Luca A. Ludovico

Orcid: 0000-0002-8251-2231

According to our database1, Luca A. Ludovico authored at least 86 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
A Multidimensional Taxonomy Model for Music Tangible User Interfaces.
Proceedings of the MultiMedia Modeling - 30th International Conference, 2024

Fostering Piano Keyboard Proficiency Through Interactive Minigames on a MIDI Controller.
Proceedings of the 16th International Conference on Computer Supported Education, 2024

Optical Music Recognition in Manuscripts from the Ricordi Archive.
Proceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures, 2024

2023
Sonification of navigation instructions for people with visual impairment.
Int. J. Hum. Comput. Stud., September, 2023

Enhancing Screen Reader Intelligibility in Noisy Environments.
IEEE Trans. Hum. Mach. Syst., August, 2023

An integrated system for the acoustic monitoring of goat farms.
Ecol. Informatics, July, 2023

Translating Color: Sonification as a Method of Sensory Substitution within the Museum.
Proceedings of the 20th International Web for All Conference, 2023

Towards the Future of Multi-Layer Music Encoding: The IEEE 1599 v2.0 Draft.
Proceedings of the 2023 4th International Symposium on the Internet of Sounds, 2023

A Mobile Serious Game to Foster Music Sight Reading with Different Clefs.
Proceedings of the 15th International Conference on Computer Supported Education, 2023

A Web Platform to Investigate the Relationship Between Sounds, Colors and Emotions.
Proceedings of the Computer-Human Interaction Research and Applications, 2023

A Case Study on Netychords: Crafting Accessible Digital Musical Instrument Interaction for a Special Needs Scenario.
Proceedings of the Computer-Human Interaction Research and Applications, 2023

Kiroll: A Gaze-Based Instrument for Quadriplegic Musicians Based on the Context-Switching Paradigm.
Proceedings of the 18th International Audio Mostly Conference, 2023

2022
A GPU-Oriented Application Programming Interface for Digital Audio Workstations.
IEEE Trans. Parallel Distributed Syst., 2022

A Collaborative Digital Audio Workstation for Young Learners.
Proceedings of the 14th International Conference on Computer Supported Education, 2022

Design, Implementation, and Early Experimentation of a Music Tangible User Interface for Elderly People Rehabilitation.
Proceedings of the Computer-Human Interaction Research and Applications, 2022

Music Tangible User Interfaces and Vulnerable Users: State of the Art and Experimentation.
Proceedings of the Computer-Human Interaction Research and Applications, 2022

A Music Tangible User Interface for the Cognitive and Motor Rehabilitation of Elderly People.
Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications, 2022

2021
Iterative Design of Sonification Techniques to Support People with Visual Impairments in Obstacle Avoidance.
ACM Trans. Access. Comput., 2021

Audio dynamics automatic equalization inspired by visual perception.
Multim. Tools Appl., 2021

CatMeows: A Publicly-Available Dataset of Cat Vocalizations.
Proceedings of the MultiMedia Modeling - 27th International Conference, 2021

A Sonification of the zCOSMOS Galaxy Dataset.
Proceedings of the Culture and Computing. Interactive Cultural Heritage and Arts, 2021

Songs in Music Education: Design and Early Experimentation of a Web Tool for the Recognition of Harmonic Changes.
Proceedings of the 13th International Conference on Computer Supported Education, 2021

An Ensemble of Tangible User Interfaces to Foster Music Awareness and Interaction in Vulnerable Learners.
Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications, 2021

PhonHarp: A Hybrid Digital-Physical Musical Instrument for Mobile Phones Exploiting the Vocal Tract.
Proceedings of the AM '21: Audio Mostly 2021, 2021

2020
Learning, Teaching, and Making Music Together in the COVID-19 Era Through IEEE 1599.
Proceedings of the 28th International Conference on Software, 2020

Preservation and Promotion of Opera Cultural Heritage: The Experience of La Scala Theatre.
Proceedings of the Culture and Computing, 2020

Kibo: A MIDI Controller with a Tangible User Interface for Music Education.
Proceedings of the 12th International Conference on Computer Supported Education, 2020

Evaluating the Accessibility of Digital Audio Workstations for Blind or Visually Impaired People.
Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications, 2020

Learning Tonal Harmony Through Augmented Reality: Bridging the Gap Between Music Embodiment and Digital Experiences.
Proceedings of the Computer-Human Interaction Research and Applications, 2020

Developing Music Harmony Awareness in Young Students through an Augmented Reality Approach.
Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications, 2020

2019
Mobile virtual reality for musical genre learning in primary education.
Comput. Educ., 2019

Sonification of Rotation Instructions to Support Navigation of People with Visual Impairment.
Proceedings of the 2019 IEEE International Conference on Pervasive Computing and Communications, 2019

Fusing Acoustic and Electroencephalographic Modalities for User-Independent Emotion Prediction.
Proceedings of the 2019 IEEE International Conference on Cognitive Computing, 2019

On the Adoption of Standard Encoding Formats to Ensure Interoperability of Music Digital Archives: The IEEE 1599 Format.
Proceedings of the 6th International Conference on Digital Libraries for Musicology, 2019

A Computer-based Approach to Teach Tonal Harmony to Young Students.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

A (Technologically Enhanced) Sound Education: Implementation, Experimentation and Analysis of Raymond Murray Schafer's Exercises.
Proceedings of the 11th International Conference on Computer Supported Education, 2019

A Web Platform to Foster and Assess Tonal Harmony Awareness.
Proceedings of the Computer Supported Education - 11th International Conference, 2019

A Web Prototype to Teach Music and Computational Thinking Through Building Blocks.
Proceedings of the 14th International Audio Mostly Conference: A Journey in Sound, 2019

WatchOut: Obstacle Sonification for People with Visual Impairment or Blindness.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2018
Investigating Embodied Music Expression Through the Leap Motion: Experimentations in Educational and Clinical Contexts.
Proceedings of the Computer Supported Education - 10th International Conference, 2018

The Leap Motion Controller in Clinical Music Therapy - A Computer-based Approach to Intellectual and Motor Disabilities.
Proceedings of the 10th International Conference on Computer Supported Education, 2018

A Proposal for the Interactive Sonification of the Human Face.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018

Computer-Human Interaction in Music Composition Through Petri Nets.
Proceedings of the Computer-Human Interaction Research and Applications, 2018

Formalisms and Interfaces to Manipulate Music Information: The Case of Music Petri Nets.
Proceedings of the 2nd International Conference on Computer-Human Interaction Research and Applications, 2018

Sonification of Pathways for People with Visual Impairments.
Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
Fostering Computational Thinking in Primary School through a LEGO<sup>®</sup>-based Music Notation.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 21st International Conference KES-2017, 2017

A multimodal LEGO®-based learning activity mixing musical notation and computer programming.
Proceedings of the 1st ACM SIGCHI International Workshop on Multimodal Interaction for Education, 2017

Fostering Computational Thinking in Secondary School through Music - An Educational Experience based on Google Blockly.
Proceedings of the CSEDU 2017, 2017

2016
The sonification space: A reference system for sonification tasks.
Int. J. Hum. Comput. Stud., 2016

Managing Intellectual Property in a Music Fruition Environment.
IEEE Multim., 2016

A critical review of the IEEE 1599 standard.
Comput. Stand. Interfaces, 2016

Web Frameworks for Content and Language Integrated Learning in Primary School.
Proceedings of the Advances in Web-Based Learning - ICWL 2016, 2016

Web-Based Frameworks for CLIL in Primary School: Design, Implementation, Pilot Experimentation and Results.
Proceedings of the Computers Supported Education - 8th International Conference, 2016

Towards a Music-based Framework for Content and Language Integrated Learning in Preschool.
Proceedings of the CSEDU 2016, 2016

2015
Measuring the Reading Abilities of Dyslexic Children through a Visual Game.
Int. J. Emerg. Technol. Learn., 2015

Integration of Audio Resources into a Digital Library: The BEIC Case Study.
Int. J. Digit. Curation, 2015

Multilayer Formats and the Semantic Web: a Music Case Study.
Proceedings of the Audio Mostly 2015 on Interaction With Sound, 2015

2014
An active e-book to foster self-regulation in music education.
Interact. Technol. Smart Educ., 2014

MADRIGALE: A Multimedia Application for Dyslexia and Reading Improvement GAmifying Learning Experience.
Proceedings of the 2014 International Conference on Intelligent Networking and Collaborative Systems, 2014

Human Perception of the Soundscape in a Metropolis through the Phenomenology of Neural Networks.
Proceedings of the Music Technology meets Philosophy, 2014

Real-time Music Composition through P-timed Petri Nets.
Proceedings of the Music Technology meets Philosophy, 2014

A New Paradigm for Music Education: Creating Active E-books through the IEEE 1599 Standard.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014

An IEEE 1599 Framework to Play Music Intuitively - The Metapiano Case Study.
Proceedings of the CSEDU 2014, 2014

2013
A Semantics-Driven Approach to Lyrics Segmentation.
Proceedings of the 8th International Workshop on Semantic and Social Media Adaptation and Personalization, 2013

Algorithmic Generation of Music Tunes for an iPhone® Game.
Proceedings of the Information Technologies for Performing Arts, Media Access, and Entertainment, 2013

Serious Games for Music Education - A Mobile Application to Learn Clef Placement on the Stave.
Proceedings of the CSEDU 2013, 2013

2012
IEEE 1599 for Live Musical and Theatrical Performances.
J. Multim., 2012

Multimodal navigation within multilayer-modeled Gregorian Chant information.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

New Frontiers in Music Education through the IEEE 1599 Standard.
Proceedings of the CSEDU 2012, 2012

2011
Managing Multiple Media Streams in HTML5 - The IEEE 1599-2008 Case Study.
Proceedings of the SIGMAP 2011, 2011

A Web-Oriented Multi-layer Model to Interact with Theatrical Performances.
Proceedings of the Multimedia for Cultural Heritage - First International Workshop, 2011

2010
Automatic media segmentation within IEEE 1599-2008.
Proceedings of the 5th International Workshop on Semantic Media Adaptation and Personalization, 2010

2009
IEEE 1599: a Multi-layer Approach to Music Description.
J. Multim., 2009

IEEE 1599: a New Standard for Music Education.
Proceedings of the Rethinking Electronic Publishing: Innovation in Communication Paradigms and Technologies, 2009

Algorithms for an Automatic Transcription of Live Music Performances into Symbolic Format.
Proceedings of the Auditory Display, 6th International Symposium, 2009

2008
An IEEE 1599-Based Interface for Score Analysis.
Proceedings of the Computer Music Modeling and Retrieval. Genesis of Meaning in Sound and Music, 2008

Advanced interfaces for music enjoyment.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2007
An XML-based Synchronization of Audio and Graphical Representations of Music Scores.
Proceedings of the Eighth International Workshop on Image Analysis for Multimedia Interactive Services, 2007

NINA - Navigating and Interacting with Notation and Audio.
Proceedings of the Second International Workshop on Semantic Media Adaptation and Personalization, 2007

Outline of the MX Standard.
Proceedings of the Semantic Multimedia, 2007

Petri Nets Applicability to Music Analysis and Composition.
Proceedings of the 2007 International Computer Music Conference, 2007

2006
A Semantic Web ontology for context-based classification and retrieval of music resources.
ACM Trans. Multim. Comput. Commun. Appl., 2006

MX Navigator: An Application for Advanced Music Fruition.
Proceedings of the Second International Conference on Automated Production of Cross Media Content for Multi-Channel Distribution, 2006

2005
The MX Formalism for Semantic Web Compatible Representation of Music Metadata.
Proceedings of the Advances in Multimedia Information Systems, 11th International Workshop, 2005

Music Analysis and Modeling Through Petri Nets.
Proceedings of the Computer Music Modeling and Retrieval, Third International Symposium, 2005

2004
Music Segmentation: An XML-oriented Approach.
Proceedings of the Computer Music Modeling and Retrieval: Second International Symposium, 2004


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