Lisa Anthony

Orcid: 0000-0002-9617-2952

Affiliations:
  • University of Florida, Gainesville, FL, USA


According to our database1, Lisa Anthony authored at least 80 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
MyTrack+: Human-centered design of an mHealth app to support long-term weight loss maintenance.
Frontiers Digit. Health, 2024

A Comparative Usability Study of Physical Multi-touch versus Virtual Desktop-Based Spherical Interfaces.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

Elicitating Challenges and User Needs Associated with Annotation Software for Plant Phenotyping.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

Investigating Contextual Notifications to Drive Self-Monitoring in mHealth Apps for Weight Maintenance.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Understanding User Needs for Task Guidance Systems Through the Lens of Cooking.
Proceedings of the Designing Interactive Systems Conference, 2024

2023
Multimodal User Authentication in Smart Environments: Survey of User Attitudes.
CoRR, 2023

Summary Cycles: Exploring the Impact of Prompt Engineering on Large Language Models' Interaction with Interaction Log Information.
Proceedings of the 4th Workshop on Evaluation and Comparison of NLP Systems, 2023

2022
Examining voice assistants in the context of children's speech.
Int. J. Child Comput. Interact., 2022

"It Would Be Cool to Get Stampeded by Dinosaurs": Analyzing Children's Conceptual Model of AR Headsets Through Co-Design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Using Smartwatches to Detect Face Touching.
Sensors, 2021

Collaboration around Multi-touch Spherical Displays: A Field Study at a Science Museum.
Proc. ACM Hum. Comput. Interact., 2021

A Survey on Applying Automated Recognition of Touchscreen Stroke Gestures to Children's Input.
Interact. Comput., 2021

Affording embodied cognition through touchscreen and above-the-surface gestures during collaborative tabletop science learning.
Int. J. Comput. Support. Collab. Learn., 2021

Romadoro: Leveraging Nudge Techniques to Encourage Break-Taking.
Proceedings of the UIST '21: The Adjunct Publication of the 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Dual Modality Instruction & Programming Environments: Student Usage & Perceptions.
Proceedings of the SIGCSE '21: The 52nd ACM Technical Symposium on Computer Science Education, 2021

Detecting Face Touching with Dynamic Time Warping on Smartwatches: A Preliminary Study.
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

Characterizing Children's Motion Qualities: Implications for the Design of Motion Applications for Children.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

A Survey of Notification Designs in Commercial mHealth Apps.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Dual-Modality Instruction and Learning: A Case Study in CS1.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

MMGatorAuth: A Novel Multimodal Dataset for Authentication Interactions in Gesture and Voice.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

Examining the Link between Children's Cognitive Development and Touchscreen Interaction Patterns.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

FilterJoint: Toward an Understanding of Whole-Body Gesture Articulation.
Proceedings of the ICMI '20: International Conference on Multimodal Interaction, 2020

Adults' and Children's Mental Models for Gestural Interactions with Interactive Spherical Displays.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Toward Exploratory Design with Stakeholders for Understanding Exergame Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Examining Fitts' and FFitts' Law Models for Children's Pointing Tasks on Touchscreens.
Proceedings of the AVI '20: International Conference on Advanced Visual Interfaces, Island of Ischia, Italy, September 28, 2020

2019
Physical dimensions of children's touchscreen interactions: Lessons from five years of study on the MTAGIC project.
Int. J. Hum. Comput. Stud., 2019

Effects of Code Representation on Student Perceptions and Attitudes Toward Programming.
Proceedings of the 2019 IEEE Symposium on Visual Languages and Human-Centric Computing, 2019

Kiss from a Rogue: Evaluating Detectability of Pay-at-the-Pump Card Skimmers.
Proceedings of the 2019 IEEE Symposium on Security and Privacy, 2019

Do user-defined gestures for flatscreens generalize to interactive spherical displays for adults and children?
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Quantifying Differences Between Child and Adult Motion Based on Gait Features.
Proceedings of the Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments, 2019

Analysis of Touchscreen Interactive Gestures During Embodied Cognition in Collaborative Tabletop Science Learning Experiences.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

Towards Understanding Interactions with Multi-Touch Spherical Displays.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

A Framework of Touchscreen Interaction Design Recommendations for Children (TIDRC): Characterizing the Gap between Research Evidence and Design Practice.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

Quantitative Methods for Child-Computer Interaction.
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019

2018
Investigating Separation of Territories and Activity Roles in Children's Collaboration around Tabletops.
Proc. ACM Hum. Comput. Interact., 2018

Child-computer interaction, ubiquitous technologies, and big data.
Interactions, 2018

How Perceptions of Programming Differ in Children with and without Prior Experience: (Abstract Only).
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

$Q: a super-quick, articulation-invariant stroke-gesture recognizer for low-resource devices.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

Style Translation to Create Child-like Motion.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

Kinder-Gator: The UF Kinect Database of Child and Adult Motion.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

Using Co-Design to Examine How Children Conceptualize Intelligent Interfaces.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Child-Computer Interaction SIG: Ubiquity and Big Data - A Changing Technology Landscape for Children.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Adult2Child: dynamic scaling laws to create child-like motion.
Proceedings of the Tenth International Conference on Motion in Games, 2017

Tablets, tabletops, and smartphones: cross-platform comparisons of children's touchscreen interactions.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Comparing human and machine recognition of children's touchscreen stroke gestures.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

From Board Game to Digital Game: Designing a Mobile Game for Children to Learn About Invasive Species.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017

Taking Action in a Changing World: Research and Community.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Is the Motion of a Child Perceivably Different from the Motion of an Adult?
ACM Trans. Appl. Percept., 2016

Exploration of kinesthetic gaming for enhancing elementary math education using culturally responsive teaching methodologies.
Proceedings of the 2016 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality, 2016

Analyzing the articulation features of children's touchscreen gestures.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

Characterizing How Interface Complexity Affects Children's Touchscreen Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Toward a Systematic Understanding of Children's Touchscreen Gestures.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Gestures by Children and Adults on Touch Tables and Touch Walls in a Public Science Center.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Children (and adults) benefit from visual feedback during gesture interaction on mobile touchscreen devices.
Int. J. Child Comput. Interact., 2015

Child or Adult? Inferring Smartphone Users' Age Group from Touch Measurements Alone.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

2014
Designing smarter touch-based interfaces for educational contexts.
Pers. Ubiquitous Comput., 2014

Gesture Heatmaps: Understanding Gesture Performance with Colorful Visualizations.
Proceedings of the 16th International Conference on Multimodal Interaction, 2014

Understanding childdefined gestures and children's mental models for touchscreen tabletop interaction.
Proceedings of the IDC '14, 2014

2013
Relative accuracy measures for stroke gestures.
Proceedings of the 2013 International Conference on Multimodal Interaction, 2013

Understanding the consistency of users' pen and finger stroke gesture articulation.
Proceedings of the Graphics Interface 2013, 2013

Challenges of Replicating Empirical Studies with Children in HCI.
Proceedings of the CHI 2013 Workshop on the Replication of HCI Research, 2013

Analyzing user-generated youtube videos to understand touchscreen use by people with motor impairments.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Using gamification to motivate children to complete empirical studies in lab environments.
Proceedings of the Interaction Design and Children 2013, 2013

Examining the need for visual feedback during gesture interaction on mobile touchscreen devices for kids.
Proceedings of the Interaction Design and Children 2013, 2013

2012
A paradigm for handwriting-based intelligent tutors.
Int. J. Hum. Comput. Stud., 2012

Interaction and recognition challenges in interpreting children's touch and gesture input on mobile devices.
Proceedings of the Interactive Tabletops and Surfaces, 2012

Gestures as point clouds: a $P recognizer for user interface prototypes.
Proceedings of the International Conference on Multimodal Interaction, 2012

$N-protractor: a fast and accurate multistroke recognizer.
Proceedings of the Graphics Interface 2012 Conference, 2012

Using the kinect to encourage older adults to exercise: a prototype.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Developing an interface to support procedural memory training using a participatory-based approach.
Proceedings of the BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers, 2012

A participatory design workshop on accessible apps and games with students with learning differences.
Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility, 2012

2010
A lightweight multistroke recognizer for user interface prototypes.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

2008
Toward Next-Generation, Intelligent Tutors: Adding Natural Handwriting Input.
IEEE Multim., 2008

2007
FXPAL Interactive Search Experiments for TRECVID 2007.
Proceedings of the TRECVID 2007 workshop participants notebook papers, 2007

Adapting handwriting recognition for applications in algebra learning.
Proceedings of the International Workshop on Educational Multimedia and Multimedia Education 2007, 2007

Benefits of Handwritten Input for Students Learning Algebra Equation Solving.
Proceedings of the Artificial Intelligence in Education, 2007

2006
Towards the Application of a Handwriting Interface for Mathematics Learning.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

2005
Evaluation of multimodal input for entering mathematical equations on the computer.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005

2004
Student Question-Asking Patterns in an Intelligent Algebra Tutor.
Proceedings of the Intelligent Tutoring Systems, 7th International Conference, 2004

2001
An Approach to Capturing Structure, Behavior, and Function of Artifacts in Computer-Aided Design.
J. Comput. Inf. Sci. Eng., 2001


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