Luiz Carlos Begosso

According to our database1, Luiz Carlos Begosso authored at least 19 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Mind Maps: An Alternative to Improve Quality and Communication During the Requirements Engineering Process.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2020
An analysis of block-based programming environments for CS1.
Proceedings of the IEEE Frontiers in Education Conference, 2020

2019
The Use of Gamification to Support the Process of Teaching Scrum.
Proceedings of the 2019 ACM Conference on Innovation and Technology in Computer Science Education, 2019

SimScrumF: a game for supporting the process of teaching Scrum.
Proceedings of the 9th International Conference on Information Communication and Management, 2019

Tinted Windows Usage in Vehicles: Introducing a Game that Evaluates It's Impact on Driver's Vision.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

2018
The Use of Gamification for Teaching Algorithms.
Proceedings of the Communication Papers of the 2018 Federated Conference on Computer Science and Information Systems, 2018

2016
To Err Is Human: Building an Automatic Error Generator System.
Proceedings of the HCI International 2016 - Posters' Extended Abstracts, 2016

An approach for the use of Learning Objects in teaching computer programming concepts.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016

2015
The use of learning objects for teaching computer programming.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015

2013
Teaching computer programming: A practical review.
Proceedings of the IEEE Frontiers in Education Conference, 2013

2012
An approach for teaching algorithms and computer programming using Greenfoot and Python.
Proceedings of the IEEE Frontiers in Education Conference, 2012

2011
A Study on Human Error in the Interaction with the Computer Systems.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Work in progress - Software residency: A contribution for professional maturity.
Proceedings of the 2011 Frontiers in Education Conference, 2011

2008
Simulador do desempenho Humano S. PERERE.
Proceedings of the VIII Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais (IHC 2008), 2008

2006
Human error simulation as an aid to HCI design for critical systems.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006

Error Simulation in a Maturity Environment for Software Engineering Teaching.
Proceedings of the Education for the 21st Century, 2006

2005
S. PERERE - a tool supported by cognitive architecture for human reliability study (S.PERERE - uma ferramenta apoiada por arquiteturas cognitivas para o estudo da confiabilidade humana).
PhD thesis, 2005

A Simulator for Human Error Generation.
Proceedings of The 2005 International Conference on Human-Computer Interaction, 2005

Simulation of Performance in Error.
Proceedings of the 2005 International Conference on Computational Intelligence for Modelling Control and Automation (CIMCA 2005), 2005


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