Lucía Vera
Orcid: 0000-0003-0749-7243
According to our database1,
Lucía Vera
authored at least 13 papers
between 2005 and 2024.
Collaborative distances:
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Bibliography
2024
The Mediterranean forest in a science museum: engaging children through drawings that come to life in a virtual world.
Multim. Tools Appl., September, 2024
2023
Mushroom Hunters: A Digital Game for Assessing and Training Sustained Attention in Children with Neurodevelopmental Disorders.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops, 2023
2018
TinajAR: An Edutainment Augmented Reality Mirror for the Dissemination and Reinterpretation of Cultural Heritage.
Multimodal Technol. Interact., 2018
FORHHSS-TEA, Support to the Individual Work System for People With Autism Spectrum Disorder Using Virtual and Augmented Reality.
Proceedings of the XXVIII Spanish Computer Graphics Conference, 2018
2017
Proceedings of the Advances in Computer Entertainment Technology, 2017
2015
Towards a Guidance System to Aid in the Dosimetry Calculation of Intraoperative Electron Radiation Therapy.
J. Imaging, 2015
2013
Virtual Avatars Signing in Real Time for Deaf Students.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013
2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
2009
Integrating Virtual Environments with Multimedia contents in a Web Application.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009
2007
Computer graphics applications in the education process of people with learning difficulties.
Comput. Graph., 2007
2006
Presence Teleoperators Virtual Environ., 2006
Computer Graphics Applications in the Education Process of People with Learning Difficulties.
Proceedings of the 27th Annual Conference of the European Association for Computer Graphics, 2006
2005
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2005