Maarten Van Mechelen

Orcid: 0000-0001-7001-9135

Affiliations:
  • LEGO Education, Denmark


According to our database1, Maarten Van Mechelen authored at least 43 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Online presence:

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Bibliography

2024
Onboarding new talent to Child-Computer Interaction research: Teaching a tasting menu of CCI as an elective research subject.
Int. J. Child Comput. Interact., 2024

Participatory Design Sprints - Employing PD Principles in a Condensed Format.
Proceedings of the Participatory Design Conference 2024: Exploratory Papers and Workshops, 2024

2023
A research agenda for computational empowerment for emerging technology education.
Int. J. Child Comput. Interact., December, 2023

Emerging Technologies in K-12 Education: A Future HCI Research Agenda.
ACM Trans. Comput. Hum. Interact., 2023

Five Design Recommendations for Teaching Teenagers' about Artificial Intelligence and Machine Learning.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Teaching technical and societal aspects of IoT - A case study using the Orbit IoT Kit.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Computational empowerment in practice: Scaffolding teenagers' learning about emerging technologies and their ethical and societal impact.
Int. J. Child Comput. Interact., 2022

High school students exploring machine learning and its societal implications: Opportunities and challenges.
Int. J. Child Comput. Interact., 2022

Promoting Children's Critical Thinking Towards Robotics through Robot Deception.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Supporting Critical Data Literacy in K-9 Education: Three Principles for Enriching Pupils' Relationship to Data.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
What FabLearn talks about when talking about reflection - A systematic literature review.
Int. J. Child Comput. Interact., 2021

VotestratesML: A High School Learning Tool for Exploring Machine Learning and its Societal Implications.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021

Scaling Digital Design Literacy in K-9 Education Through the Fellowship Program.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021

Introducing Teenagers to Machine Learning through Design Fiction: An Exploratory Case Study.
Proceedings of the IDC '21: Interaction Design and Children, 2021

Digital Design Literacy in K-9 Education: Experiences from Pioneer Teachers.
Proceedings of the IDC '21: Interaction Design and Children, 2021

A Systematic Review of Empowerment in Child-Computer Interaction Research.
Proceedings of the IDC '21: Interaction Design and Children, 2021

2020
Collaborative Technologies for Children with Special Needs: A Systematic Literature Review.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Teaching the next generation of child-computer interaction researchers and designers.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

18 Years of ethics in child-computer interaction research: a systematic literature review.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Collaborative Design Thinking (CoDeT): A co-design approach for high child-to-adult ratios.
Int. J. Hum. Comput. Stud., 2019

Embedded figures in stories (EFiS): A method to observe preschoolers' interactions with spatial manipulatives.
Int. J. Child Comput. Interact., 2019

Widening the scope of FabLearn Research: Integrating Computational Thinking, Design and Making.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

Towards a child-led design process A pilot study: when pre-schoolers' play becomes designing.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

ACM's New SIGCHI Extended Abstracts Sample File.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

Children's Assessment of Co-design Skills: Creativity, Empathy and Collaboration.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Turning tables: a structured focus group method to remediate unequal power during participatory design in health care.
Proceedings of the 15th Participatory Design Conference: Short Papers, Situated Actions, Workshops and Tutorial, 2018

Designing with and for Preschoolers: A Method to Observe Tangible Interactions with Spatial Manipulatives.
Proceedings of the Conference on Creativity and Making in Education, 2018

When toys come to life: considering the internet of toys from an animistic design perspective.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

Storytelling shapes: a toolkit to enable children to express their needs and wishes.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

Developing children's empathy in co-design activities: a pilot case study.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
The GLID method: Moving from design features to underlying values in co-design.
Int. J. Hum. Comput. Stud., 2017

Mapping the health technology needs of congestive heart failure patients: user needs vs. feasibility.
Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2017

Personas and Behavioral Theories: A Case Study Using Self-Determination Theory to Construct Overweight Personas.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Analyzing Children's Contributions and Experiences in Co-design Activities: Synthesizing Productive Practices.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

Identifying Patterns in IDC Research: Technologies for Improving Children's Well-being Connected to Overweight Issues.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2015
Multimodal Analysis in Participatory Design with Children: A Primary School Case Study.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

A value sensitive design approach to parental software for young children.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

Challenging group dynamics in participatory design with children: lessons from social interdependence theory.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

Sensitivity to parental play beliefs and mediation in young children's hybrid play activities.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Participatory design for serious game design: truth and lies.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Applying the CHECk tool to participatory design sessions with children.
Proceedings of the IDC '14, 2014

Exploring challenging group dynamics in participatory design with children.
Proceedings of the IDC '14, 2014

2013
Beyond the familiar?: exploring extreme input in brainstorms.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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