Luis Rivero

Orcid: 0000-0001-6008-6537

Affiliations:
  • Federal University of Maranhão, São Luis, Brazil
  • Federal University of Amazonas, Manaus, Brazil (PhD 2017)


According to our database1, Luis Rivero authored at least 62 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Proposing Usability-UX technologies for the design and evaluation of text-based chatbots.
J. Interact. Syst., 2024

An LGPD Compliance Inspection Checklist to Assess IoT Solutions.
Proceedings of the Companion Proceedings of the 32nd ACM International Conference on the Foundations of Software Engineering, 2024

Digital accessibility in Brazilian federal government portals: a replication study.
Proceedings of the 20th Brazilian Symposium on Information Systems, 2024

What Do We Know About Usability Evaluation for Chatbots?: A Systematic Mapping Study.
Proceedings of the 20th Brazilian Symposium on Information Systems, 2024

Promise+: expandindo a base de dados de requisitos de software Promise_exp.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

Unveiling Product Manager's journey in software development: preliminary findings.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

Investigating the Onboarding Process for Interns in Software Development: An Initial Survey.
Proceedings of the 38th Brazilian Symposium on Software Engineering, 2024

2023
Enhancing LGPD Compliance: Evaluating a Checklist for LGPD Quality Attributes within a Government Office.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

Empowering Technical Skills and Soft Skills in Software Engineering Students through Problem-Based Learning.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

SysIoTML: A Technique for Modeling Applications in the Context of IoT.
Proceedings of the 25th International Conference on Enterprise Information Systems, 2023

2022
Practical Findings from Applying Quality Assurance Activities in the Development of Three Information Systems for Power Companies.
Proceedings of the 24th International Conference on Enterprise Information Systems, 2022

Defining an A/B Testing Process for Usability and User Experience Evaluation Through the Analysis of the Results of a Literature Review.
Proceedings of the HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction, 2022

Developing a Checklist for Evaluating Virtual Learning Environments Through the Analysis of Evaluation Reports from an Educational Organization.
Proceedings of the HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games, 2022

From Requirements to Prototyping: Proposal and Evaluation of an Artifact to Support Interface Design in the Context of Autism.
Proceedings of the HCI International 2022 - Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging, 2022

Identifying Requirements and Quality Attributes from the Point of View of Users of Mobile Digital Libraries.
Proceedings of the HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction, 2022

Defining Requirements for the Development of Useful and Usable Chatbots: An Analysis of Quality Attributes from Academy and Industry.
Proceedings of the Human-Computer Interaction. User Experience and Behavior, 2022

Improving Accessibility in Virtual Learning Environments and Educational Resources: A Practical Case and Future Challenges.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

2021
ProgramSE: Um Jogo para Aprendizagem de Conceitos de Lógica de Programação.
Revista Brasileira de Informática na Educ., 2021

Developing an Inspection Checklist for the Adequacy Assessment of Software Systems to Quality Attributes of the Brazilian General Data Protection Law: An Initial Proposal.
Proceedings of the 35th Brazilian Symposium on Software Engineering, 2021

Requirements Elicitation in the Context of Software for Low-Functioning Autistic People: An Initial Proposal of Specific Supporting Artifacts.
Proceedings of the 35th Brazilian Symposium on Software Engineering, 2021

TIMEG: Development and Evaluation of an Inspection Checklist Tool for Mobile Educational Games.
Proceedings of the 35th Brazilian Symposium on Software Engineering, 2021

Developing a Set of Design Patterns Specific for the Design of User Interfaces for Autistic Users.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Lessons Learned from Applying Requirements and Design Techniques in the Development of a Machine Learning System for Predicting Lawsuits Against Power Companies.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

ACF: An Autistic Personas' Characteristics Source to Develop Empathy in Software Development Teams.
Proceedings of the HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture, 2021

Applying Exploratory Testing and Ad-Hoc Usability Inspection to Improve the Ease of Use of a Mobile Power Consumption Registration App: An Experience Report.
Proceedings of the HCI International 2021 - Late Breaking Papers: Design and User Experience, 2021

2020
Um Relato de Experiência da Adaptação de um Evento Acadêmico Presencial para o Contexto Virtual em Tempos de Pandemia.
Revista Brasileira de Informática na Educ., 2020

Evoluindo uma aplicação para Cidades Inteligentes através de Avaliação de Métricas de Qualidade e Usabilidade.
Braz. J. Inf. Syst., 2020

Deployment of a Machine Learning System for Predicting Lawsuits Against Power Companies: Lessons Learned from an Agile Testing Experience for Improving Software Quality.
Proceedings of the 19th Brazilian Symposium on Software Quality, 2020

Analyzing App Store Comments and Quality Attributes for Defining an Inspection Checklist for Mobile Educational Games.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

Identifying Improvement Opportunities in Software Engineering Education at the Maranhão State: Listening to Voices from Academy and Industry.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

Transfer Learning Method Evaluation for Automatic Pediatric Chest X-Ray Image Segmentation.
Proceedings of the 2020 International Conference on Systems, Signals and Image Processing, 2020

PersonAut: a personas model for people with autism spectrum disorder.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

EmpathyAut: an empathy map for people with autism.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

2019
Are scale-based techniques enough for learners to convey their UX when using a Learning Management System?
Revista Brasileira de Informática na Educ., 2019

Risking: A Game for Teaching Risk Management in Software Projects.
Proceedings of the XVIII Brazilian Symposium on Software Quality, 2019

Using Machine Learning Technique for Effort Estimation in Software Development.
Proceedings of the XVIII Brazilian Symposium on Software Quality, 2019

Is there time for Software Testing in the Indie Games Development?: A survey with practitioners of the game industry.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

2018
Do Scale Type Techniques Identify Problems that Affect User eXperience? User Experience Evaluation of a Mobile Application (S).
Proceedings of the 30th International Conference on Software Engineering and Knowledge Engineering, 2018

Developing an Application for Dealing with Depression through the Analysis of Information and Requirements found in Groups from a Social Network.
Proceedings of the XIV Brazilian Symposium on Information Systems, 2018

2017
Redesigning For Experience - REX: An Approach for the Evaluation of User Experience and Suggestion of Improvements in Mobile Applications.
PhD thesis, 2017

A Systematic Mapping Study on Research Contributions on UX Evaluation Technologies.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Searching for Preferences of Autistic Children to Support the Design of User Interfaces.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

2016
An Empirical Study to Evaluate the Feasibility of a UX and Usability Inspection Technique for Mobile Applications.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

How Novice Software Engineers Apply User Interface Design Patterns: An Empirical Study.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

Evaluation of UX Methods: Lessons Learned When Evaluating a Multi-user Mobile Application.
Proceedings of the Human-Computer Interaction. Theory, Design, Development and Practice, 2016

2015
Evaluating the Feasibility of MAX: A Method Using Cards and a Board for Assessing the Post-Use UX.
Int. J. Softw. Eng. Knowl. Eng., 2015

MAX: A Method for Evaluating the Post-use User eXperience through Cards and a Board.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Evaluating Software Engineers' Acceptance of a Technique and Tool for Web Usability Inspection.
Proceedings of the 27th International Conference on Software Engineering and Knowledge Engineering, 2015

Aplicando Design Thinking para Melhorar a Qualidade de um Aplicativo Web Móvel.
Proceedings of the 14th Brazilian Symposium on Software Quality, 2015

Using a Study to Assess User eXperience Evaluation Methods from the Point of View of Users.
Proceedings of the ICEIS 2015, 2015

Evaluating the Use of Pair Programming and Coding Dojo in Teaching Mockups Development: An Empirical Study.
Proceedings of the 48th Hawaii International Conference on System Sciences, 2015

2014
Aplicando Design e Avaliação de Usabilidade para Melhorar a Qualidade de um Aplicativo Web Móvel.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Web DUE: Uma Técnica de Inspeção de Usabilidade de Mockups de Aplicações Web Guiada Por Zonas Próprias de Páginas Web.
Proceedings of the 13th Brazilian Symposium on Software Quality, 2014

Using a Controlled Experiment to Evaluate Usability Inspection Technologies for Improving the Quality of Mobile Web Applications Earlier in their Design.
Proceedings of the 2014 Brazilian Symposium on Software Engineering, Maceió, Brazil, September 28, 2014

Practical Findings from Applying Innovative Design Usability Evaluation Technologies for Mockups of Web Applications.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

Identificando Oportunidades de Melhoria em Tecnologias de Inspeção de Usabilidade para o Contexto Web Móvel através de um Experimento Controlado.
Proceedings of the XVII Iberoamerican Conference on Software Engineering, 2014

2013
Using an empirical study to evaluate the feasibility of a new usability inspection technique for paper based prototypes of web applications.
J. Softw. Eng. Res. Dev., 2013

Characterizing Usability Inspection Methods through the Analysis of a Systematic Mapping Study Extension.
CLEI Electron. J., 2013

Improving Usability Inspection Technologies for Web Mockups through Empirical Studies.
Proceedings of the 25th International Conference on Software Engineering and Knowledge Engineering, 2013

An Approach for the Elicitation of Usability Requirements in the Development of Web Applications.
Proceedings of Requirements Engineering@Brazil 2013, Rio de Janeiro, Brazil, July 16, 2013, 2013

2012
Using the Results from a Systematic Mapping Extension to Define a Usability Inspection Method for Web Applications.
Proceedings of the 24th International Conference on Software Engineering & Knowledge Engineering (SEKE'2012), 2012

2011
Inspeção de usabilidade em aplicações web guiada por funcionalidades.
Proceedings of the IHC+CLIHC '11: 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, Porto de Galinhas, Pernambuco, Brazil, October 25, 2011


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