Mahdi Nabiyouni

According to our database1, Mahdi Nabiyouni authored at least 12 papers between 2010 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2017
How Does Interaction Fidelity Influence User Experience in VR Locomotion?
PhD thesis, 2017

Bookshelf and Bird: Enabling real walking in large VR spaces.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
Relative Effects of Real-world and Virtual-World Latency on an Augmented Reality Training Task: An AR Simulation Experiment.
Frontiers ICT, 2016

A Taxonomy for Designing Walking-based Locomotion Techniques for Virtual Reality.
Proceedings of the 2016 ACM Companion on Interactive Surfaces and Spaces, 2016

Krinkle Cube: A Collaborative VR Game Using Natural Interaction.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016

2015
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Design and evaluation of a visual acclimation aid for a semi-natural locomotion device.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

Interval Player: Designing a virtual musical instrument using in-air gestures.
Proceedings of the 2015 IEEE Symposium on 3D User Interfaces, 2015

2014
Poster: Designing effective travel techniques with bare-hand interaction.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

Slice-n-Swipe: A free-hand gesture user interface for 3D point cloud annotation.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

2012
A Highly Parallel Multi-class Pattern Classification on GPU.
Proceedings of the 12th IEEE/ACM International Symposium on Cluster, 2012

2010
Reduction of process variation effect on FPGAs using multiple configurations.
Proceedings of the 18th IEEE/IFIP VLSI-SoC 2010, 2010


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