Lizzy Bleumers

According to our database1, Lizzy Bleumers authored at least 14 papers between 2010 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2018
When toys come to life: considering the internet of toys from an animistic design perspective.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2016
Game-based HCI Methods: Workshop on Playfully Engaging Users in Design.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Co-Creating Games with Children: A Case Study.
Int. J. Gaming Comput. Mediat. Simulations, 2015

Sensitivity to parental play beliefs and mediation in young children's hybrid play activities.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Extending the field of view: a human-centred design perspective on 360° TV.
Behav. Inf. Technol., 2014

An ontology co-design method for the co-creation of a continuous care ontology.
Appl. Ontology, 2014

The pleasure of being (there?): an explorative study into the effects of presence and identification on the enjoyment of an interactive theatrical performance using omnidirectional video.
AI Soc., 2014

2013
Immersive experiences in the home: a field trial on stereoscopic 3DTV.
Proceedings of the 2013 ACM international workshop on Immersive media experiences, 2013

2012
Assessing the importance of audio/video synchronization for simultaneous translation of video sequences.
Multim. Syst., 2012

User-driven design of a context-aware application: An ambient-intelligent nurse call system.
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012

Seeing the bigger picture: a user perspective on 360° TV.
Proceedings of the 10th European Conference on Interactive TV and Video, 2012

2011
Towards ontology co-creation in institutionalized care settings.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011

Participatory Design of a Continuous Care Ontology - Towards a User-driven Ontology Engineering Methodology.
Proceedings of the KEOD 2011, 2011

2010
Criminal cities and enchanted forests: a user-centred assessment of the applicability of the Pervasive GameFlow model.
Proceedings of the Fun and Games, 2010


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