Leonardo Scandolo

Orcid: 0000-0001-6320-3129

According to our database1, Leonardo Scandolo authored at least 19 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Single-Image SVBRDF Estimation with Learned Gradient Descent.
Comput. Graph. Forum, May, 2024

2022
A learning approach for river debris detection.
Int. J. Appl. Earth Obs. Geoinformation, 2022

2021
Stochastic-Depth Ambient Occlusion.
Proc. ACM Comput. Graph. Interact. Tech., 2021

Texture Browser: Feature-based Texture Exploration.
Comput. Graph. Forum, 2021

2020
Lossy Geometry Compression for High Resolution Voxel Scenes.
Proc. ACM Comput. Graph. Interact. Tech., 2020

2019
Image-based representations for efficient rendering and editing.
PhD thesis, 2019

The reduced immersed method for real-time fluid-elastic solid interaction and contact simulation.
ACM Trans. Graph., 2019

Gradient-Guided Local Disparity Editing.
Comput. Graph. Forum, 2019

A Practical and Efficient Approach for Correct Z-Pass Stencil Shadow Volumes.
Proceedings of the High-Performance Graphics 2019, 2019

2018
Modeling <i>n</i>-Symmetry Vector Fields using Higher-Order Energies.
ACM Trans. Graph., 2018

Quad-Based Fourier Transform for Efficient Diffraction Synthesis.
Comput. Graph. Forum, 2018

Voxel DAGs and Multiresolution Hierarchies: From Large-Scale Scenes to Pre-computed Shadows.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

2017
Realistic modeling of porous materials.
Comput. Animat. Virtual Worlds, 2017

Spectral Processing of Tangential Vector Fields.
Comput. Graph. Forum, 2017

2016
Merged Multiresolution Hierarchies for Shadow Map Compression.
Comput. Graph. Forum, 2016

Compressed Multiresolution Hierarchies for High-Quality Precomputed Shadows.
Comput. Graph. Forum, 2016

2015
Adaptively layered statistical volumetric obscurance.
Proceedings of the 7th Conference on High-Performance Graphics, 2015

2011
An anthropomorphic navigation scheme for dynamic scenarios.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

2009
Program Parallelization Using Synchronized Pipelining.
Proceedings of the Logic-Based Program Synthesis and Transformation, 2009


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