Lukasz Grad

According to our database1, Lukasz Grad authored at least 7 papers between 2017 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2022
Learning multimodal entity representations and their ensembles, with applications in a data-driven advisory framework for video game players.
Inf. Sci., 2022

2020
Integrated Human Tracking Based on Video and Smartphone Signal Processing within the Arahub System.
Proceedings of the 2020 Federated Conference on Computer Science and Information Systems, 2020

2019
Clash Royale Challenge: How to Select Training Decks for Win-rate Prediction.
Proceedings of the 2019 Federated Conference on Computer Science and Information Systems, 2019

2018
Utilizing Hybrid Information Sources to Learn Representations of Cards in Collectible Card Video Games.
Proceedings of the 2018 IEEE International Conference on Data Mining Workshops, 2018

Toward an Intelligent HS Deck Advisor: Lessons Learned from AAIA'18 Data Mining Competition.
Proceedings of the 2018 Federated Conference on Computer Science and Information Systems, 2018

Toward Machine Learning on Granulated Data - a Case of Compact Autoencoder-based Representations of Satellite Images.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

2017
Helping AI to Play Hearthstone using Neural Networks.
Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, 2017


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