Lonni Besançon
Orcid: 0000-0002-7207-1276
According to our database1,
Lonni Besançon
authored at least 43 papers
between 2016 and 2025.
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Bibliography
2025
Revealing Interaction Dynamics: Multi-Level Visual Exploration of User Strategies with an Interactive Digital Environment.
IEEE Trans. Vis. Comput. Graph., January, 2025
Precise Embodied Data Selection with Haptic Feedback while Retaining Room-Scale Visualisation Context.
IEEE Trans. Vis. Comput. Graph., January, 2025
2024
Collaborative Forensic Autopsy Documentation and Supervised Report Generation Using a Hybrid Mixed-Reality Environment and Generative AI.
IEEE Trans. Vis. Comput. Graph., November, 2024
Proceedings of the IEEE VIS Workshop on Visualization Education, Literacy, and Activities, 2024
Towards Crime Scene Analytics with Extended Reality: Opportunities, Challenges, and Direction.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Experimenting with new review methods, open practices, and interactive publications in HCI.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the IEEE Evaluation and Beyond, 2024
2023
Comput. Graph., May, 2023
IEEE Trans. Vis. Comput. Graph., 2023
Proceedings of the 16th IEEE Pacific Visualization Symposium, 2023
Working with Forensic Practitioners to Understand the Opportunities and Challenges for Mixed-Reality Digital Autopsy.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Point specification in collaborative visualization for 3D scalar fields using augmented reality.
Virtual Real., 2022
IEEE Trans. Vis. Comput. Graph., 2022
Understanding differences between combinations of 2D and 3D input and output devices for 3D data visualization.
Int. J. Hum. Comput. Stud., 2022
Toward More Inclusive Metrics and Open Science to Measure Research Assessment in Earth and Natural Sciences.
Frontiers Res. Metrics Anal., 2022
Comput. Graph. Forum, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Can Visualization Alleviate Dichotomous Thinking? Effects of Visual Representations on the Cliff Effect.
IEEE Trans. Vis. Comput. Graph., 2021
Proc. ACM Hum. Comput. Interact., 2021
Comput. Graph. Forum, 2021
Proceedings of the 47th Graphics Interface Conference, 2021
2020
An Evaluation of Visualization Methods for Population Statistics Based on Choropleth Maps.
CoRR, 2020
Are You Sure You're Sure? - Effects of Visual Representation on the Cliff Effect in Statistical Inference.
CoRR, 2020
Comput. Graph. Forum, 2020
Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
Comput. Graph. Forum, 2019
Supporting Volumetric Data Visualization and Analysis by Combining Augmented Reality Visuals with Multi-Touch Input.
Proceedings of the 21st Eurographics Conference on Visualization, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Reducing affective responses to surgical images through color manipulation and stylization.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018
2017
An interaction Continuum for 3D Dataset Visualization. (Un continuum d'interaction pour la visualisation de données 3D).
PhD thesis, 2017
IEEE Trans. Vis. Comput. Graph., 2017
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Pressure-Based Gain Factor Control for Mobile 3D Interaction using Locally-Coupled Devices.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
CoRR, 2016
Preference Between Allocentric and Egocentric 3D Manipulation in a Locally Coupled Configuration.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016