Luciana Porcher Nedel
Orcid: 0000-0002-2390-1392
According to our database1,
Luciana Porcher Nedel
authored at least 125 papers
between 1998 and 2024.
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Bibliography
2024
An Evaluation of Immersive Infographics for News Reporting: Quantifying the Effect of Mobile AR Concrete Scales Infographics on Volume Understanding.
CoRR, 2024
Reimagining TaxiVis through an Immersive Space-Time Cube metaphor and reflecting on potential benefits of Immersive Analytics for urban data exploration.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Efficient Position-Based Deformable Colon Modeling for Endoscopic Procedures Simulation.
Proceedings of the ACM SIGGRAPH 2024 Conference Papers, 2024
2023
An enhanced interactive endoscope model based on position-based dynamics and Cosserat rods for colonoscopy simulation.
Comput. Graph., November, 2023
Comparing Scatterplot Variants for Temporal Trends Visualization in Immersive Virtual Environments.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Immersive Data Analysis for Planning Military Operations: Design and Think-Aloud Study.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023
Design and Think-Aloud Study of an Immersive Interface for Training Health Professionals in Clinical Skills.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023
Proceedings of the Escola de Computação PPGC/UFRGS 50 Anos: Transformando Desafios em Oportunidades Para o Futuro, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
Comput. Graph., 2022
2021
J. Interact. Syst., November, 2021
Comparing and Combining Virtual Hand and Virtual Ray Pointer Interactions for Data Manipulation in Immersive Analytics.
IEEE Trans. Vis. Comput. Graph., 2021
Vibrotactile Data Physicalization: Exploratory Insights for Haptization of Low-resolution Images.
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021
An Immersive Approach Based on Two Levels of Interaction for Exploring Multiple Coordinated 3D Views.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Cooking in the Dark: Exploring Spatial Audio as MR Assistive Technology for the Visually Impaired.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
2020
Evaluating an Immersive Space-Time Cube Geovisualization for Intuitive Trajectory Data Exploration.
IEEE Trans. Vis. Comput. Graph., 2020
E-mpathy and the Phantom Limb Sensation: A Multisensory Experience for Embodiment of Amputation.
XCR, 2020
Musical Brush: Exploring Creativity in an AR-based Tool Combining Music and Drawing Generation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
The Effect of Virtual Reality on Knowledge Transfer and Retention in Collaborative Group-Based Learning for Neuroanatomy Students.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020
Musical Brush: Exploring Creativity Through an AR-Based Tool for Sketching Music and Drawings.
Proceedings of the Advances in Computer Graphics, 2020
Comparing Physical and Immersive VR Prototypes for Evaluation of an Industrial System User Interface.
Proceedings of the Advances in Computer Graphics, 2020
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020
2019
Running Wheel: How an exergame can motivate people to perform repetitive, tedious exercises.
XRDS, 2019
IEEE Computer Graphics and Applications, 2019
eSTIMe: Towards an All-in-One Geovisualization Environment for Daily Mobility Analysis.
Proceedings of the 32nd SIBGRAPI Conference on Graphics, Patterns and Images, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Advances in Computer Graphics, 2019
Proceedings of the Advances in Computer Graphics, 2019
Broker-Insights: An Interactive and Visual Recommendation System for Insurance Brokerage.
Proceedings of the Advances in Computer Graphics, 2019
2018
VirtualDesk: A Comfortable and Efficient Immersive Information Visualization Approach.
Comput. Graph. Forum, 2018
An Analysis of VR Technology Used in Immersive Simulations with a Serious Game Perspective.
IEEE Computer Graphics and Applications, 2018
Comput. Graph., 2018
Assessment of an articulatory interface for tactile intercommunication in immersive virtual environments.
Comput. Graph., 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
The Effects of Physiologically-Adaptive Virtual Environment on User's Sense of Presence.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
Visualization and Interaction in Immersive Virtual Reality Games: A User Evaluation Study.
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Proceedings of the Haptics: Science, Technology, and Applications, 2018
Exploring Shifting Densities through a Movement-based Cartographic Interface (Short Paper).
Proceedings of the 10th International Conference on Geographic Information Science, 2018
2017
IEEE Trans. Vis. Comput. Graph., 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
Proceedings of the 2017 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), 2017
Design and Evaluation of a Handheld-based 3D User Interface for Collaborative Object Manipulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Collaborative manipulation of 3D virtual objects in augmented reality scenarios using mobile devices.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
IEEE Computer Graphics and Applications, 2016
Speaking Haptics: Proactive haptic articulation for intercommunication in virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the XVIII Symposium on Virtual and Augmented Reality, 2016
Proceedings of the XVIII Symposium on Virtual and Augmented Reality, 2016
Proceedings of the Haptics: Perception, Devices, Control, and Applications, 2016
Proceedings of the 2016 IEEE Haptics Symposium, 2016
Tactile Treasure Map: Integrating Allocentric and Egocentric Information for Tactile Guidance.
Proceedings of the Haptic Interaction, 2016
Proactive haptic articulation for intercommunication in collaborative virtual environments.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015
Proceedings of the XVII Symposium on Virtual and Augmented Reality, 2015
2014
Comput. Entertain., 2014
Measuring the collaboration degree in immersive 3D collaborative virtual environments.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014
Proceedings of the 16th Symposium on Virtual and Augmented Reality, 2014
Motivating people to perform better in exergames: competition in virtual environments.
Proceedings of the Symposium on Applied Computing, 2014
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014
2013
Interacting with danger in an immersive environment: issues on cognitive load and risk perception.
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology, 2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Motivating people to perform better in exergames: Collaboration vs. competition in virtual environments.
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 2013 IEEE Virtual Reality, 2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
Proceedings of the 28th Annual ACM Symposium on Applied Computing, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
2012
Comput. Methods Programs Biomed., 2012
Gestural interaction for manipulating graphs in a large screen using the Kinect integrated to the Browser.
Proceedings of the 2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI), 2012
LOP-cursor: Fast and precise interaction with tiled displays using one hand and levels of precision.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2011
Proceedings of the 24th SIBGRAPI Conference on Graphics, 2011
Proceedings of the 2011 Brazilian Symposium on Games and Digital Entertainment, 2011
Proceedings of the 2011 Brazilian Symposium on Games and Digital Entertainment, 2011
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011
2010
Efficient Collision Detection and Physics-Based Deformation for Haptic Simulation with Local Spherical Hash.
Proceedings of the SIBGRAPI 2010, 2010
Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment, 2010
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010
Proceedings of the 2010 ACM Symposium on Applied Computing (SAC), 2010
Proceedings of the Motion in Games - Third International Conference, 2010
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010
2009
IEEE Trans. Vis. Comput. Graph., 2009
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009
2008
IEEE Trans. Vis. Comput. Graph., 2008
Towards an integrated system for planning and assisting maxillofacial orthognathic surgery.
Comput. Methods Programs Biomed., 2008
Proceedings of the 2008 ACM Symposium on Applied Computing (SAC), 2008
2007
2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the Advances in Computer Graphics, 2006
2005
A Formal Description of Multimodal Interaction Techniques for Immersive Virtual Reality Applications.
Proceedings of the Human-Computer Interaction, 2005
2004
Beyond user experimentation: notational-based systematic evaluation of interaction techniques in virtual reality environments.
Virtual Real., 2004
Real-time interactive visualization and manipulation of the volumetric data using GPU-based methods.
Proceedings of the Medical Imaging 2004: Visualization, 2004
2003
Introdução aos Tutoriais do SIBGRAPI 2003.
RITA, 2003
Proceedings of the Intelligent Agents, 4th International Workshop, 2003
Testing the Use of Egocentric Interactive Techniques in Immersive Virtual Environments.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003
Formal description of a multimodal interaction technique in an immersive virtual reality application.
Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine, 2003
2002
Proceedings of the Computer Animation 2002, 2002
Proceedings of the Working Conference on Advanced Visual Interfaces, 2002
2001
Proceedings of the 2nd IEEE TCVG / Eurographics International Workshop on Volume Graphics, 2001
2000
Proceedings of the 13th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2000), 2000
1998
Proceedings of the Computer Graphics International Conference, 1998
Proceedings of the Computer Animation 1998, 1998