Liliana Machuca-Villegas

Orcid: 0000-0002-5150-4570

According to our database1, Liliana Machuca-Villegas authored at least 9 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2024
Gamification strategy to promote social and human factors in the training of software engineers: A case study.
Comput. Appl. Eng. Educ., November, 2024

2022
Perceptions of the human and social factors that influence the productivity of software development teams in Colombia: A statistical analysis.
J. Syst. Softw., 2022

Productivity of Software Development Teams Based on Social and Human Factors: A Dynamic Conceptual Model.
Proceedings of the Information Systems and Technologies, 2022

2021
An Instrument for Measuring Perception about Social and Human Factors that Influence Software Development Productivity.
J. Univers. Comput. Sci., 2021

Design of a gamification strategy to intervene in social and human factors associated with software process improvement change resistance.
IET Softw., 2021

Gamification Strategies for Eliciting Software Requirements.
Proceedings of the Trends and Applications in Information Systems and Technologies, 2021

2020
Social and Human Factor Classification of Influence in Productivity in Software Development Teams.
Proceedings of the Systems, Software and Services Process Improvement, 2020

2017
Using collaborative learning scenarios to teach programming to non-CS majors.
Comput. Appl. Eng. Educ., 2017

2016
Improving Student Performance in a First Programming Course.
Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education, 2016


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