagung, 8.-11. September 2013, Bremen, Germany, 2013
Developing an effective social presence system for older adults: The Connected Vitality Network.
Proceedings of the ITI 2013 35th International Conference on Information Technology Interfaces, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013
Proceedings of the Graphics Interface 2013, 2013
Proceedings of the Computer Aided Systems Theory - EUROCAST 2013, 2013
Hardware-in-the-loop-based evaluation platform for automotive instrument cluster development (EPIC).
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013
Proceedings of the 2013 International Conference on Collaboration Technologies and Systems, 2013
Evaluating a social media platform in a large-scale international company: A five action approach.
Proceedings of the 2013 International Conference on Collaboration Technologies and Systems, 2013
Collaborative reporting tools: An analysis of maintainance activites in a semiconductor factory.
Proceedings of the 2013 International Conference on Collaboration Technologies and Systems, 2013
Come drive with me: an ethnographic study of driver-passenger pairs to inform future in-car assistance.
Proceedings of the Computer Supported Cooperative Work, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013
Exploring Persuasion in the Home: Results of a Long-Term Study on Energy Consumption Behavior.
Proceedings of the Ambient Intelligence - 4th International Joint Conference, 2013
Proceedings of the AFRICON 2013, Pointe aux Piments, Mauritius, September 9-12, 2013, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
ACM SIGACCESS Access. Comput., 2012
Impacts of Multimodal Feedback on Efficiency of Proactive Information Retrieval from Task-Related HRI.
J. Adv. Comput. Intell. Intell. Informatics, 2012
Int. J. Secur. Softw. Eng., 2012
Proceedings of the Trust, Privacy and Security in Digital Business, 2012
Modelling User-Centered-Trust (UCT) in Software Systems: Interplay of Trust, Affect and Acceptance Model.
Proceedings of the Trust and Trustworthy Computing - 5th International Conference, 2012
Studies in Public Places as a Means to Positively Influence People's Attitude towards Robots.
Proceedings of the Social Robotics - 4th International Conference, 2012
Feedback guidelines for multimodal human-robot interaction: How should a robot give feedback when asking for directions?
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012
Evaluating in real life robotic environment: Bringing together research and practice.
Proceedings of the 21st IEEE International Symposium on Robot and Human Interactive Communication, 2012
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Gaming after Dark - Visual Patterns and Their Significance for Atmosphere and Emotional Experience in Video Games.
Proceedings of the Entertainment Computing - ICEC 2012 - 11th International Conference, 2012
Task Complexity and User Model Attributes - An Analysis of User Model Attributes for Elderly Drivers.
Proceedings of the Computers Helping People with Special Needs, 2012
Proceedings of the Computers Helping People with Special Needs, 2012
Proceedings of the International Conference on Human-Robot Interaction, 2012
Affect misattribution procedure: an implicit technique to measure user experience in hri.
Proceedings of the International Conference on Human-Robot Interaction, 2012
Proceedings of the International Conference on Human-Robot Interaction, 2012
Methods towards API Usability: A Structural Analysis of Usability Problem Categories.
Proceedings of the Human-Centered Software Engineering - 4th International Conference, 2012
Proceedings of the 4th International Conference on Fun and Games, 2012
Proceedings of the 10th European Conference on Interactive TV and Video, 2012
Evaluating performance and acceptance of older adults using freehand gestures for TV menu control.
Proceedings of the 10th European Conference on Interactive TV and Video, 2012
Exploring collaboration in challenging environments: from the car to the factory and beyond.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
Repair now: collaboration between maintainers, operators and equipment in a cleanroom.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, Seattle, WA, USA, February 11-15, 2012, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Predicting information technology usage in the car: towards a car technology acceptance model.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Exploring the back of the steering wheel: text input with hands on the wheel and eyes on the road.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012
Basic senior personas: a representative design tool covering the spectrum of European older adults.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012
Contextual Wizard of Oz - A Framework Combining Contextual Rapid Prototyping and the Wizard of Oz Method.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
Combining Implicit and Explicit Methods for the Evaluation of an Ambient Persuasive Factory Display.
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
Proceedings of the Ambient Intelligence - Third International Joint Conference, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Rethinking the Human-Agent Relationship: Which Social Cues Do Interactive Agents Really Need to Have?
Proceedings of the Believable Bots, 2012
2011
Proceedings of the Pervasive Advertising, 2011
Proceedings of the Pervasive Advertising, 2011
Designing accessible experiences for older users: user requirement analysis for a railway ticketing portal.
Univers. Access Inf. Soc., 2011
Evaluating First Experiences with an Educational Computer Game: A multi-Method Approach.
IxD&A, 2011
Looking Forward to a "Robotic Society"? - Notions of Future Human-Robot Relationships.
Int. J. Soc. Robotics, 2011
Analysis of Older Users' Perceived Requests and Opportunities with Technologies: A Scenario-Based Assessment.
Int. J. Ambient Comput. Intell., 2011
In-situ evaluation of users' first impressions on a unified electronic program guide concept.
Entertain. Comput., 2011
Security, privacy, and personalization: Informing next-generation interaction concepts for interactive TV systems.
Comput. Entertain., 2011
Added Value of In-Situ Methods in Usability Evaluation of a Self-service Ticketing Machine with a View on Elderly Users: A Case Study.
Proceedings of the Information Quality in e-Health, 2011
Proceedings of the Social Robotics - Third International Conference, 2011
Elderly's Social Presence Supported by ICTs: Investigating User Requirements for Social Presence.
Proceedings of the PASSAT/SocialCom 2011, Privacy, 2011
A case study on the effect of feedback on itinerary requests in human-robot interaction.
Proceedings of the 20th IEEE International Symposium on Robot and Human Interactive Communication, 2011
<i>Experience characters</i>: a design tool for communicating mobile phone experiences to designers.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Patterns in the Clouds - The Effects of Clustered Presentation on Tag Cloud Interaction.
Proceedings of the Building Bridges: HCI, Visualization, and Non-formal Modeling, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
HERMES: A Pervasive System for Memory Support and Ambient Assisted Living.
Proceedings of the ICSOFT 2011, 2011
Proceedings of the 6th International Conference on Human Robot Interaction, 2011
Proceedings of the 6th International Conference on Human Robot Interaction, 2011
Proceedings of the 6th International Conference on Human Robot Interaction, 2011
Perceived 3DTV viewing in the public: insights from a three-day field evaluation study.
Proceedings of the 9th International Interactive TV&Video Conference, 2011
Proceedings of the 2011 International Conference on Collaboration Technologies and Systems, 2011
Proceedings of the Modeling and Using Context, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
"Accept" or "decline": alternative options for video telephony tools for inter-generational family communication.
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
Proceedings of the 2011 British Computer Society Conference on Human-Computer Interaction, 2011
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011
Proceedings of the Constructing Ambient Intelligence, 2011
FORE-Watch - The Clock That Tells You When to Use: Persuading Users to Align Their Energy Consumption with Green Power Availability.
Proceedings of the Ambient Intelligence, 2011
Proceedings of the Ambient Intelligence, 2011
Proceedings of the Interaction Design and Children, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, 2011
Proceedings of the Privacy and Identity Management for Life, 2011
2010
Proceedings of the Mobile TV: Customizing Content and Experience, 2010
Evaluating User Experience Factors Using Experiments: Expressive Artificial Faces Embedded in Contexts.
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010
Using Heuristics to Evaluate the Overall User Experience of Video Games and Advanced Interaction Games.
Proceedings of the Evaluating User Experience in Games - Concepts and Methods, 2010
Special Issue on Robots for Future Societies: Evaluating Social Acceptance and Societal Impact of Robots.
Int. J. Soc. Robotics, 2010
Exploring the Possibilities of Body Motion Data for Human Computer Interaction Research.
Proceedings of the HCI in Work and Learning, Life and Leisure, 2010
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010
Enhancing User-Centredness in Agile Teams: A Study on Programmer's Values for a better Understanding on how to Position Usability Methods in XP.
Proceedings of the 22nd Annual Workshop of the Psychology of Programming Interest Group, 2010
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
User experience (UX) patterns for audio-visual networked applications: inspirations for design.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Flexible und erfolgreiche Implementierung eines User Interface Styleguides basierend auf DITA-Maps.
Proceedings of the Jahresband 2010 der Workshops der German Usability Professionals' Association e.V., 2010
MAESTRO: orchestrating user behavior driven and context triggered experience sampling.
Proceedings of the 7th International Conference on Methods and Techniques in Behavioral Research, 2010
Matching HCI Methods and Developers Values in eXtreme Programming Development Processes.
Proceedings of the First International Workshop on the Interplay between User Experience and Software Development, 2010
Assessing the Usefulness and Acceptance of HERMES MyFuture System in Two European Countries.
Proceedings of the Ambient Intelligence and Future Trends, 2010
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010
Field evaluation of a cross platform 6 key navigation model and a unified user interface design.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010
Proceedings of the 8th European Conference on Interactive TV and Video, 2010
Bridging among people, places & devices by integrated, ambient and playful socialmedia approaches.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010
Ethnographic insights on security, privacy, and personalization aspects of user interaction in interactive TV.
Proceedings of the 8th European Conference on Interactive TV and Video, 2010
An effective and automated publishing process to improve user interface style guides.
Proceedings of the Publishing in the networked world: Transforming the Nature of Communication, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 2010 British Computer Society Conference on Human-Computer Interaction, 2010
Influences on user acceptance: informing the design of eco-friendly in-car interfaces.
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010
Proceedings of the Ambient Intelligence, 2010
Proceedings of the Ambient Intelligence, 2010
'Designing Ambient Interactions - Pervasive Ergonomic Interfaces for Ageing Well' (DAI'10).
Proceedings of the Ambient Intelligence, 2010
2009
Users' needs, desires, and design preferences for recommendations in the living room.
Multim. Syst., 2009
Int. J. Soc. Robotics, 2009
Local communities and IPTV: Lessons learned in an early design and development phase.
Comput. Entertain., 2009
Introduction to the EuroITV 2008 special issue: TV and video entertainment environments.
Comput. Entertain., 2009
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2009
User requirement analysis for a railway ticketing portal with emphasis on semantic accessibility for older users.
Proceedings of the International Cross-Disciplinary Conference on Web Accessibility, 2009
Proceedings of the HCI and Usability for e-Inclusion, 2009
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009
Proceedings of the Persuasive Technology, Fourth International Conference, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the Distributed Computing, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Human Aspects of Visualization, 2009
User experience evaluation with a Wizard of Oz approach: Technical and methodological considerations.
Proceedings of the 9th IEEE-RAS International Conference on Humanoid Robots, 2009
Autonomous vs. tele-operated: how people perceive human-robot collaboration with hrp-2.
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009
Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction, 2009
The Perception of Information and Advertisement Screens Mounted in Public Transportation Vehicles.
Proceedings of the 39. Jahrestagung der Gesellschaft für Informatik, Im Focus das Leben, INFORMATIK 2009, Lübeck, Germany, September 28, 2009
Proceedings of the 7th European Conference on Interactive TV and Video, 2009
Connecting TV & PC: an in-situ field evaluation of an unified electronic program guide concept.
Proceedings of the 7th European Conference on Interactive TV and Video, 2009
Semantically structured tag clouds: an empirical evaluation of clustered presentation approaches.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
How much do you tell?: information disclosure behaviour indifferent types of online communities.
Proceedings of the Fourth International Conference on Communities and Technologies, 2009
Proceedings of the 2009 British Computer Society Conference on Human-Computer Interaction, 2009
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour.
Proceedings of 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2009
Proceedings of the Ambient Intelligence, 2009
Proceedings of the Ambient Intelligence, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009
Proceedings of the Social Interactive Television, 2009
2008
Interactive TV for the Home: An Ethnographic Study on Users' Requirements and Experiences.
Int. J. Hum. Comput. Interact., 2008
Trends in the living room and beyond: results from ethnographic studies using creative and playful probing.
Comput. Entertain., 2008
A methodological variation for acceptance evaluation of Human-Robot Interaction in public places.
Proceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, 2008
Proceedings of the Persuasive Technology, Third International Conference, 2008
"This is a flying shopping trolley": a case study of participatory design with children in a shopping context.
Proceedings of the Tenth Conference on Participatory Design, 2008
Proceedings of the Tenth Conference on Participatory Design, 2008
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the Workshop Proceedings der Tagungen Mensch & Computer 2008, 2008
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008
Usability & User Experience: Preliminary Results from Evaluating an IPTV Community Platform.
Proceedings of the Changing Television Environments, 6th European Conference, 2008
Proceedings of the Changing Television Environments, 6th European Conference, 2008
An Ethnographic Study on Recommendations in the Living Room: Implications for the Design of iTV Recommender Systems.
Proceedings of the Changing Television Environments, 6th European Conference, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Proceedings of the Constructing Ambient Intelligence, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2007
Comput. Entertain., 2007
Proceedings of the Persuasive Technology, 2007
'Divert: mother-in-law': representing and evaluating social context on mobile devices.
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services, 2007
Proceedings of the Human-Computer Interaction, 2007
Enhancing the Shopping Experience with Ambient Displays: A Field Study in a Retail Store.
Proceedings of the Ambient Intelligence, European Conference, 2007
Proceedings of the Interactive TV: a Shared Experience, 5th European Conference, 2007
Proceedings of the Interactive TV: a Shared Experience, 5th European Conference, 2007
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
An experimental setting to measure contextual perception of embodied conversational agents.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2006
Interactions, 2006
Proceedings of the Persuasive Technology, 2006
Interacting with embodied agents that can see: how vision-enabled agents can assist in spatial tasks.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
Institutionalizing mobile user experience: key success factors, strategic positioning, and sustainable organisational implementations.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
Depth and breadth away from the desktop: the optimal information hierarchy for mobile use.
Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
2005
HCI education at the ICT&S Human-Computer Interaction as a cornerstone between technology and society.
Interactions, 2005
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005
Landmarks: yes; but which?: five methods to select optimal landmarks for a landmark- and speech-based guiding system.
Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services, 2005
Proceedings of the Berichtband des dritten Workshops des German Chapters der Usability Professionals Association e.V., 2005
Proceedings of the Human-Computer Interaction, 2005
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
Xaudio: Results from a Field Trial Study on a Technology Enhancing Radio Listeners' User Experience.
Proceedings of the Mobile Human-Computer Interaction, 2004
Advanced studies and research in information and communication technologies & society: The ICT&S-Center.
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Usability Evaluations for Multi-device Application Development Three Example Studies.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003
The European Usability Forum: Fostering the Strategic Value of Usability.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Paper prototyping - what is it good for?: a comparison of paper- and computer-based low-fidelity prototyping.
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003
Proceedings of the Extended abstracts of the 2003 Conference on Human Factors in Computing Systems, 2003
2002
OmniPaper: Modern Approaches for an Intelligent European News Archive.
Proceedings of the IADIS International Conference WWW/Internet 2002, 2002
OMNIPAPER: Bringing Electronic News Publishing to a Next Level Using XML and Artificial Intelligence.
Proceedings of the Technology Interactions, 6th International ICCC/IFIP Conference on Electronic Publishing held in Karlovy Vary, 2002
2001
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
2000
Joking, storytelling, artsharing, expressing affection: a field trial of how children and their social network communicate with digital images in leisure time.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000
Making usability engineering happen: Center for Usability Research & Engineering (CURE).
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000
1999
Int. J. Hum. Comput. Interact., 1999
Effective accessibility engineering: breaking organisational habits.
Proceedings of the Human-Computer Interaction: Communication, 1999
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999
1998
Proceedings of the CHI 98 Conference Summary on Human Factors in Computing Systems, 1998
1996
Scriptless Behaviour Definition of Visual Objects.
Proceedings of the 8th International Conference on Software Engineering and Knowledge Engineering, 1996
1995
Der Reisesupermarkt: Design und Entwicklung einer Interaktionsphilosophie für die Beratung in Reisebüros.
Proceedings of the Software-Ergonomie '95, Mensch - Computer, 1995
Advanced interaction in university based education.
Proceedings of the Human-Computer Interaction, 1995
Creative prototyping tools: what interaction designers really need to produce advanced user interface concepts.
Proceedings of the Human Factors in Computing Systems, 1995
Proceedings of the Human Factors in Computing Systems, 1995
1994
Proceedings of the Computers for Handicapped Persons, 4th International Conference, 1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
Proceedings of the Conference on Human Factors in Computing Systems, 1994
Proceedings of the Workshop on Advanced Visual Interfaces, 1994
1993
N/JOY - Ein Designbeispiel für eine direkt manipulative, objektbasierte Benutzerschnittstelle.
Inform. Forsch. Entwickl., 1993
Proceedings of the Human-Computer Interaction, 1993
1992
N/JOY - An Object Oriented System of Office Workbenches: Tools instead of Menus.
Proceedings of the Personal Computers and Intelligent Systems, 1992
1991
Proceedings of the 1991 IEEE Workshop on Visual Languages, Kobe, Japan, October 8-11, 1991, 1991
1990
The power of parameterizable objects in modern user interfaces.
Proceedings of the Human-Computer Interaction, 1990