Liuxin Zhang

Orcid: 0000-0002-6779-4920

According to our database1, Liuxin Zhang authored at least 27 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Towards Workplace Metaverse: A Human-Centered Approach for Designing and Evaluating XR Virtual Displays.
Int. J. Hum. Comput. Interact., April, 2024

Low-Complexity 3D-Vision Conferencing System based on Accelerated RIFE Model.
Proceedings of the Picture Coding Symposium, 2024

Real-Time Interaction with Animated Human Figures in Chinese Ancient Paintings.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024

LFCAVE: Interactive 3D Space with Multiple Light Field Displays.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2024

See Widely, Think Wisely: Toward Designing a Generative Multi-agent System to Burst Filter Bubbles.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Side-by-Side vs Face-to-Face: Evaluating Colocated Collaboration via a Transparent Wall-sized Display.
Proc. ACM Hum. Comput. Interact., April, 2023

Side-by-Side vs Face-to-Face: Evaluating Colocated Collaboration via a Transparent Wall-sized Display.
CoRR, 2023

GIST: Transforming Overwhelming Information into Structured Knowledge with Large Language Models.
Proceedings of the Artificial Intelligence - Third CAAI International Conference, 2023

2022
Multi-level U-net network for image super-resolution reconstruction.
Displays, 2022

A Novel Distilled Generative Essay Polish System via Hierarchical Pre-Training.
Proceedings of the International Joint Conference on Neural Networks, 2022

Remote Co-teaching in Rural Classroom: Current Practices, Impacts, and Challenges.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Grabbing the Long Tail: A data normalization method for diverse and informative dialogue generation.
Neurocomputing, 2021

HoloBoard: a Large-format Immersive Teaching Board based on pseudo HoloGraphics.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

VisDG: Towards Spontaneous Visual Dialogue Generation.
Proceedings of the International Joint Conference on Neural Networks, 2021

A Bi-modal Automated Essay Scoring System for Handwritten Essays.
Proceedings of the International Joint Conference on Neural Networks, 2021

All in One Group: Current Practices, Lessons and Challenges of Chinese Home-School Communication in IM Group Chat.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

HoloBoard: an Immersive Teaching Board System.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Cold Comfort Matters - How Channel-Wise Emotional Strategies Help in a Customer Service Chatbot.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

HeliCoach: An Adaptive Orientation and Mobility Training System in a Drone-based 3D Audio Space.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
HeliCoach: A Drone-based System Supporting Orientation and Mobility Training for the Visually Impaired.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Combining Convolutional Neural Network and Distance Distribution Matrix for Identification of Congestive Heart Failure.
IEEE Access, 2018

Adaptive Learning of Local Semantic and Global Structure Representations for Text Classification.
Proceedings of the 27th International Conference on Computational Linguistics, 2018

2011
Multiview Visibility Estimation for Image-Based Modeling.
J. Comput. Sci. Technol., 2011

2010
Surface Reconstruction from Images Using a Variational Formulation.
Proceedings of the Advances in Multimedia Modeling, 2010

Layer-Constraint-Based Visibility for Volumetric Multi-view Reconstruction.
Proceedings of the Advances in Multimedia Modeling, 2010

Visibility of Multiple Cameras in a Scene with Unknown Geometry.
Proceedings of the 20th International Conference on Pattern Recognition, 2010

2007
A Plane-based Calibration for Multi-camera Systems.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007


  Loading...