Maciej Behnke
Orcid: 0000-0002-2455-4556
According to our database1,
Maciej Behnke
authored at least 9 papers
between 2017 and 2024.
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Bibliography
2024
IEEE Trans. Affect. Comput., 2024
Proceedings of the 57th Hawaii International Conference on System Sciences, 2024
2023
Cyberpsychology Behav. Soc. Netw., January, 2023
Emotions Studied by Computer Scientists and Psychologists - A Complementary Perspective.
Proceedings of the IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2023
Proceedings of the 56th Hawaii International Conference on System Sciences, 2023
2022
The Cold Start Problem and Per-Group Personalization in Real-Life Emotion Recognition With Wearables.
Proceedings of the 2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, 2022
2021
What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games?
Entertain. Comput., 2021
A system for collecting emotionally annotated physiological signals in daily life using wearables.
Proceedings of the 2021 9th International Conference on Affective Computing and Intelligent Interaction, 2021
2017
The Pikachu effect: Social and health gaming motivations lead to greater benefits of Pokémon GO use.
Comput. Hum. Behav., 2017