Majken Kirkegaard Rasmussen

Orcid: 0000-0003-2530-2331

According to our database1, Majken Kirkegaard Rasmussen authored at least 28 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A review of visual strategies in pictorials.
Proceedings of the 16th Conference on Creativity & Cognition, 2024

2020
KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Affordances of Shape-Changing Interfaces: An Information Perspective on Transformability and Movement.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Envisioning Future Challenges and Possibilities for Shape-Changing Interfaces through Speculative Scenarios.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

DynaKnob: Combining Haptic Force Feedback and Shape Change.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

Lifting Kirigami Actuators Up Where They Belong: Possibilities for SCI.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Knobology 2.0: Giving Shape to the Haptic Force Feedback of Interactive Knobs.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

2017
Exploring the flexibility of everyday practices for shifting energy consumption through clockcast.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

Collective interaction: a designerly visual analysis of seven research prototypes.
Proceedings of the 29th Australian Conference on Computer-Human Interaction, 2017

SketchingDIS: Hand-drawn Sketching in HCI.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017

2016
Balancing User and System Control in Shape-Changing Interfaces: a Designerly Exploration.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Designing for Children's Collective Music Making: How Spatial Orientation and Configuration Matter.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Hitmachine: Collective Musical Expressivity for Novices.
Proceedings of the 16th International Conference on New Interfaces for Musical Expression, 2016

Sketching Shape-changing Interfaces: Exploring Vocabulary, Metaphors Use, and Affordances.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Designing training games for soccer.
Interactions, 2015

Keepin' it Real: Challenges when Designing Sports-Training Games.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Framing open-ended and constructive play with emerging interactive materials.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ.
Proceedings of the Eighth International Conference on Tangible, 2014

Causing commotion with a shape-changing bench: experiencing shape-changing interfaces in use.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Design sensitivities for interactive sport-training games.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
Magical realities in interaction design.
Proceedings of the Seventh International Conference on Tangible, 2013

"It's alive, it's magic, it's in love with you": opportunities, challenges and open questions for actuated interfaces.
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013

Exploring Opponent Formats - Game Mechanics for Computer-Supported Physical Games.
Proceedings of the Entertainment Computing - ICEC 2013 - 12th International Conference, 2013

Computational environmental ethnography: combining collective sensing and ethnographic inquiries to advance means for reducing environmental footprints.
Proceedings of the Fourth International Conference on Future Energy Systems, 2013

Exploring the design space of shape-changing objects: imagined physics.
Proceedings of the Designing Pleasurable Products and Interfaces, 2013

2012
Shape-changing interfaces: a review of the design space and open research questions.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

I'll knock you when I'm ready...: reflecting on media richness beyond bandwidth and imitation.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2011
Re-scripting interactive artefacts with feminine values.
Proceedings of the Designing Pleasurable Products and Interfaces, 2011


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