Luca Greci
Orcid: 0000-0003-1234-783X
According to our database1,
Luca Greci
authored at least 27 papers
between 2003 and 2024.
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Bibliography
2024
Transforming Anatomopathology with XR Pathology: A Usability Study on HoloLens Integration.
Proceedings of the Extended Reality - International Conference, 2024
2023
Assessment of a mixed reality smart home controller: HoloHome pilot study on healthy adults.
Virtual Real., September, 2023
A cross-platform application for the ecological and remote assessment of memory impairment in aging: ECO-MEMORY.
Virtual Real., September, 2023
Proceedings of the Extended Reality - International Conference, 2023
2022
Proceedings of the Computers Helping People with Special Needs, 2022
Virtual Reality to Support Healthcare Workers in Managing Stress and Anxiety During the COVID-19 Pandemic: An Online Survey.
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022
2021
A New Application for the Motor Rehabilitation at Home: Structure and Usability of Bal-App.
IEEE Trans. Emerg. Top. Comput., 2021
MIND-VR: Design and Evaluation Protocol of a Virtual Reality Psychoeducational Experience on Stress and Anxiety for the Psychological Support of Healthcare Workers Involved in the COVID-19 Pandemic.
Frontiers Virtual Real., 2021
A Virtual Reality Based Application for Children with ADHD: Design and Usability Evaluation.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021
2020
Virtual Fitness Trail: A Complete Program for Elderlies to Perform Physical Activity at Home.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020
2019
A Social Virtual Reality-Based Application for the Physical and Cognitive Training of the Elderly at Home.
Sensors, 2019
Assessment of an Immersive Virtual Supermarket to Train Post-stroke Patients: A Pilot Study on Healthy People.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019
2018
Characteristics, Usability, and Users Experience of a System Combining Cognitive and Physical Therapy in a Virtual Environment: Positive Bike.
Sensors, 2018
Giok the Alien: An AR-Based Integrated System for the Empowerment of Problem-Solving, Pragmatic, and Social Skills in Pre-School Children.
Sensors, 2018
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Assessment of the usability of an immersive virtual supermarket for the cognitive rehabilitation of elderly patients: A pilot study on young adults.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
Sense of Presence and Cybersickness While Cycling in Virtual Environments: Their Contribution to Subjective Experience.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2018
2017
A Virtual Reality-Based Physical and Cognitive Training System Aimed at Preventing Symptoms of Dementia.
Proceedings of the Wireless Mobile Communication and Healthcare, 2017
Virtual Environments for Cognitive and Physical Training in Elderly with Mild Cognitive Impairment: A Pilot Study.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2017
2016
Proceedings of the 4th Workshop on ICTs for improving Patients Rehabilitation Research Techniques, 2016
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016
2012
FootGlove: A Haptic Device Supporting the Customer in the Choice of the Best Fitting Shoes.
Proceedings of the Haptics: Perception, Devices, Mobility, and Communication, 2012
2008
Proceedings of the Innovation in Manufacturing Networks, 2008
2004
Int. J. Comput. Integr. Manuf., 2004
2003
An Augmented Reality System for the Customized Shoe Shop.
Proceedings of the 2nd Interdisciplinary World Congress on Mass Customization and Personalization, 2003