Lili Wang
Orcid: 0000-0003-1105-8542Affiliations:
- Beihang University, School of Computer Science and Engineering, State Key Laboratory of Virtual Reality Technology and Systems, Beijing, China
According to our database1,
Lili Wang
authored at least 82 papers
between 2006 and 2025.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2025
Manipulable cone based bare hand object selection in high occlusion virtual environment.
Int. J. Hum. Comput. Stud., 2025
2024
VVIR-OM: Efficient Object Manipulation in VR with Variable Virtual Interaction Region.
Int. J. Hum. Comput. Interact., December, 2024
Int. J. Hum. Comput. Interact., December, 2024
SMigraPH: a perceptually retained method for passive haptics-based migration of MR indoor scenes.
Vis. Comput., November, 2024
IEEE Trans. Vis. Comput. Graph., November, 2024
ACM Trans. Multim. Comput. Commun. Appl., October, 2024
Vis. Comput., September, 2024
Comput. Vis. Media, April, 2024
Comput. Graph. Forum, February, 2024
Preface to the Special Issue on Multimodal Collaborative Perception and Fusion Technology.
Int. J. Softw. Informatics, 2024
Int. J. Hum. Comput. Stud., 2024
Int. J. Hum. Comput. Stud., 2024
GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expression.
CoRR, 2024
Panoramic Ray Tracing for Interactive Mixed Reality Rendering Based on 360° RGBD Video.
IEEE Computer Graphics and Applications, 2024
2023
IEEE Trans. Vis. Comput. Graph., 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023
Proceedings of the 31st ACM International Conference on Multimedia, 2023
Double Doodles: Sketching Animation in Immersive Environment With 3+6 DOFs Motion Gestures.
Proceedings of the 31st ACM International Conference on Multimedia, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
Message from the ISMAR 2022 Science and Technology Journal Program Chairs and TVCG Guest Editors.
IEEE Trans. Vis. Comput. Graph., 2022
Transformer with peak suppression and knowledge guidance for fine-grained image recognition.
Neurocomputing, 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
2021
Virtual Real. Intell. Hardw., 2021
A Partially-Sorted Concentric Layout for Efficient Label Localization in Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2021
Plant Disease Recognition: A Large-Scale Benchmark Dataset and a Visual Region and Loss Reweighting Approach.
IEEE Trans. Image Process., 2021
Cognitive Load/flow and Performance in Virtual Reality Simulation Training of Laparoscopic Surgery.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
2019
IEEE Trans. Vis. Comput. Graph., 2019
Fast Ray-Scene Intersection for Interactive Shadow Rendering with Thousands of Dynamic Lights.
IEEE Trans. Vis. Comput. Graph., 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2017
Vis. Comput., 2017
Guest Editors Introduction: Special Section on the ACM Symposium on Virtual Reality Software and Technology 2015.
IEEE Trans. Vis. Comput. Graph., 2017
Proceedings of the 25th Pacific Conference on Computer Graphics and Applications, 2017
2016
Coupling time-varying modal analysis and FEM for real-time cutting simulation of objects with multi-material sub-domains.
Comput. Aided Geom. Des., 2016
Proceedings of the 27th Eurographics Symposium on Rendering, Rendering, 2016
2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
Translucent Radiosity: Efficiently CombiningDiffuse Inter-Reflection andSubsurface Scattering.
IEEE Trans. Vis. Comput. Graph., 2014
Real-time physical deformation and cutting of heterogeneous objects via hybrid coupling of meshless approach and finite element method.
Comput. Animat. Virtual Worlds, 2014
Frontiers Comput. Sci., 2014
Fast and compact dynamic data compression based on composite rigid body construction.
Sci. China Inf. Sci., 2014
Comput. Graph. Forum, 2014
IEEE Computer Graphics and Applications, 2014
2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
Direct Extraction of Feature Curves from Volume Image for Illustration and Vectorization Based on 2D/3D Curve Mapping.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013
2012
Approximating global illumination on mesostructure surfaces with height gradient maps.
Vis. Comput., 2012
2010
Proceedings of the 9th International Conference on Information Processing in Sensor Networks, 2010
2009
Design, implementation, and evaluation of EnviroMic: A storage-centric audio sensor network.
ACM Trans. Sens. Networks, 2009
AdaptSens: An Adaptive Data Collection and Storage Service for Solar-Powered Sensor Networks.
Proceedings of the 30th IEEE Real-Time Systems Symposium, 2009
SolarStore: enhancing data reliability in solar-powered storage-centric sensor networks.
Proceedings of the 7th International Conference on Mobile Systems, 2009
Proceedings of the Distributed Computing in Sensor Systems, 2009
Real-time Caustics for Deformable Objects.
Proceedings of the 2009 International Conference on Computer Graphics & Virtual Reality, 2009
2007
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007
2006
GPU-Based Soft Shadow Rendering Using Non-linear Pre-computed Radiance Transfer Approximation.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006