Luis E. Pérez-Cortés

Orcid: 0000-0001-6950-3819

According to our database1, Luis E. Pérez-Cortés authored at least 7 papers between 2019 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
The Future of Games Scholarship: An Interview With James Paul Gee.
Games Cult., November, 2023

2022
Playfixing Broken Games: A Design-Oriented Activity for Engaging in Designerly Ways of Thinking.
Int. J. Game Based Learn., 2022

2021
The impact of a gamified mobile question-asking app on museum visitor group interactions: an ICAP framing.
Int. J. Comput. Support. Collab. Learn., 2021

2020
Wicked Play: Wicked Problems, Designerly Citizens, Design Games.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Game Making and Designerly Thinking.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

To Design, or To Redesign?: Juxtaposing Creation and Play in Game Design.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Water, Levels, and Loops - Evidence of Teens' Emerging Understanding of Systems while Designing Games.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019


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