Luigi Gallo

Orcid: 0000-0002-1281-404X

According to our database1, Luigi Gallo authored at least 85 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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On csauthors.net:

Bibliography

2024
DewROS2: A platform for informed Dew Robotics in ROS.
Robotics Auton. Syst., 2024

The human factor in phishing: Collecting and analyzing user behavior when reading emails.
Comput. Secur., 2024

A Gaze-Based Analysis of Human Detection of Email Phishing.
Proceedings of the Silicon Valley Cybersecurity Conference, 2024

A Learning Powered Bi-Level Approach for Dynamic Electricity Pricing.
Proceedings of the 13th International Conference on Operations Research and Enterprise Systems, 2024

Work in Progress: Implicit Association Tests for Understanding Human Factor in Phishing Beyond Awareness.
Proceedings of the IEEE European Symposium on Security and Privacy Workshops, 2024

Tarallo: Evading Behavioral Malware Detectors in the Problem Space.
Proceedings of the Detection of Intrusions and Malware, and Vulnerability Assessment, 2024

2023
Envisioning Digital Practices in the Metaverse: A Methodological Perspective.
Future Internet, 2023

Investigating Gaze Behavior in Phishing Email Identification.
Proceedings of the 7th Network Traffic Measurement and Analysis Conference, 2023

Augmenting Collaborative Practices: The Hololiver Case Study.
Proceedings of the 17th International Conference on Signal-Image Technology & Internet-Based Systems, 2023

Digital Practices: Introducing Social Dimension in Digital Twins.
Proceedings of the IEEE International Conference on Metrology for eXtended Reality, 2023

Coordinating Systems of Digital Twins with Digital Practices.
Proceedings of the Multi-Agent Systems - 20th European Conference, 2023

Pseudonymisation in the context of GDPR-compliant medical research.
Proceedings of the 19th International Conference on the Design of Reliable Communication Networks, 2023

Lookin' Out My Backdoor! Investigating Backdooring Attacks Against DL-driven Malware Detectors.
Proceedings of the 16th ACM Workshop on Artificial Intelligence and Security, 2023

Design Strategies to Enhance Awareness in MR Collaborative Systems.
Proceedings of the Extended Reality - International Conference, 2023

Moral Mediators in the Metaverse: Exploring Artificial Morality through a Talking Cricket Paradigm.
Proceedings of the 1st Workshop on Artificial Intelligence for Perception and Artificial Consciousness (AIxPAC 2023) co-located with the 22nd International Conference of the Italian Association for Artificial Intelligence (AIxIA 2023), 2023

2022
Serious Games: A new Approach to Foster Information and Practices About Covid-19?
Frontiers Robotics AI, 2022

MET-iquette: enabling virtual agents to have a social compliant behavior in the Metaverse.
Proceedings of the 16th International Conference on Signal-Image Technology & Internet-Based Systems, 2022

Safeguarding Face-To-Face Communication in Augmented Reality: An Adaptive Interface.
Proceedings of the IEEE International Conference on Metrology for Extended Reality, 2022

Healthier and Independent Living of the Elderly: Interoperability in a Cross-Project Pilot.
Proceedings of Interoperability for Enterprise Systems and Applications Workshops co-located with 11th International Conference on Interoperability for Enterprise Systems and Applications (I-ESA 2022), 2022


Overview of the SMART-BEAR Technical Infrastructure.
Proceedings of the 8th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2022

Human Augmentation: An Enactive Perspective.
Proceedings of the Extended Reality - First International Conference, 2022

2021
2 Years in the anti-phishing group of a large company.
Comput. Secur., 2021

Field of View Limitation-Driven Design of a Mixed Reality Game for Heritage Sites.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

2020
Discovering Leonardo with artificial intelligence and holograms: A user study.
Pattern Recognit. Lett., 2020

Freehand-Steering Locomotion Techniques for Immersive Virtual Environments: A Comparative Evaluation.
Int. J. Hum. Comput. Interact., 2020

Spark-based port and net scan detection.
Proceedings of the SAC '20: The 35th ACM/SIGAPP Symposium on Applied Computing, online event, [Brno, Czech Republic], March 30, 2020

2019
Serious Games and In-Cloud Data Analytics for the Virtualization and Personalization of Rehabilitation Treatments.
IEEE Trans. Ind. Informatics, 2019

A new 3D descriptor for human classification: application for human detection in a multi-kinect system.
Multim. Tools Appl., 2019

Situated Visualization in Augmented Reality: Exploring Information Seeking Strategies.
Proceedings of the 15th International Conference on Signal-Image Technology & Internet-Based Systems, 2019

Cloud, Fog, and Dew Robotics: Architectures for Next Generation Applications.
Proceedings of the 7th IEEE International Conference on Mobile Cloud Computing, 2019

Identifying threats in a large company's inbox.
Proceedings of the 3rd ACM CoNEXT Workshop on Big DAta, 2019

2018
Evaluation of spatial interaction techniques for virtual heritage applications: A case study of an interactive holographic projection.
Future Gener. Comput. Syst., 2018

Automatic Image Annotation Using Random Projection in a Conceptual Space Induced from Data.
Proceedings of the 14th International Conference on Signal-Image Technology & Internet-Based Systems, 2018

Exploring the Feasibility of Diegetic User Interfaces in Immersive Virtual Exhibitions within the Cultural Heritage.
Proceedings of the 14th International Conference on Signal-Image Technology & Internet-Based Systems, 2018

The Vive Controllers vs. Leap Motion for Interactions in Virtual Environments: A Comparative Evaluation.
Proceedings of the Intelligent Interactive Multimedia Systems and Services, 2018

Towards a Virtual Reality Cognitive Training System for Mild Cognitive Impairment and Alzheimer's Disease Patients.
Proceedings of the 32nd International Conference on Advanced Information Networking and Applications Workshops, 2018

2017
Experiencing touchless interaction with augmented content on wearable head-mounted displays in cultural heritage applications.
Pers. Ubiquitous Comput., 2017

Kurtosis and skewness at pixel level as input for SOM networks to iris recognition on mobile devices.
Pattern Recognit. Lett., 2017

Human skin detection through correlation rules between the YCb and YCr subspaces based on dynamic color clustering.
Comput. Vis. Image Underst., 2017

Cardiac Surgery Rehabilitation System (CSRS) for a Personalized Support to Patients.
Proceedings of the 13th International Conference on Signal-Image Technology & Internet-Based Systems, 2017

A Rehabilitation System for Post-operative Heart Surgery.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2017, 2017

2016
An Interactive 3D Holographic Pyramid for Museum Exhibition.
Proceedings of the 12th International Conference on Signal-Image Technology & Internet-Based Systems, 2016

Touchless Disambiguation Techniques for Wearable Augmented Reality Systems.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2016, 2016

SmartCARE - An ICT Platform in the Domain of Stroke Pathology to Manage Rehabilitation Treatment and Telemonitoring at Home.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2016, 2016

SKIPSOM: Skewness & kurtosis of iris pixels in Self Organizing Maps for iris recognition on mobile devices.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

An Investigation of Leap Motion Based 3D Manipulation Techniques for Use in Egocentric Viewpoint.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Smart Underground: Enhancing Cultural Heritage Information Access and Management through Proximity-Based Interaction.
Proceedings of the Advances on P2P, 2016

2015
Comparative evaluation of methods for filtering Kinect depth data.
Multim. Tools Appl., 2015

Usability Evaluation of a Wearable Augmented Reality System for the Enjoyment of the Cultural Heritage.
Proceedings of the 11th International Conference on Signal-Image Technology & Internet-Based Systems, 2015

Robust fingertip detection in egocentric vision under varying illumination conditions.
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015

Design and Preliminary Evaluation of Free-Hand Travel Techniques for Wearable Immersive Virtual Reality Systems with Egocentric Sensing.
Proceedings of the Augmented and Virtual Reality - Second International Conference, 2015

User-Driven View Management for Wearable Augmented Reality Systems in the Cultural Heritage Domain.
Proceedings of the 10th International Conference on P2P, 2015

2014
Hand shape classification using depth data for unconstrained 3D interaction.
J. Ambient Intell. Smart Environ., 2014

Design and Preliminary Evaluation of a Touchless Interface for Manipulating Virtual Heritage Artefacts.
Proceedings of the Tenth International Conference on Signal-Image Technology and Internet-Based Systems, 2014

Edge and Junction Detection Improvement Using the Canny Algorithm with a Fourth Order Accurate Derivative Filter.
Proceedings of the Tenth International Conference on Signal-Image Technology and Internet-Based Systems, 2014

Natural Interaction and Wearable Augmented Reality for the Enjoyment of the Cultural Heritage in Outdoor Conditions.
Proceedings of the Augmented and Virtual Reality - First International Conference, 2014

2013
A study on the degrees of freedom in touchless interaction.
Proceedings of the SIGGRAPH Asia 2013, 2013

2012
An infrastructure for smart hospitals.
Multim. Tools Appl., 2012

Design and comparative evaluation of Smoothed Pointing: A velocity-oriented remote pointing enhancement technique.
Int. J. Hum. Comput. Stud., 2012

View-independent Hand Posture Recognition from Single Depth Images Using PCA and Flusser Moments.
Proceedings of the Eighth International Conference on Signal Image Technology and Internet Based Systems, 2012

Temporal Denoising of Kinect Depth Data.
Proceedings of the Eighth International Conference on Signal Image Technology and Internet Based Systems, 2012

Towards abnormal behavior detection of cognitive impaired people.
Proceedings of the Tenth Annual IEEE International Conference on Pervasive Computing and Communications, 2012

Multiple Structured Light-Based Depth Sensors for Human Motion Analysis: A Review.
Proceedings of the Ambient Assisted Living and Home Care - 4th International Workshop, 2012

Toward a Framework for Rapid Prototyping of Touchless User Interfaces.
Proceedings of the Sixth International Conference on Complex, 2012

2011
Computer-assisted analysis of human upper arm flexion by 4D-visualization based on MRI.
Int. J. Comput. Assist. Radiol. Surg., 2011

Low-Cost Augmented Reality Systems via 3D Point Cloud Sensors.
Proceedings of the Seventh International Conference on Signal-Image Technology and Internet-Based Systems, 2011

Engineering interactive computer systems for medicine and healthcare (EICS4Med).
Proceedings of the 3rd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2011

Controller-free exploration of medical image data: Experiencing the Kinect.
Proceedings of the 24th IEEE International Symposium on Computer-Based Medical Systems, 2011

3D point cloud sensors for low-cost medical in-situ visualization.
Proceedings of the 2011 IEEE International Conference on Bioinformatics and Biomedicine Workshops, 2011

2010
Middleware mechanisms for interaction interoperability in Collaborative Virtual Environments.
Int. J. Adv. Media Commun., 2010

A user interface for VR-ready 3D medical imaging by off-the-shelf input devices.
Comput. Biol. Medicine, 2010

Smoothed Pointing: A User-Friendly Technique for Precision Enhanced Remote Pointing.
Proceedings of the CISIS 2010, 2010

2009
Pervasive distributed volume rendering in a lightweight multi-agent platform.
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, 2009

An Infrastructure for Pervasive Access to Clinical Data in eHospitals.
Proceedings of the New Directions in Intelligent Interactive Multimedia Systems and Services, 2009

Input Devices and Interaction Techniques for VR-Enhanced Medicine.
Proceedings of the Multimedia Techniques for Device and Ambient Intelligence, 2009

2008
An agent based platform for task distribution in virtual environments.
J. Syst. Archit., 2008

A natural pointing technique for semi-immersive virtual environments.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008

User-Friendly Inspection of Medical Image Data Volumes in Virtual Environments.
Proceedings of the Second International Conference on Complex, 2008

Toward a natural interface to virtual medical imaging environments.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

3D interaction with volumetric medical data: experiencing the Wiimote.
Proceedings of the 1st International ICST Conference on Ambient Media and Systems, 2008

2007
3D-visualization of the temporomandibular joint with focus on the articular disc based on clinical T1-, T2-, and proton density weighted MR images.
Int. J. Comput. Assist. Radiol. Surg., 2007

A New Approach For Handling 3D Medical Data In An Immersive Environment.
Proceedings of the IEEE International Conference on Virtual Environments, 2007

Dynamic Distribution and Execution of Tasks in Pervasive Grids.
Proceedings of the 15th Euromicro International Conference on Parallel, 2007

Automatic Execution of Tasks in MiPeG.
Proceedings of the Advances in Grid and Pervasive Computing, 2007


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