Luc Renambot
Orcid: 0000-0001-7067-3962
According to our database1,
Luc Renambot
authored at least 55 papers
between 1996 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Proceedings of the IEEE VIS Workshop on Visualization Education, Literacy, and Activities, 2024
2023
Reflecting on the Scalable Adaptive Graphics Environment Team's 20-Year Translational Research Endeavor in Digital Collaboration Tools.
Comput. Sci. Eng., 2023
Proceedings of the Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces, 2023
2022
Proceedings of the IEEE International Parallel and Distributed Processing Symposium, 2022
Proceedings of the IEEE International Parallel and Distributed Processing Symposium, 2022
2021
Traces of Time through Space: Advantages of Creating Complex Canvases in Collaborative Meetings.
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the 7th IEEE International Conference on Collaboration and Internet Computing, 2021
2020
VisSnippets: A Web-Based System for Impromptu Collaborative Data Exploration on Large Displays.
Proceedings of the PEARC '20: Practice and Experience in Advanced Research Computing, 2020
2019
Proceedings of the 9th IEEE Symposium on Large Data Analysis and Visualization, 2019
COMPaaS DLV: Composable Infrastructure for Deep Learning in an Academic Research Environment.
Proceedings of the 27th IEEE International Conference on Network Protocols, 2019
Usage Patterns of Wideband Display Environments In e-Science Research, Development and Training.
Proceedings of the 15th International Conference on eScience, 2019
2017
Mixed Presence Collaboration using Scalable Visualizations in Heterogeneous Display Spaces.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
2016
Future Gener. Comput. Syst., 2016
Proceedings of the 2016 ACM on Interactive Surfaces and Spaces, 2016
2015
Future Gener. Comput. Syst., 2015
Emotionally Augmented Storytelling Agent - The Effects of Dimensional Emotion Modeling for Agent Behavior Control.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015
2014
Passing an Enhanced Turing Test - Interacting with Lifelike Computer Representations of Specific Individuals.
J. Intell. Syst., 2014
Omegalib: A multi-view application framework for hybrid reality display environments.
Proceedings of the 2014 IEEE Virtual Reality, 2014
SAGE2: A new approach for data intensive collaboration using Scalable Resolution Shared Displays.
Proceedings of the 10th IEEE International Conference on Collaborative Computing: Networking, 2014
2013
Passing an Enhanced Turing Test - Interacting with Lifelike Computer Representations of Specific Individuals.
J. Intell. Syst., 2013
A Virtual Patient to Assess Pediatric Intensive Care Unit (PICU) Nurses' Pain Assessment and Intervention Practices.
Proceedings of the Intelligent Virtual Agents - 13th International Conference, 2013
Employing WebGL to develop interactive stereoscopic 3D content for use in biomedical visualization.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013
CAVE2: a hybrid reality environment for immersive simulation and information analysis.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013
2011
Future Gener. Comput. Syst., 2011
2010
Ultrascale Collaborative Visualization Using a Display-Rich Global Cyberinfrastructure.
IEEE Computer Graphics and Applications, 2010
Proceedings of the First Annual ACM SIGMM Conference on Multimedia Systems, 2010
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010
Case study: designing an advanced visualization system for geological core drilling expeditions.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Enabling high resolution collaborative visualization in display rich virtual organizations.
Future Gener. Comput. Syst., 2009
The OptIPortal, a scalable visualization, storage, and computing interface device for the OptiPuter.
Future Gener. Comput. Syst., 2009
Design an interactive visualization system for core drilling expeditions using immersive empathic method.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2008
IEEE Trans. Instrum. Meas., 2008
Proceedings of the Fourth International Conference on e-Science, 2008
2006
Real-time multi-scale brain data acquisition, assembly, and analysis using an end-to-end OptIPuter.
Future Gener. Comput. Syst., 2006
The global lambda visualization facility: An international ultra-high-definition wide-area visualization collaboratory.
Future Gener. Comput. Syst., 2006
The first functional demonstration of optical virtual concatenation as a technique for achieving Terabit networking.
Future Gener. Comput. Syst., 2006
Grid applications - High-performance dynamic graphics streaming for scalable adaptive graphics environment.
Proceedings of the ACM/IEEE SC2006 Conference on High Performance Networking and Computing, 2006
Visualizing Hurricane Katrina: large data management, rendering and display challenges.
Proceedings of the 4th International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2006, Kuala Lumpur, Malaysia, November 29, 2006
Proceedings of the 3rd International Conference on Broadband Communications, 2006
2004
Vol-a-Tile - A Tool for Interactive Exploration of Large Volumetric Data on Scalable Tiled Displays.
Proceedings of the 15th IEEE Visualization Conference, 2004
Proceedings of the 2004 IEEE International Conference on Cluster Computing (CLUSTER 2004), 2004
JuxtaView - a tool for interactive visualization of large imagery on scalable tiled displays.
Proceedings of the 2004 IEEE International Conference on Cluster Computing (CLUSTER 2004), 2004
2003
Future Gener. Comput. Syst., 2003
2002
IEEE Trans. Instrum. Meas., 2002
2001
CAVEStudy: An Infrastructure for Computational Steering and Measuring in Virtual Reality Environments.
Clust. Comput., 2001
VIRPI: A High-Level Toolkit for Interactive Scientific Visualization in Virtual Reality.
Proceedings of the 7th EG Workshop on Virtual Environments, 2001
2000
Proceedings of the Virtual Reality 2000 Conference, 2000
CAVEStudy: An Infrastructure for Computational Steering in Virtual Reality Environments.
Proceedings of the Ninth IEEE International Symposium on High Performance Distributed Computing, 2000
1997
Parallel Comput., 1997
Towards efficient parallel radiosity for DSM-based parallel computers using virtual interfaces.
Proceedings of the IEEE Symposium on Parallel Rendering, 1997
1996
Proceedings of the Euro-Par '96 Parallel Processing, 1996