Lori L. Scarlatos

According to our database1, Lori L. Scarlatos authored at least 18 papers between 1990 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
The Roles of Device Ownership and Infrastructure in Promoting E-Learning and M-Learning in Indonesia.
Int. J. Mob. Blended Learn., 2020

2019
All Together Now: A Collaborative Game to Increase Advocacy Among Disabled Individuals.
Int. J. Mob. Blended Learn., 2019

2015
The hidden gender effect in online collaboration: An experimental study of team performance under anonymity.
Comput. Hum. Behav., 2015

Mind Reader: Designing for More Intimate Social Play in Video Games.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

2013
Using an Agent-Based Modeling Simulation and Game to Teach Socio-Scientific Topics.
IxD&A, 2013

2007
Genetic parameter tuning for reliable segmentation of colored visual tags.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

2006
Tangible math.
Interact. Technol. Smart Educ., 2006

2005
Connecting with kids: so what's new?
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2003
iSign: Making the Benefits of Reading Aloud Accessible to Families with Deaf Children.
Proceedings of the Sixth IASTED International Conference on Computer Graphics and Imaging, 2003

2002
TICLE: using multimedia multimodal guidance to enhance learning.
Inf. Sci., 2002

Tracking 3D puzzle pieces for collaborative learning environments.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

An application of tangible interfaces in collaborative learning environments.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002

2001
Experiments in using tangible interfaces to enhance collaborative learning experiences.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

1999
TICLE: a tangible interface for collaborative learning environments.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1997
Designing Interactive Multimedia (Panel).
Proceedings of the Fifth ACM International Conference on Multimedia '97, 1997

1992
Hierarchical triangulation using cartographic coherence.
CVGIP Graph. Model. Image Process., 1992

Optimizing Triangulation by Curvature Equalization.
Proceedings of the 3rd IEEE Visualization Conference, 1992

1990
ierarchical Triangulation Using Terrain Features.
Proceedings of the 1st IEEE Visualization Conference, 1990


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