Magnus Johansson
Orcid: 0000-0003-1590-5817
According to our database1,
Magnus Johansson
authored at least 26 papers
between 1996 and 2024.
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Bibliography
2024
Just because you're paranoid, doesn't mean they aren't after you - Meaningful distrust and game design patterns- a study of 4 games.
Proceedings of the 27th International Academic Mindtrek Conference, 2024
2022
Game or Watch: The Effect of Interactivity on Arousal and Engagement in Video Game Media.
IEEE Trans. Games, 2022
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
2016
A study on the sensitivity matrix in power system state estimation by using sparse principal component analysis.
Proceedings of the 55th IEEE Conference on Decision and Control, 2016
2015
Softw. Syst. Model., 2015
I am being watched by the Tribunal: Trust and control in Multiplayer Online Battle Arena games.
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
2014
Does Game Quality Reflect Heuristic Evaluation?: Heuristic Evaluation of Games in Different Quality Strata.
Int. J. Gaming Comput. Mediat. Simulations, 2014
2013
Proceedings of the Frontiers in Gaming Simulation, 2013
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
J. Log. Algebraic Methods Program., 2012
2011
Log. Methods Comput. Sci., 2011
"Where is My Mind"- The Evolution of NPCs in Online Worlds.
Proceedings of the ICAART 2011 - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence, Volume 2, 2011
Proceedings of the 16th International Conference on Computer Games, 2011
2010
Psi-calculi: a framework for mobile process calculi : Cook your own correct process calculus - just add data and logic.
PhD thesis, 2010
Proceedings of the 25th Annual IEEE Symposium on Logic in Computer Science, 2010
2009
Proceedings of the Proceedings Sixth Workshop on Structural Operational Semantics, 2009
Proceedings of the 24th Annual IEEE Symposium on Logic in Computer Science, 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Proceedings of the Normative Multi-Agent Systems, 15.03. - 20.03.2009, 2009
2008
Proceedings of the Automata, Languages and Programming, 35th International Colloquium, 2008
2005
Int. J. Technol. Manag., 2005
2003
FMS - Flying Message Service: The Comeback of Carrier Pigeons.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
1999
Big Blue gets beaten: the technological and political controversy of the first large Swedish computerization project in a rhetoric of technology perspective.
IEEE Ann. Hist. Comput., 1999
1996
Early Analog Computers in Sweden-With Examples From Chalmers University of Technology and the Swedish Aerospace Industry.
IEEE Ann. Hist. Comput., 1996