Liudmila Tahai
According to our database1,
Liudmila Tahai
authored at least 12 papers
between 2015 and 2022.
Collaborative distances:
Collaborative distances:
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Bibliography
2022
Proceedings of the AVI 2022: International Conference on Advanced Visual Interfaces, Frascati, Rome, Italy, June 6, 2022
2019
Scalebridge: Design and Evaluation of Adaptive Difficulty Proportional Reasoning Game for Children.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019
Scalebridge VR: Immersive Proportional Reasoning Game for Children with Brain-Computer Interface for Difficulty Scaling.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
2017
VR wildfire prevention: teaching campfire safety in a gamified immersive environment.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 2017 IEEE Virtual Reality, 2017
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017
2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Low-Cost Latency Compensation in Motion Tracking for Smartphone-Based Head Mounted Display.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015