Lorenzo Picinali
Orcid: 0000-0001-9297-2613
According to our database1,
Lorenzo Picinali
authored at least 43 papers
between 2007 and 2024.
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Bibliography
2024
HRTF Upsampling With a Generative Adversarial Network Using a Gnomonic Equiangular Projection.
IEEE ACM Trans. Audio Speech Lang. Process., 2024
2023
Virtual reality exposure therapy for reducing social anxiety associated with stuttering: the role of outcome expectancy, therapeutic alliance, presence and social presence.
Frontiers Virtual Real., March, 2023
Virtual reality exposure therapy for reducing social anxiety in stuttering: A randomized controlled pilot trial.
Frontiers Digit. Health, March, 2023
Proceedings of the XXIII International Conference on Human Computer Interaction, 2023
On the Relevance of the Differences Between HRTF Measurement Setups for Machine Learning.
Proceedings of the IEEE International Conference on Acoustics, 2023
Classifying Non-Individual Head-Related Transfer Functions with A Computational Auditory Model: Calibration And Metrics.
Proceedings of the IEEE International Conference on Acoustics, 2023
Proceedings of the 45th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2023
2022
The SONICOM Project: Artificial Intelligence-Driven Immersive Audio, From Personalization to Modeling [Applications Corner].
IEEE Signal Process. Mag., 2022
The Audio-Corsi: an acoustic virtual reality-based technological solution for evaluating audio-spatial memory abilities.
J. Multimodal User Interfaces, 2022
PlugSonic: a web- and mobile-based platform for dynamic and navigable binaural audio.
EURASIP J. Audio Speech Music. Process., 2022
2021
Involving Children and Teenagers With Bilateral Cochlear Implants in the Design of the BEARS (Both EARS) Virtual Reality Training Suite Improves Personalization.
Frontiers Digit. Health, 2021
2020
CoRR, 2020
2019
Pre-Navigation via Interactive Audio Tactile Maps to Promote the Wellbeing of Visually Impaired People.
Proceedings of the dHealth 2019 - From eHealth to dHealth, 2019
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
PLUGGY: A pluggable Social Platform for Cultural Heritage Awareness and Participation.
Proceedings of the Workshop on Cultural Informatics Research and Applications co-located with the International Conference on Digital Heritage, 2018
2017
ACM Trans. Access. Comput., 2017
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017
PLUGGY: A Pluggable Social Platform for Cultural Heritage Awareness and Participation.
Proceedings of the Advances in Digital Cultural Heritage - International Workshop, 2017
2016
Sonification of guidance data during road crossing for people with visual impairments or blindness.
Int. J. Hum. Comput. Stud., 2016
User Involvement in Design and Application of Virtual Reality Gamification to Facilitate the Use of Hearing Aids.
Proceedings of the 2016 International Conference on Interactive Technologies and Games, 2016
Proceedings of the Intelligent Environments 2016, 2016
Towards a Natural User Interface to Support People with Visual Impairments in Detecting Colors.
Proceedings of the Computers Helping People with Special Needs, 2016
2015
Int. J. Mob. Hum. Comput. Interact., 2015
Proceedings of the Looking Back, 2015
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
Towards Large Scale Evaluation of Novel Sonification Techniques for Non Visual Shape Exploration.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
2014
Non-visual identification, localization, and selection of entities of interest in a 3D environment.
J. Multimodal User Interfaces, 2014
Corrigendum to "Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge" [Int. J. Hum. Comput. Studies 72 (4) (2014) 393-407].
Int. J. Hum. Comput. Stud., 2014
Exploration of architectural spaces by blind people using auditory virtual reality for the construction of spatial knowledge.
Int. J. Hum. Comput. Stud., 2014
Proceedings of the 2014 IEEE Symposium on Differential Evolution, 2014
Proceedings of the 2014 IEEE International Symposium on Signal Processing and Information Technology, 2014
Audio Tactile Maps (ATM) System for Environmental Exploration by Visually-impaired Individuals.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014
2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
Proceedings of the IEEE Congress on Evolutionary Computation, 2013
2012
Proceedings of the 2012 IEEE International Workshop on Haptic Audio Visual Environments and Games, 2012
Proceedings of the Haptic and Audio Interaction Design - 7th International Conference, 2012
Proceedings of 2012 IEEE-EMBS International Conference on Biomedical and Health Informatics, 2012
2010
Proceedings of the IEEE Symposium on 3D User Interfaces, 2010
2009
Virtual Real., 2009
Virtual Real., 2009
Proceedings of the 2009 International Computer Music Conference, 2009
2007
A Practice-Based Approach to using Acoustics and Technology in Musicianship Training.
Proceedings of the 2007 International Computer Music Conference, 2007