Makoto Ishihara
According to our database1,
Makoto Ishihara
authored at least 6 papers
between 2006 and 2018.
Collaborative distances:
Collaborative distances:
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Bibliography
2018
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
Monte-Carlo Tree Search for Implementation of Dynamic Difficulty Adjustment Fighting Game AIs Having Believable Behaviors.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018
2016
Proceedings of the IEEE 5th Global Conference on Consumer Electronics, 2016
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016
2015
Investigating Kinect-based fighting game AIs that encourage their players to use various skills.
Proceedings of the IEEE 4th Global Conference on Consumer Electronics, 2015
2006
Development and Implementation of an Interactive Parallelization Assistance Tool for OpenMP: iPat/OMP.
IEICE Trans. Inf. Syst., 2006