Luigi Cardamone
According to our database1,
Luigi Cardamone
authored at least 20 papers
between 2009 and 2015.
Collaborative distances:
Collaborative distances:
Timeline
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2015
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Book In proceedings Article PhD thesis Dataset OtherLinks
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Bibliography
2015
Appl. Soft Comput., 2015
2013
Advanced overtaking behaviors for blocking opponents in racing games using a fuzzy architecture.
Expert Syst. Appl., 2013
2012
PhD thesis, 2012
2011
IEEE Trans. Comput. Intell. AI Games, 2011
Interactive evolution for the procedural generation of tracks in a high-end racing game.
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011
Proceedings of the Applications of Evolutionary Computation, 2011
A cheating detection framework for Unreal Tournament III: A machine learning approach.
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011
Proceedings of the 2011 IEEE Conference on Computational Intelligence and Games, 2011
Proceedings of the IEEE Congress on Evolutionary Computation, 2011
2010
IEEE Trans. Comput. Intell. AI Games, 2010
IEEE Trans. Comput. Intell. AI Games, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
Applying cooperative coevolution to compete in the 2009 TORCS Endurance World Championship.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
2009
Proceedings of the Genetic and Evolutionary Computation Conference, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
Proceedings of the IEEE Congress on Evolutionary Computation, 2009