Maja Matijasevic
Orcid: 0000-0002-5925-0560Affiliations:
- University of Zagreb, Croatia
According to our database1,
Maja Matijasevic
authored at least 68 papers
between 1996 and 2024.
Collaborative distances:
Collaborative distances:
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Online presence:
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on orcid.org
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on fer.unizg.hr
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Bibliography
2024
2019
How to measure and model QoE for networked games? - A case study of World of Warcraft.
Multim. Syst., 2019
2017
Performance and QoE assessment of HTC Vive and Oculus Rift for pick-and-place tasks in VR.
Proceedings of the Ninth International Conference on Quality of Multimedia Experience, 2017
Proceedings of the 14th International Conference on Telecommunications, 2017
2016
Corrigendum to: "Cross-layer QoE-driven admission control and resource allocation for adaptive multimedia services in LTE" [J. Netw. Comput. Appl. 46(2014) 336-351].
J. Netw. Comput. Appl., 2016
2015
Proceedings of the Wired/Wireless Internet Communications - 13th International Conference, 2015
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015
Trends in evolution of the network traffic of Massively Multiplayer Online Role-Playing Games.
Proceedings of the 13th International Conference on Telecommunications, 2015
Proceedings of the 11th International Conference on Network and Service Management, 2015
2014
Multim. Syst., 2014
Cross-layer QoE-driven admission control and resource allocation for adaptive multimedia services in LTE.
J. Netw. Comput. Appl., 2014
Int. J. Comput. Games Technol., 2014
Proceedings of the Wired/Wireless Internet Communications - 12th International Conference, 2014
Proceedings of the 22nd International Conference on Software, 2014
Proceedings of the 13th Annual Workshop on Network and Systems Support for Games, 2014
Proceedings of the 2014 IEEE GLOBECOM Workshops, Austin, TX, USA, December 8-12, 2014, 2014
2013
A model and software architecture for MMORPG traffic generation based on player behavior.
Multim. Syst., 2013
Multim. Syst., 2013
An overview of online charging in 3GPP networks: new ways of utilizing user, network, and service-related information.
Int. J. Netw. Manag., 2013
CoRR, 2013
The Impact of User, System, and Context factors on Gaming QoE: a Case Study Involving MMORPGs.
Proceedings of the Annual Workshop on Network and Systems Support for Games, 2013
Social video consumption: Synchronized viewing experiences across devices and networks.
Proceedings of the IEEE International Conference on Communications, 2013
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Admission control for adaptive multimedia services based on user and service related knowledge.
Proceedings of Eurocon 2013, 2013
2012
IEEE Trans. Multim., 2012
Surveying the Social, Smart and Converged TV Landscape: Where is Television Research Headed?
CoRR, 2012
Improving distributed traffic generation performance by using IMUNES network emulator.
Proceedings of the 20th International Conference on Software, 2012
Towards QoE-driven multimedia service negotiation and path optimization with software defined networking.
Proceedings of the 20th International Conference on Software, 2012
Proceedings of the 20th International Conference on Software, 2012
Proceedings of the 5th Joint IFIP Wireless and Mobile Networking Conference, 2012
Proceedings of the 2012 Proceedings of the 35th International Convention, 2012
Proceedings of the 21st International Conference on Computer Communications and Networks, 2012
Towards reinterpretation of interaction complexity for load prediction in cloud-based MMORPGs.
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012
2011
Proceedings of the 19th International Conference on Software, 2011
Findings of the public consultation on network neutrality in Croatia: Report and analysis.
Proceedings of the 19th International Conference on Software, 2011
Proceedings of the 19th International Conference on Software, 2011
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques, 2011
Proceedings of the 10th Annual Workshop on Network and Systems Support for Games, 2011
Simulation based evaluation of dynamic resource allocation for adaptive multimedia services.
Proceedings of the 7th International Conference on Network and Service Management, 2011
2010
Online charging in IMS for multimedia services with negotiable QoS requirements based on service agreements.
Int. J. Intell. Inf. Database Syst., 2010
Int. J. Adv. Media Commun., 2010
Utility based model for optimized resource allocation for adaptive multimedia services.
Proceedings of the IEEE 21st International Symposium on Personal, 2010
2009
MMORPG Player actions: Network performance, session patterns and latency requirements analysis.
Multim. Tools Appl., 2009
Agent-Based Framework for Personalized Service Provisioning in Converged IP Networks.
Proceedings of the Service-Oriented Computing: Agents, 2009
Proceedings of the 8th Annual Workshop on Network and Systems Support for Games, 2009
Modeling of a QoS Matching and Optimization Function for Multimedia Services in the NGN.
Proceedings of the Wired-Wireless Multimedia Networks and Services Management, 2009
2008
Proceedings of the New Directions in Intelligent Interactive Multimedia, 2008
Action specific Massive Multiplayer Online Role Playing Games traffic analysis: case study of World of Warcraft.
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, 2008
An experimental evaluation of a QoS signaling API for network-aware multimedia applications in NGN.
Proceedings of the MoMM'2008 - The 6th International Conference on Advances in Mobile Computing and Multimedia, 24, 2008
Proceedings of the Third International Symposium on Wireless Pervasive Computing, 2008
2007
Application-Level QoS Negotiation and Signaling for Advanced Multimedia Services in the IMS.
IEEE Commun. Mag., 2007
Proceedings of the 3rd International Conference on Mobile Multimedia Communications, 2007
Proceedings of the Fourth International Conference on Information Technology: New Generations (ITNG 2007), 2007
2006
Proceedings of the Next Generation Teletraffic and Wired/Wireless Advanced Networking, 2006
2005
J. Mobile Multimedia, 2005
Proceedings of the 2005 International Conference on a World of Wireless, 2005
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005
Proceedings of the Advances in Grid Computing, 2005
2004
2003
Future Gener. Comput. Syst., 2003
2002
IEEE Trans. Syst. Man Cybern. Part B, 2002
Proceedings of the 27th Annual IEEE Conference on Local Computer Networks (LCN 2002), 2002
1999
IEEE Robotics Autom. Mag., 1999
Proceedings of the Proceedings 26th Conference on Local Computer Networks, 1999
1996
A study of TCP/IP throughout performance in heterogeneous ATM local area networks.
Proceedings of the ATM Networks, 1996