Lonni Besançon

Orcid: 0000-0002-7207-1276

According to our database1, Lonni Besançon authored at least 43 papers between 2016 and 2025.

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Bibliography

2025
Revealing Interaction Dynamics: Multi-Level Visual Exploration of User Strategies with an Interactive Digital Environment.
IEEE Trans. Vis. Comput. Graph., January, 2025

Precise Embodied Data Selection with Haptic Feedback while Retaining Room-Scale Visualisation Context.
IEEE Trans. Vis. Comput. Graph., January, 2025

2024
Collaborative Forensic Autopsy Documentation and Supervised Report Generation Using a Hybrid Mixed-Reality Environment and Generative AI.
IEEE Trans. Vis. Comput. Graph., November, 2024

What Can Educational Science Offer Visualization? A Reflective Essay.
Proceedings of the IEEE VIS Workshop on Visualization Education, Literacy, and Activities, 2024

Towards Crime Scene Analytics with Extended Reality: Opportunities, Challenges, and Direction.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024

Experimenting with new review methods, open practices, and interactive publications in HCI.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

Merits and Limits of Preregistration for Visualization Research.
Proceedings of the IEEE Evaluation and Beyond, 2024

2023
Moliverse: Contextually embedding the microcosm into the universe.
Comput. Graph., May, 2023

RoboHapalytics: A Robot Assisted Haptic Controller for Immersive Analytics.
IEEE Trans. Vis. Comput. Graph., 2023

LSDvis: Hallucinatory Data Visualisations in Real World Environments.
CoRR, 2023

Sneaked references: Cooked reference metadata inflate citation counts.
CoRR, 2023

Studies of Part-to-Whole Glanceable Visualizations on Smartwatch Faces.
Proceedings of the 16th IEEE Pacific Visualization Symposium, 2023

Working with Forensic Practitioners to Understand the Opportunities and Challenges for Mixed-Reality Digital Autopsy.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Point specification in collaborative visualization for 3D scalar fields using augmented reality.
Virtual Real., 2022

Collaborative Work in Augmented Reality: A Survey.
IEEE Trans. Vis. Comput. Graph., 2022

Understanding differences between combinations of 2D and 3D input and output devices for 3D data visualization.
Int. J. Hum. Comput. Stud., 2022

Toward More Inclusive Metrics and Open Science to Measure Research Assessment in Earth and Natural Sciences.
Frontiers Res. Metrics Anal., 2022

Hybrid Touch/Tangible Spatial Selection in Augmented Reality.
Comput. Graph. Forum, 2022

Immersive Analytics 2.0: Spatial and Embodied Sensemaking.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Can Visualization Alleviate Dichotomous Thinking? Effects of Visual Representations on the Cliff Effect.
IEEE Trans. Vis. Comput. Graph., 2021

The MADE-Axis: A Modular Actuated Device to Embody the Axis of a Data Dimension.
Proc. ACM Hum. Comput. Interact., 2021

The State of the Art of Spatial Interfaces for 3D Visualization.
Comput. Graph. Forum, 2021

Service-based Analysis and Abstraction for Content Moderation of Digital Images.
Proceedings of the 47th Graphics Interface Conference, 2021

2020
An Evaluation of Visualization Methods for Population Statistics Based on Choropleth Maps.
CoRR, 2020

Are You Sure You're Sure? - Effects of Visual Representation on the Cliff Effect in Statistical Inference.
CoRR, 2020

Reducing Affective Responses to Surgical Images and Videos Through Stylization.
Comput. Graph. Forum, 2020

Threats of a replication crisis in empirical computer science.
Commun. ACM, 2020

Towards an Understanding of Augmented Reality Extensions for Existing 3D Data Analysis Tools.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Glanceable Visualization: Studies of Data Comparison Performance on Smartwatches.
IEEE Trans. Vis. Comput. Graph., 2019

A Study on Visual Representations for Active Plant Wall Data Analysis.
Data, 2019

Augmenting Tactile 3D Data Navigation With Pressure Sensing.
Comput. Graph. Forum, 2019

Hybrid Touch/Tangible Spatial 3D Data Selection.
Comput. Graph. Forum, 2019

Supporting Volumetric Data Visualization and Analysis by Combining Augmented Reality Visuals with Multi-Touch Input.
Proceedings of the 21st Eurographics Conference on Visualization, 2019

The Continued Prevalence of Dichotomous Inferences at CHI.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Reducing affective responses to surgical images through color manipulation and stylization.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

2017
An interaction Continuum for 3D Dataset Visualization. (Un continuum d'interaction pour la visualisation de données 3D).
PhD thesis, 2017

Hybrid Tactile/Tangible Interaction for 3D Data Exploration.
IEEE Trans. Vis. Comput. Graph., 2017

Combining tactile and tangible input for 3D selection.
Proceedings of the 29th Conference on l'Interaction Homme-Machine, 2017

Mouse, Tactile, and Tangible Input for 3D Manipulation.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Pressure-Based Gain Factor Control for Mobile 3D Interaction using Locally-Coupled Devices.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Usability Comparison of Mouse, Touch and Tangible Inputs for 3D Data Manipulation.
CoRR, 2016

Preference Between Allocentric and Egocentric 3D Manipulation in a Locally Coupled Configuration.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

A Tangible Volume for Portable 3D Interaction.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016


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