Li Zhang

Orcid: 0000-0003-4203-7568

Affiliations:
  • Northwestern Polytechnical University, Cyber-Physical Interaction Laboratory, Xi'an, China


According to our database1, Li Zhang authored at least 20 papers between 2018 and 2023.

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Timeline

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Bibliography

2023
A hybrid 2D-3D tangible interface combining a smartphone and controller for virtual reality.
Virtual Real., June, 2023

Corrigendum: The impact of virtual agents' multimodal communication on brain activity and cognitive load in Virtual Reality.
Frontiers Virtual Real., March, 2023

Robot-enabled tangible virtual assembly with coordinated midair object placement.
Robotics Comput. Integr. Manuf., 2023

HapticProxy: Providing Positional Vibrotactile Feedback on a Physical Proxy for Virtual-Real Interaction in Augmented Reality.
Int. J. Hum. Comput. Interact., 2023

2022
The impact of virtual agents' multimodal communication on brain activity and cognitive load in Virtual Reality.
Frontiers Virtual Real., 2022

2021
Bringing full-featured mobile phone interaction into virtual reality.
Comput. Graph., 2021

Using the Visuo-Haptic Illusion to Perceive and Manipulate Different Virtual Objects in Augmented Reality.
IEEE Access, 2021

ARinVR: Bringing Mobile AR into VR.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021

A Hybrid 2D-3D Tangible Interface for Virtual Reality.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Simultaneous Real Walking and Asymmetric Input in Virtual Reality with a Smartphone-based Hybrid Interface.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

VRSmartphoneSketch: Augmenting VR Controller With A Smartphone For Mid-air Sketching.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

ShowMeAround: Giving Virtual Tours Using Live 360 Video.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Physicalizing Virtual Objects with Affordances to Support Tangible Interactions in AR.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Is This My Phone? Operating a Physical Smartphone in Virtual Reality.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2020

Enhancing Realism and Presence with Active Physical Reactions in Augmented Reality.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

2019
A Multidirectional Haptic Feedback Prototype for Experiencing Collisions Between Virtual and Real Objects.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Haptic Compass: Active Vibrotactile Feedback of Physical Object for Path Guidance.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Smart Haproxy: A Novel Vibrotactile Feedback Prototype Combining Passive and Active Haptic in AR Interaction.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

2018
The Effect of AR Based Emotional Interaction Among Personified Physical Objects in Manual Operation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018

Do You Know What I Mean? An MR-Based Collaborative Platform.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018


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