Magdalena Mateescu
Orcid: 0000-0002-6205-3293
According to our database1,
Magdalena Mateescu
authored at least 12 papers
between 2008 and 2022.
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Bibliography
2022
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2022
2021
Hum. Comput. Interact., 2021
2020
Visualizing Progress Tracking for Software Teams on Large Collaborative Touch Displays.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2020
2018
Mine, Yours, Ours: Coordination through Workspace Arrangements and Territoriality in Tabletop Interaction.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
2017
Enhancing Agile Team Collaboration Through the Use of Large Digital Multi-touch Cardwalls.
Proceedings of the Agile Processes in Software Engineering and Extreme Programming, 2017
2016
Mobile and ubiquitous learning in higher education settings. A systematic review of empirical studies.
Comput. Hum. Behav., 2016
Proceedings of the Collaboration Meets Interactive Spaces, 2016
2015
aWall: A Socio-Cognitive Tool for Agile Team Collaboration using Large Multi-Touch Wall Systems.
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, 2015
2014
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, 2014
Proceedings of the 27th IEEE Conference on Software Engineering Education and Training, 2014
2009
Investigating three-dimensional sketching for early conceptual design - Results from expert discussions and user studies.
Comput. Graph., 2009
2008
Investigating User Requirements and Usability of Immersive Three-dimensional Sketching for Early Conceptual Design - Results from Expert Discussions and User Studies.
Proceedings of the 5th Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2008