Lewis W. F. Li

According to our database1, Lewis W. F. Li authored at least 5 papers between 2004 and 2011.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2011
Game-on-demand: : An online game engine based on geometry streaming.
ACM Trans. Multim. Comput. Commun. Appl., 2011

2008
Hand Motion Prediction for Distributed Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2008

2006
A Trajectory-Preserving Synchronization Method for Collaborative Visualization.
IEEE Trans. Vis. Comput. Graph., 2006

Motion Prediction in Gesture-based Collaborative Design Environments.
Proceedings of the IEEE Virtual Reality Conference, 2006

2004
Supporting continuous consistency in multiplayer online games.
Proceedings of the 12th ACM International Conference on Multimedia, 2004


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