Maiga Chang
Orcid: 0000-0002-2827-6223Affiliations:
- Athabasca University, Canada
According to our database1,
Maiga Chang
authored at least 108 papers
between 2000 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Int. J. Inf. Technol. Decis. Mak., May, 2024
A Generative Artificial Intelligence Empowered Chatbot: System Usability and Student Teachers' Experience.
Proceedings of the Generative Intelligence and Intelligent Tutoring Systems, 2024
Proceedings of the Generative Intelligence and Intelligent Tutoring Systems, 2024
2023
Automatic modeling learner's personality using learning analytics approach in an intelligent Moodle learning platform.
Interact. Learn. Environ., July, 2023
Designing situated learning experiences for smart cities: the Inf@nziaDigiTales3.6 experience.
Interact. Learn. Environ., January, 2023
Learning by Building Chatbot: A System Usability Study and Teachers' Views About the Educational Uses of Chatbots.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023
Preliminary Performance Assessment on Ask4Summary's Reading Methods for Summary Generation.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023
Personalized Study Guide: A Moodle Plug-in Generating Personal Learning Path for Students.
Proceedings of the Augmented Intelligence and Intelligent Tutoring Systems, 2023
A Pilot Study of Preservice Teachers Accepting and Using Chatbots to Enhance CFL Education.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023
ConvMTL: Multi-task Learning via Self-supervised Learning for Simultaneous Dense Predictions.
Proceedings of the Computer Vision and Image Processing - 8th International Conference, 2023
2022
Proceedings of the Intelligent Tutoring Systems - 18th International Conference, 2022
A Learning Analytics Approach to Build Learner Profiles Within the Educational Game OMEGA+.
Proceedings of the Intelligent Tutoring Systems - 18th International Conference, 2022
Proceedings of the ICT for Health, Accessibility and Wellbeing, 2022
2021
A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching.
Int. J. Interact. Multim. Artif. Intell., 2021
A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games.
Int. J. Interact. Multim. Artif. Intell., 2021
Categorizing learning analytics models according to their goals and identifying their relevant components: A review of the learning analytics literature from 2011 to 2019.
Comput. Educ. Artif. Intell., 2021
Proceedings of the 2021 IEEE International Conference on Engineering, 2021
Proceedings of the Intelligent Tutoring Systems - 17th International Conference, 2021
Proceedings of the Intelligent Tutoring Systems - 17th International Conference, 2021
Summary Generation Using Natural Language Processing Techniques and Cosine Similarity.
Proceedings of the Intelligent Systems Design and Applications, 2021
Can we predict learners' personalities through their behavioural patterns? A pilot study using Behaviour Analytics-Moodle plugin.
Proceedings of the 8th International Conference on ICT & Accessibility, 2021
Proceedings of the ICETC 2021: 13th International Conference on Education Technology and Computers, Wuhan, China, October 22, 2021
The Impact and Gender Difference of Learning Motivation and Self-Regulation on Academic Performance in Online Learning Environment.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021
2020
Visualizing Benefits: Evaluating Healthcare Information System Using IS-Impact Model.
IEEE Access, 2020
Building Ontology-Driven Tutoring Models for Intelligent Tutoring Systems Using Data Mining.
IEEE Access, 2020
Unobtrusive monitoring of learners' game interactions to identify their dyslexia level.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020
2019
J. Educ. Technol. Soc., 2019
Proceedings of the Tenth IEEE International Conference on Technology for Education, 2019
Proceedings of the Advances in Web-Based Learning - ICWL 2019, 2019
Proceedings of the 7th International conference on ICT & Accessibility, 2019
Data Analytics Approaches in Educational Games and Gamification Systems: Summary, Challenges, and Future Insights.
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019
Student and Teacher's Perceptions Toward the in-Game Card as Educational Reward (ICER) Moodle Plugin.
Proceedings of the Learning in a Digital World, 2019
iMoodle: An Intelligent Gamified Moodle to Predict "at-risk" Students Using Learning Analytics Approaches.
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019
2018
Incorporating Learning Analytics in an Educational Game to Provide Players with Information about how to Improve Their Performance.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
2017
Res. Pract. Technol. Enhanc. Learn., 2017
J. Educ. Technol. Soc., 2017
Proceedings of the 2017 IEEE International Conference on Pervasive Computing and Communications Workshops, 2017
The Design of Questionnaire of Students' Perceived Gender and Role of Humanoid Robots in Education.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Usability Evaluation Plan for Online Annotation and Student Clustering System - A Tunisian University Case.
Proceedings of the Digital Human Modeling. Applications in Health, Safety, Ergonomics, and Risk Management: Ergonomics and Design, 2017
2016
Foreword to the Special Section on the International Conference on E-Learning and Games 2016 (Edutainment '16).
Comput. Graph., 2016
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
2015
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015
Reward Points Calculation based on Sequential Pattern Analysis in Educational Mobile App.
Proceedings of the 21st International Conference on Distributed Multimedia Systems, Vancouver, Canada, August 31, 2015
2014
J. Educ. Technol. Soc., 2014
Proceedings of the Emerging Issues in Smart Learning, 2014
2013
Game-Based Remedial Instruction in Mastery Learning for Upper-Primary School Students.
J. Educ. Technol. Soc., 2013
Proceedings of the Ninth International Conference on Signal-Image Technology & Internet-Based Systems, 2013
Proceedings of the International Joint Conference on Awareness Science and Technology & Ubi-Media Computing, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Proceedings of the Brain and Health Informatics - International Conference, 2013
2012
J. Community Informatics, 2012
Int. J. Online Pedagog. Course Des., 2012
Proceedings of the Seventh IEEE International Conference on Wireless, 2012
Proceedings of the 2012 IEEE Fourth International Conference on Technology for Education, 2012
Proceedings of the 2012 IEEE Fourth International Conference On Digital Game And Intelligent Toy Enhanced Learning, 2012
Proceedings of the Active Media Technology - 8th International Conference, 2012
2011
Int. J. Online Pedagog. Course Des., 2011
Proceedings of the 2011 IEEE International Conference on Technology for Education, 2011
Auto-Assessor: Computerized Assessment System for Marking Student's Short-Answers Automatically.
Proceedings of the 2011 IEEE International Conference on Technology for Education, 2011
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011
Proceedings of the ICALT 2011, 2011
Design Electronic Botany Worksheet Generation Based on Bloom's Taxonomy for Mobile Learning.
Proceedings of the ICALT 2011, 2011
Educational Massively Multiplayer Online Role Playing Game for Teaching Youth Finance.
Proceedings of the ICALT 2011, 2011
Proceedings of the ICALT 2011, 2011
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
2010
Learning Historical and Cultural Contents via Mobile Treasure Hunting in Five-Harbor District of Tainan, Taiwan.
Proceedings of the 6th IEEE International Conference on Wireless, 2010
Proceedings of the ICALT 2010, 2010
Proceedings of the Entertainment for Education. Digital Techniques and Systems, 2010
Web-Based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills.
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010
2009
Designing a Trading Card Game as Educational Reward System to Improve Students' Learning Motivations.
Trans. Edutainment, 2009
Recommend Touring Routes to Travelers According to Their Sequential Wandering Behaviours.
Proceedings of the 10th International Symposium on Pervasive Systems, 2009
Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
Proceedings of the 12th IEEE International Conference on Computational Science and Engineering, 2009
2008
Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment.
Trans. Edutainment, 2008
Providing Students Hints and Detecting Mistakes Made by Students in a Virtual Experiment Environment.
IEEE Trans. Educ., 2008
Designing a decompositional rule extraction algorithm for neural networks with bound decomposition tree.
Neural Comput. Appl., 2008
Diagnosis Mechanism and Feedback System to Accomplish the Full-Loop Learning Architecture.
J. Educ. Technol. Soc., 2008
Identifying Personalized Context-Aware Knowledge Structure for Individual User in Ubiquitous Learning Environment.
Proceedings of the Fifth IEEE International Conference on Wireless, 2008
Proceedings of the Sixth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2008), 2008
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
Collaborative Creation Of Authentic Examples With Location For U-Learning.
Proceedings of the IADIS International Conference e-Learning 2008, 2008
Game-Based Learning Scenes Design for Individual User in the Ubiquitous Learning Environment.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008
Proceedings of the 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2008
2007
Delivering Context-aware Learning Guidance in the Mobile Learning Environment based on Information Theory.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
2006
Proceedings of the Advances in Neural Networks - ISNN 2006, Third International Symposium on Neural Networks, Chengdu, China, May 28, 2006
Developing Personalized Knowledge Navigation Service for Students Self-Learning based on Interpretive Structural Modeling.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
Developing a Learning Notification Express Delivery Service for Students Based on Petri-Net.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
A Treasure Hunting Learning Model for Students Studying History and Culture in the Field with Cellphone.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
Monitoring the Experiment Process and Diagnosing the Experiment Mistakes Made by Students with Petri Net Modeling.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2004
J. Educ. Technol. Soc., 2004
Proceedings of the IEEE International Conference on Systems, 2004
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004
2003
Designing a mechanism to assure the reasonableness and fairness of information stored in databases on WWW.
Proceedings of the IEEE International Conference on Systems, 2003
Difficulty Analysis for Learners in Problem Solving Process Based on the Knowledge Map.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003
Internet Virtual Community - An Implementation of the Instructional Model of the PBIALS Based on the PBL Theory.
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003
2002
Proceedings of the International Conference on Computers in Education, 2002
2001
Applying Interactive Mechanism to Virtual Experiment Environment on WWW with Experiment Action Language.
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001
2000
Designing a Flow Control Mechanism for Managing Web Resources.
Proceedings of WebNet 2000 - World Conference on the WWW and Internet, San Antonio, Texas, USA, October 30, 2000
Designing an Asynchronous/Synchronous Combination Distance Learning Environment based on Web-BBS.
Proceedings of WebNet 2000 - World Conference on the WWW and Internet, San Antonio, Texas, USA, October 30, 2000