Lonce L. Wyse

Orcid: 0000-0002-9200-1048

According to our database1, Lonce L. Wyse authored at least 60 papers between 1991 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Example-Based Framework for Perceptually Guided Audio Texture Generation.
IEEE ACM Trans. Audio Speech Lang. Process., 2024

2023
Evaluating Descriptive Quality of AI-Generated Audio Using Image-Schemas.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Towards Controllable Audio Texture Morphing.
Proceedings of the IEEE International Conference on Acoustics, 2023

2022
Syntex: parametric audio texture datasets for conditional training of instrumental interfaces.
Proceedings of the 22nd International Conference on New Interfaces for Musical Expression, 2022

Parameter Sensitivity of Deep-Feature based Evaluation Metrics for Audio Textures.
Proceedings of the 23rd International Society for Music Information Retrieval Conference, 2022

Sound Model Factory: An Integrated System Architecture for Generative Audio Modelling.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2022

2021
Signal Representations for Synthesizing Audio Textures with Generative Adversarial Networks.
CoRR, 2021

2020
Applying visual domain style transfer and texture synthesis techniques to audio: insights and challenges.
Neural Comput. Appl., 2020

MTCRNN: A multi-scale RNN for directed audio texture synthesis.
CoRR, 2020

Deep generative models for musical audio synthesis.
CoRR, 2020

2019
Conditioning a Recurrent Neural Network to synthesize musical instrument transients.
CoRR, 2019

Mechanisms of Artistic Creativity in Deep Learning Neural Networks.
Proceedings of the Tenth International Conference on Computational Creativity, 2019

MASSE: A System for Music Action Selection Through State Evaluation.
Proceedings of the Tenth International Conference on Computational Creativity, 2019

2018
Real-valued parametric conditioning of an RNN for interactive sound synthesis.
CoRR, 2018

Vocal Control of Sound Synthesis Personalized by Unsupervised Machine Listening and Learning.
Comput. Music. J., 2018

Effect of temporality, physical activity and cognitive load on spatiotemporal vibrotactile pattern recognition.
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018

2017
Audio Spectrogram Representations for Processing with Convolutional Neural Networks.
CoRR, 2017

The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions.
Proceedings of the Interactive Storytelling, 2017

The Temporal Window: Explicit Representation of Future Actions in Improvisational Performances.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017

SonicSG: from floating to sounding pixels.
Proceedings of the 8th Augmented Human International Conference, 2017

2015
Single Pass Spectrogram Inversion.
Proceedings of the 2015 IEEE International Conference on Digital Signal Processing, 2015

2014
Interactive Audio Web Development Workflow.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

States of Diffusion for n+1 devices.
Proceedings of the ACM International Conference on Multimedia, MM '14, Orlando, FL, USA, November 03, 2014

2013
Enhancing Musical Experience for the Hearing-Impaired Using Visual and Haptic Displays.
Hum. Comput. Interact., 2013

The Viability of the Web Browser as a Computer Music Platform.
Comput. Music. J., 2013

A Self-Organizing Gesture Map for a Voice-Controlled Instrument Interface.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

Sonicbard - Storytelling with Real-Time sound control, synthesis and Processing using Emerging Browser-Based Technologies.
Proceedings of the 39th International Computer Music Conference, 2013

2012
The haptic chair as a speech training aid for the deaf.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Palm-area sensitivity to vibrotactile stimuli above 1~kHz.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

A Voice Interface for Sound Generators: adaptive and automatic mapping of gestures to sound.
Proceedings of the 12th International Conference on New Interfaces for Musical Expression, 2012

Foundations of Interactive sound Design for Traditional Storytelling.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012

Adapting General Purpose Interfaces to synthesis Engines using Unsupervised Dimensionality Reduction Techniques and inverse Mapping from Features to parameters.
Proceedings of the Non-Cochlear Sound: Proceedings of the 38th International Computer Music Conference, 2012

Effectiveness of the haptic chair in speech training.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2011
Perceptual and Conceptual Priming of Environmental Sounds.
J. Cogn. Neurosci., 2011

Biases and interaction effects in gestural acquisition of auditory targets using a hand-held device.
Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction, OzCHI '11, Canberra, Australia, November 28, 2011

The Effect of Visualizing Audio Targets in a Musical Listening and Performance Task.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011

Representing and Automating Rhythmic Pattern Transformations.
Proceedings of the 2011 International Computer Music Conference, 2011

Modeling Speed Doubling in Carnatic Music.
Proceedings of the 2011 International Computer Music Conference, 2011

Computer Mediated Visual Communication in Live Musical Performance: What's the Score?
Proceedings of the Arts and Technology - Second International Conference, 2011

2010
Who makes what sound?: supporting real-time musical improvisations of electroacoustic ensembles.
Proceedings of the 22nd Australasian Computer-Human Interaction Conference, 2010

Instrumentalizing Synthesis Models.
Proceedings of the 10th International Conference on New Interfaces for Musical Expression, 2010

Founding Of The Asia Computer Music Project.
Proceedings of the 2010 International Computer Music Conference, 2010

2009
Bridges for Networked Musical Ensembles.
Proceedings of the 2009 International Computer Music Conference, 2009

An enhanced musical experience for the deaf: design and evaluation of a music display and a haptic chair.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2007
Real-Time Signal Estimation From Modified Short-Time Fourier Transform Magnitude Spectra.
IEEE Trans. Speech Audio Process., 2007

AudiOdyssey: an accessible video game for both sighted and non-sighted gamers.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007

2006
Real-Time Iterative Spectrum Inversion with Look-Ahead.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

Real-time synchronization of independently controlled phasors.
Proceedings of the 2006 International Computer Music Conference, 2006

2005
Generative Sound Models.
Proceedings of the 11th International Conference on Multi Media Modeling (MMM 2005), 2005

Generic Audio Classification Using a Hybrid Model Based on GMMs and HMMs.
Proceedings of the 11th International Conference on Multi Media Modeling (MMM 2005), 2005

Deriving Matrix of Peptide-MHC Interactions in Diabetic Mouse by Genetic Algorithm.
Proceedings of the Intelligent Data Engineering and Automated Learning, 2005

2004
ARTSTREAM: a neural network model of auditory scene analysis and source segregation.
Neural Networks, 2004

Contour Hierarchies, Tied Parameters, Sound Models and Music.
Proceedings of the 2004 International Computer Music Conference, 2004

2003
Face recognition with non-negative matrix factorization.
Proceedings of the Visual Communications and Image Processing 2003, 2003

Application of a content-based percussive sound synthesizer to packet loss recovery in music streaming.
Proceedings of the Eleventh ACM International Conference on Multimedia, 2003

A Sound Modeling and Synthesis System Designed for Maximum Usability.
Proceedings of the 2003 International Computer Music Conference, 2003

1999
Embedding Interactive Sounds in Multimedia Applications.
Multim. Syst., 1999

Editorial: Special Issue on Audio and Multimedia.
Multim. Syst., 1999

1997
Flexible Sound Effects.
Proceedings of the 1997 International Computer Music Conference, 1997

1991
A neural network architecture for figure-ground separation of connected scenic figures.
Neural Networks, 1991


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