Maja Wrzesien
Orcid: 0000-0002-4944-1523
According to our database1,
Maja Wrzesien
authored at least 16 papers
between 2009 and 2016.
Collaborative distances:
Collaborative distances:
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Bibliography
2016
Comput. Hum. Behav., 2016
A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices.
Proceedings of the eHealth 360°, 2016
2015
Assessing brain activations associated with emotional regulation during virtual reality mood induction procedures.
Expert Syst. Appl., 2015
How the physical similarity of avatars can influence the learning of emotion regulation strategies in teenagers.
Comput. Hum. Behav., 2015
Treating small animal phobias using a projective-augmented reality system: A single-case study.
Comput. Hum. Behav., 2015
IEEE Computer Graphics and Applications, 2015
2014
Proceedings of the Serious Games Development and Applications, 2014
2013
IEEE Computer Graphics and Applications, 2013
2012
Virtual Representations of the Self: Engaging Teenagers in Emotional Regulation Strategies Learning.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2012, 2012
Evaluation of the quality of collaboration between the client and the therapist in phobia treatments.
Interact. Comput., 2012
2011
Input Devices in Mental Health Applications: Steering Performance in a Virtual Reality Paths with WiiMote.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
How Technology Influences the Therapeutic Process: A Comparative Field Evaluation of Augmented Reality and In Vivo Exposure Therapy for Phobia of Small Animals.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Mixing psychology and HCI in evaluation of augmented reality mental health technology.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Learning in serious virtual worlds: Evaluation of learning effectiveness and appeal to students in the E-Junior project.
Comput. Educ., 2010
2009
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2009