Lizhou Cao
Orcid: 0000-0003-0888-8289
According to our database1,
Lizhou Cao
authored at least 20 papers
between 2017 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Comput. Graph. Forum, September, 2024
Ellic's Exercise Camp: Engaging Children in Physical Activity Through Virtual Reality Gaming.
Proceedings of the ACM SIGGRAPH 2024 Immersive Pavilion, 2024
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Educator's Forum, 2024
2023
Virtual Real., December, 2023
Real-time multimodal interaction in virtual reality - a case study with a large virtual interface.
Multim. Tools Appl., July, 2023
Proceedings of the Virtual, Augmented and Mixed Reality, 2023
2022
Older Adults' Concurrent and Retrospective Think-Aloud Verbalizations for Identifying User Experience Problems of VR Games.
Interact. Comput., February, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022
Proceedings of the Virtual, Augmented and Mixed Reality: Design and Development, 2022
2021
Ellic's Exercise Class: promoting physical activities during exergaming with immersive virtual reality.
Virtual Real., 2021
Freehand Interaction in Virtual Reality: Bimanual Gestures for Cross-Workspace Interaction.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
2020
Design and evaluation of a hand gesture recognition approach for real-time interactions.
Multim. Tools Appl., 2020
2019
Usability and Engagement Study for a Serious Virtual Reality Game of Lunar Exploration Missions.
Informatics, 2019
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019
Proceedings of the IEEE Games, Entertainment, Media Conference, 2019
2018
Proceedings of the IEEE Games, Entertainment, Media Conference, 2018
2017
Entertain. Comput., 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Dispelling the Gorilla Arm Syndrome: The Viability of Prolonged Gesture Interactions.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017