Luciano P. Soares

Orcid: 0000-0003-3187-4168

According to our database1, Luciano P. Soares authored at least 17 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Spatial Ambient Remapping.
Proceedings of the 24th Symposium on Virtual and Augmented Reality, 2022

2016
Simulation Training in Oil Platforms.
Proceedings of the XVIII Symposium on Virtual and Augmented Reality, 2016

2014
Projection Mapping for a Kinect-Projector System.
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014

2013
Crowd Simulation with Augmented Reality.
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013

2012
Title of tutorial: Designing immersive VR systems: From bits to bolts.
Proceedings of the 2012 IEEE Virtual Reality, 2012

2011
A collaborative VR visualization environment for offshore engineering projects.
Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, 2011

2010
DWeb3D: a toolkit for developing X3D applications in a simplified environment.
Proceedings of the 3D technologies for the World Wide Web, 2010

Multi-projector VR Systems.
Proceedings of the 23rd SIBGRAPI Conference on Graphics, Patterns and Images Tutorials, 2010

Designing Multi-projector VR Systems: From Bits to Bolts.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2008
Environ: a visualization system aimed at massive CAD models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Designing Multi-projector VR Systems: from Bits to Bolts.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

EnViron: An integrated VR tool for engineering projects.
Proceedings of the 12th International Conference on CSCW in Design, 2008

2007
Parallel Adaptive Octree Carving for Real-time 3D Modeling.
Proceedings of the IEEE Virtual Reality Conference, 2007

Work Stealing for Time-constrained Octree Exploration: Application to Real-time 3D Modeling.
Proceedings of the 7th Eurographics Symposium on Parallel Graphics and Visualization, 2007

2006
PC Clusters for Virtual Reality.
Proceedings of the IEEE Virtual Reality Conference, 2006

2005
Virtual hang-gliding over Rio de Janeiro.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
JINX: an X3D browser for VR immersive simulation based on clusters of commodity computers.
Proceedings of the Proceeding of the Ninth International Conference on 3D Web Technology, 2004


  Loading...