Luis Antonio Hernández Ibáñez
Orcid: 0000-0002-2957-4783Affiliations:
- University of Coruña, A Coruña, Spain
According to our database1,
Luis Antonio Hernández Ibáñez
authored at least 19 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Assisted navigation for digital architectural walkthroughs in Natural User Interface-based installations.
Univers. Access Inf. Soc., August, 2024
An Inquiry into Virtual Reality Strategies for Improving Inclusive Urban Design Concerning People with Intellectual Disabilities.
Proceedings of the Learning and Collaboration Technologies, 2024
2023
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023
2022
Proceedings of the Learning and Collaboration Technologies. Novel Technological Environments, 2022
2021
A comparative study on user gestural inputs for navigation in NUI-based 3D virtual environments.
Univers. Access Inf. Soc., 2021
Proceedings of the HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture, 2021
2020
A Real-Time Cross-Sectioning System for Visualization of Architectural Construction Details.
Proceedings of the HCI International 2020 - Late Breaking Papers: Cognition, Learning and Games, 2020
2019
UX Aspects of Kinect-Based Movement Schemes Inside Virtual Environments for Museum Installations.
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019
2016
A comparative study of walkthrough paradigms for virtual environments using kinect based natural interaction.
Proceedings of the 22nd International Conference on Virtual System & Multimedia, 2016
Natural Interaction and Movement Paradigms. A Comparison of Usability for a Kinect Enabled Museum Installation.
Proceedings of the Learning and Collaboration Technologies, 2016
2015
Evaluating user experience in joint activities between schools and museums in virtual worlds.
Univers. Access Inf. Soc., 2015
Contextualization of Archaeological Findings Using Virtual Worlds. Issues on Design and Implementation of a Multiuser Enabled Virtual Museum.
Proceedings of the Learning and Collaboration Technologies, 2015
Proceedings of the 2nd Digital Heritage International Congress, 2015
2014
An Interactive Installation for the Architectural Analysis of Space and Form in Historical Buildings.
Proceedings of the Learning and Collaboration Technologies. Designing and Developing Novel Learning Experiences, 2014
2013
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013
2012
Proceedings of the 2012 International Conference on Cyberworlds, 2012
2004
The Experience of the Empty Museum. Displaying Cultural Contents on an Immersive, Walkable VR Room.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004
2003
The Empty Museum. Multi-user Interaction in an Immersive and Physically Walkable VR Space.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003