Magnus Rotvit Perlt Hansen

According to our database1, Magnus Rotvit Perlt Hansen authored at least 19 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

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Links

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Bibliography

2024
Dialectical Tensions in Design Theorizing: Exploring the Selection, Use, and Development of Kernel Theory.
Proceedings of the Design Science Research for a Resilient Future, 2024

2023
Blockchain-based digital rights management systems: Design principles for the music industry.
Electron. Mark., December, 2023

Towards SME growth: RPA as an Intervention Technology in Action Design Research.
Proceedings of the 31st European Conference on Information Systems, 2023

Understanding resistance to IS-related change.
Proceedings of the 31st European Conference on Information Systems, 2023

2022
Synthesizing a Solution Space for Prescriptive Design Knowledge Codification.
Scand. J. Inf. Syst., 2022

Reviewing Transfer and Diffusion of Climate Technology in Households: Towards a Greener IT Future.
Proceedings of the Co-creating for Context in the Transfer and Diffusion of IT, 2022

Unveiling the Cloak: Kernel Theory Use in Design Science Research.
Proceedings of the 43rd International Conference on Information Systems, 2022

2021
A proposal for minimum reusability evaluation of design principles.
Eur. J. Inf. Syst., 2021

How Do Researchers (Re-)Use Design Principles: An Inductive Analysis of Cumulative Research.
Proceedings of the Next Wave of Sociotechnical Design, 2021

2020
Design Principles Exposition: A Framework for Problematizing Knowledge and Practice in DSR.
Proceedings of the Designing for Digital Transformation. Co-Creating Services with Citizens and Industry, 2020

2019
Is Success in IT Projects a Fata Morgana? - A Case Study of a Large Healthcare IT Project.
Proceedings of the 10th Scandinavian Conference on Information Systems, 2019

2018
Principles for unbounded secondary design.
Proceedings of the 26th European Conference on Information Systems: Beyond Digitization, 2018

Design Principles for Room-Scale Virtual Reality: A Design Experiment in Three Dimensions.
Proceedings of the Designing for a Digital and Globalized World, 2018

2017
Value Creation in Knowledge Networks. Five design principles.
Scand. J. Inf. Syst., 2017

Principles for Enabling Deep Secondary Design.
Proceedings of the Nordic Contributions in IS Research, 2017

2016
Net Up Your Innovation Value.
Proceedings of the Nordic Contributions in IS Research, 2016

Out of the Bottle: Design Principles for GENIE Tools (Group-Focused Engagement and Network Innovation Environment).
Proceedings of the Tackling Society's Grand Challenges with Design Science, 2016

2012
A framework for understanding outcomes of mutual learning situations in IT projects.
Proceedings of the 12th Participatory Design Conference, 2012

2010
When Global Process Fails: A Grounded Theory Study of a Case from Agile Engagement to Compulsive Outsourcing.
Proceedings of the E-Government, E-Services and Global Processes, 2010


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