Lucas Silva Figueiredo
Orcid: 0000-0001-9848-5883
According to our database1,
Lucas Silva Figueiredo
authored at least 38 papers
between 2009 and 2023.
Collaborative distances:
Collaborative distances:
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Bibliography
2023
GoThrough: A tool to render and interact with arbitrary planar transformative portals.
Entertain. Comput., 2023
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023
2022
Pattern Recognit. Lett., 2022
Mach. Vis. Appl., 2022
Proceedings of the 17th International Joint Conference on Computer Vision, 2022
2021
Real-time Monocular 6DoF Tracking of Textureless Objects using Photometrically-enhanced Edges.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021
Proceedings of the SVR'21: 23rd Symposium on Virtual and Augmented Reality, Virtual Event, Brazil, October 18, 2021
An Investigation of 2D Keypoints Detection on Challenging Scenarios Using Depthwise Separable Convolutions: A Hand Pose Estimation Case Study.
Proceedings of the 34th SIBGRAPI Conference on Graphics, Patterns and Images, 2021
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2021
2020
Proceedings of the 19th Brazilian Symposium on Computer Games and Digital Entertainment, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Ginput: a tool for fast hi-fi prototyping of gestural interactions in virtual reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020
2019
Rehabilitation motion recognition based on the international biomechanical standards.
Expert Syst. Appl., 2019
Proceedings of the 21st Symposium on Virtual and Augmented Reality, 2019
2018
Comput. Graph., 2018
Proceedings of the 20th Symposium on Virtual and Augmented Reality, 2018
2017
IEEE Secur. Priv., 2017
Expert Syst. Appl., 2017
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
Mixed Reality TVs: Applying Motion Parallax for Enhanced Viewing and Control Experiences on Consumer TVs.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
ARkanoidAR: An Augmented Reality System to Guide Biomechanical Movements at Sagittal Plane.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017
2016
MirrARbilitation: A clinically-related gesture recognition interactive tool for an AR rehabilitation system.
Comput. Methods Programs Biomed., 2016
Proceedings of the XVIII Symposium on Virtual and Augmented Reality, 2016
2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Proceedings of the Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments, 2014
Proceedings of the Design, User Experience, and Usability. Theories, Methods, and Tools for Designing the User Experience, 2014
2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
Proceedings of the 15th Symposium on Virtual and Augmented Reality, 2013
Um Sistema de Reconhecimento de Expressões Faciais para Apoiar um Ambiente Virtual de Aprendizagem.
Proceedings of the 9th Brazilian Symposium on Information Systems, 2013
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013
2012
Guidance and Movement Correction Based on Therapeutics Movements for Motor Rehabilitation Support Systems.
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012
Proceedings of the 14th Symposium on Virtual and Augmented Reality, 2012
Poster: Improving motor rehabilitation process through a natural interaction based system using Kinect sensor.
Proceedings of the IEEE Symposium on 3D User Interfaces 2012, 2012
2009
Proceedings of the VIII Brazilian Symposium on Games and Digital Entertainment, 2009