Lorenzo Stacchio

Orcid: 0000-0002-9341-7651

According to our database1, Lorenzo Stacchio authored at least 25 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Making paper labels smart for augmented wine recognition.
Vis. Comput., August, 2024

Analyzing cultural relationships visual cues through deep learning models in a cross-dataset setting.
Neural Comput. Appl., July, 2024

DanXe: An extended artificial intelligence framework to analyze and promote dance heritage.
Digit. Appl. Archaeol. Cult. Heritage, 2024

WiXaRd: Towards a Holistic Distributed Platform for Multi-Party and Cross-Reality WebXR Experiences.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Flying in XR: Bridging Desktop Applications in eXtended Reality through Deep Learning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

CreAIXR: Fostering Creativity with Generative AI in XR environments.
Proceedings of the IEEE International Conference on Metaverse Computing, 2024

Preserving and Annotating Dance Heritage Material through Deep Learning Tools: A Case Study on Rudolf Nureyev.
Proceedings of the 3rd Workshop on Artificial Intelligence and Creativity co-located with 27th European Conference on Artificial Intelligence (ECAI 2024), 2024

X-NR: Towards An Extended Reality-Driven Human Evaluation Framework for Neural-Rendering.
Proceedings of the Extended Reality - International Conference, 2024

2023
Would you rather come to a tango concert in theater or in VR? Aesthetic emotions & social presence in musical experiences, either live, 2D or 3D.
Comput. Hum. Behav., December, 2023

Digital Twin Collaborative Platforms: Applications to Humans-in-the-Loop Crafting of Urban Areas.
IEEE Consumer Electron. Mag., November, 2023

AnnHoloTator: A Mixed Reality Collaborative Platform for Manufacturing Work Instruction Interaction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Unity-VRlines: Towards a Modular eXtended Reality Unity Flight Simulator.
Proceedings of the Entertainment Computing - ICEC 2023, 2023

HOCTOPUS: An Open-Source Cross-Reality tool to Augment Live-Streaming Remote Classes.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Evaluating Human Aesthetic and Emotional Aspects of 3D Generated Content through eXtended Reality.
Proceedings of the 2nd Workshop on Artificial Intelligence and Creativity co-located with 22nd International Conference of the Italian Association for Artificial Intelligence (AIxIA 2023), 2023

2022
Empowering Digital Twins with eXtended Reality Collaborations.
Virtual Real. Intell. Hardw., 2022

Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena.
Virtual Real., 2022

Toward a Holistic Approach to the Socio-historical Analysis of Vernacular Photos.
ACM Trans. Multim. Comput. Commun. Appl., 2022

Who will Trust my Digital Twin? Maybe a Clerk in a Brick and Mortar Fashion Shop.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Searching for cultural relationships through deep learning models.
Proceedings of the 1st International Virtual Conference on Visual Pattern Extraction and Recognition for Cultural Heritage Understanding, 2022

Rethinking Augmented Wine Recognition.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Applying deep learning approaches to mixed quantitative-qualitative analyses.
Proceedings of the GoodIT 2022: ACM International Conference on Information Technology for Social Good, Limassol, Cyprus, September 7, 2022

2021
Preserving Family Album Photos with the HoloLens 2.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Revive Family Photo Albums through a Collaborative Environment Exploiting the HoloLens 2.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Empowering Locksmith Crafts via Mobile Augmented Reality.
Proceedings of the GoodIT '21: Conference on Information Technology for Social Good, 2021

2020
IMAGO: A family photo album dataset for a socio-historical analysis of the twentieth century.
CoRR, 2020


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