Lucio Ieronutti

According to our database1, Lucio Ieronutti authored at least 22 papers between 2003 and 2010.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2010
Quantitative analysis of data warehouse design quality.
Int. J. Intell. Def. Support Syst., 2010

A High-Level Tool for Curators of 3D Virtual Visits and ist Application to a Virtual Exhibition of Renaissance Frescoes.
Proceedings of the 11th International Symposium on Virtual Reality, 2010

VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities.
Proceedings of the Smart Graphics, 2010

A Methodology Supporting the Design and Evaluating the Final Quality of Data Warehouses.
Proceedings of the Strategic Advancements in Utilizing Data Mining and Warehousing Technologies: New Concepts and Developments, 2010

2009
A novel visualisation and interaction technique for exploring multidimensional data.
Int. J. Bus. Intell. Data Min., 2009

3D object arrangement for novice users: the effectiveness of combining a first-person and a map view.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

CAST: A Novel Trajectory Clustering and Visualization Tool for Spatio-Temporal Data.
Proceedings of the First International Conference on Intelligent Human Computer Interaction, 2009

A Methodology Supporting the Design and Evaluating the Final Quality of Data Warehouses.
Proceedings of the Database Technologies: Concepts, 2009

2008
A Methodology Supporting the Design and Evaluating the Final Quality of Data Warehouses.
Int. J. Data Warehous. Min., 2008

Mobrex: Visualizing Users' Mobile Browsing Behaviors.
IEEE Computer Graphics and Applications, 2008

2007
A statistical and syntactical approach to datawarehouse design quality.
Int. J. Inf. Qual., 2007

Employing virtual humans for education and training in X3D/VRML worlds.
Comput. Educ., 2007

From database to datawarehouse: A design quality evaluation.
Proceedings of the ICEIS 2007, 2007

2006
Adaptable visual presentation of 2D and 3D learning materials in web-based cyberworlds.
Vis. Comput., 2006

VU-Flow: A Visualization Tool for Analyzing Navigation in Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2006

2005
A virtual human architecture that integrates kinematic, physical and behavioral aspects to control H-Anim characters.
Proceedings of the Proceeding of the Tenth International Conference on 3D Web Technology, 2005

High-Level Visualization of Users' Navigation in Virtual Environments.
Proceedings of the Human-Computer Interaction, 2005

Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

2004
Navigating 3D Virtual Environments by Following Embodied Agents: a Proposal and its Informal Evaluation on a Virtual Museum Application.
PsychNology J., 2004

Automatic derivation of electronic maps from X3D/VRML worlds.
Proceedings of the Proceeding of the Ninth International Conference on 3D Web Technology, 2004

A visual tool for tracing users' behavior in Virtual Environments.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
Guiding visitors of Web3D worlds through automatically generated tours.
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003


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