Mads Johansen

Orcid: 0000-0001-8749-9876

According to our database1, Mads Johansen authored at least 6 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2022
Designing Game Feel: A Survey.
IEEE Trans. Games, 2022

2021
Squeezer - A Mixed-Initiative Tool for Designing Juice Effects.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

Challenges in Generating Juice Effects for Automatically Designed Games.
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021

2020
Squeezer - A Tool for Designing Juicy Effects.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

2019
Video Game Description Language Environment for Unity Machine Learning Agents.
Proceedings of the IEEE Conference on Games, 2019

2008
Office Noise.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008


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