Leonardo Angelini

Orcid: 0000-0002-8802-5282

According to our database1, Leonardo Angelini authored at least 78 papers between 2007 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Co-designing an Embodied e-Coach With Older Adults: The Tangible Coach Journey.
Int. J. Hum. Comput. Interact., May, 2024

2023
A Recommender System for Increasing Energy Efficiency of Solar-Powered Smart Homes.
Sensors, September, 2023

Human-Vehicle Interaction to Support Driver's Situation Awareness in Automated Vehicles: A Systematic Review.
IEEE Trans. Intell. Veh., March, 2023

Older adults' perspectives on multimodal interaction with a conversational virtual coach.
Frontiers Comput. Sci., 2023

A Contextual Multimodal System for Increasing Situation Awareness and Takeover Quality in Conditionally Automated Driving.
IEEE Access, 2023

Effect of Obstacle Type and Cognitive Task on Situation Awareness and Takeover Performance in Conditionally Automated Driving.
Proceedings of the 34th Conference on l'Interaction Humain-Machine, 2023

Training nurses in VR: exploring spatial mapping and free-hand interaction.
Proceedings of the 34th Conference on l'Interaction Humain-Machine, 2023

Development of the Train Therapy in a Nursing Home in Switzerland.
Proceedings of the Human Aspects of IT for the Aged Population, 2023

Detecting Stress in VR $360^{\circ }$ Immersive Experiences for Older Adults Through Eye Tracking and Psychophysiological Signals.
Proceedings of the Human Aspects of IT for the Aged Population, 2023

Enhancing the Metacognition of Nursing Students Using Eye Tracking Glasses.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

2022
Non-Intrusive Contact Respiratory Sensor for Vehicles.
Sensors, 2022

Comparaison de concepts d'interactions homme-véhicule pour soutenir le conducteur en conduite conditionnellement automatisée: Comparison of Human-Vehicle Interactions Concepts to Support the Driver in Conditionally Automated Driving.
Proceedings of the IHM '22: Proceedings of the 33rd Conference on l'Interaction Humain-Machine, 2022

Workshop on Tangible xAI.
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022

Towards an Emotionally Augmented Metaverse: a Framework for Recording and Analysing Physiological Data and User Behaviour.
Proceedings of the AH 2022: 13th Augmented Human International Conference, Winnipeg, MB, Canada, May 26, 2022

2021
Relevant Physiological Indicators for Assessing Workload in Conditionally Automated Driving, Through Three-Class Classification and Regression.
Frontiers Comput. Sci., 2021

Clustering of Drivers' State Before Takeover Situations Based on Physiological Features Using Unsupervised Machine Learning.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

Virtual Reality to Improve Human Computer Interaction for Art.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications IV - Proceedings of the 4th International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET, 2021

2020
Virtual Coaches for Older Adults' Wellbeing: A Systematic Review.
IEEE Access, 2020

Multimodal Conversational Agent for Older Adults' Behavioral Change.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020


Designing an AI-Companion to Support the Driver in Highly Autonomous Cars.
Proceedings of the Human-Computer Interaction. Multimodal and Natural Interaction, 2020

An Embodied and Ubiquitous E-coach for Accompanying Older Adults Towards a Better Lifestyle.
Proceedings of the Human-Computer Interaction. Human Values and Quality of Life, 2020

A Workshop on Embodied Vocal Tangible Conversational Agents: a Human Computer Interaction Approach.
Proceedings of the 4th European Tangible Interaction Studio, 2020

NESTORE: An Embodied Tangible Conversational Agent for Older Adults.
Proceedings of the 4th European Tangible Interaction Studio, 2020

Human Vehicle Interaction Model for Supervision in Conditionally Automated Driving Cars.
Proceedings of the 4th European Tangible Interaction Studio, 2020

NESTORE: Mobile Chatbot and Tangible Vocal Assistant to Support Older Adults' Wellbeing.
Proceedings of the 2nd Conference on Conversational User Interfaces, 2020

The Effect of Instructions and Context-Related Information about Limitations of Conditionally Automated Vehicles on Situation Awareness.
Proceedings of the AutomotiveUI '20: 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

2019
Promoting healthy teenage behaviour across three European countries through the use of a novel smartphone technology platform, PEGASO fit for future: study protocol of a quasi-experimental, controlled, multi-Centre trial.
BMC Medical Informatics Decis. Mak., 2019

The NESTORE e-coach: accompanying older adults through a personalized pathway to wellbeing.
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2019

Secondary task and situation awareness, a mobile application for semi-autonomous vehicle.
Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019

Maintain situation awareness in semi-autonomous driving with a haptic seat.
Proceedings of the Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019

A Decision Support System to Propose Coaching Plans for Seniors.
Proceedings of the 32nd IEEE International Symposium on Computer-Based Medical Systems, 2019

Workshop on explainable AI in automated driving: a user-centered interaction approach.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Secondary task and situation awareness, a mobile application for conditionally automated vehicles.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Owner Manuals Review and Taxonomy of ADAS Limitations in Partially Automated Vehicles.
Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Convey situation awareness in conditionally automated driving with a haptic seat.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Exploiting BLE beacons capabilities in the NESTORE monitoring system.
Proceedings of the 5th Italian Workshop on Artificial Intelligence for Ambient Assisted Living 2019, 2019

Codesign of Public Spaces for Intercultural Communication, Diversity and Inclusion.
Proceedings of the Advances in Design for Inclusion, 2019

2018
Internet of Tangible Things (IoTT): Challenges and Opportunities for Tangible Interaction with IoT.
Informatics, 2018

Internet of Tangibles: Exploring the Interaction-Attention Continuum.
Proceedings of the Twelfth International Conference on Tangible, 2018

Designing the Interaction with the Internet of Tangible Things: A Card Set.
Proceedings of the Twelfth International Conference on Tangible, 2018

Towards the NESTORE e-Coach: a Tangible and Embodied Conversational Agent for Older Adults.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Ubiquitous Chatbots: Workshop on Wearable and Embodied Conversational Agents.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018

Teenagers' Usage of a Mobile-Wearable-Cloud Platform to Promote Healthy Lifestyles: the PEGASO Experience<sup>*</sup>.
Proceedings of the 40th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2018

Internet of Tangible Things: Workshop on Tangible Interaction with the Internet of Things.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Towards Multisensory Storming.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2016
Synergetic and Redundant Information Flow Detected by Unnormalized Granger Causality: Application to Resting State fMRI.
IEEE Trans. Biomed. Eng., 2016

Senior Living Lab: An Ecological Approach to Foster Social Innovation in an Ageing Society.
Future Internet, 2016

Second Workshop on Full-Body and Multisensory Experience.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

EmotiPlant: Human-Plant Interaction for Older Adults.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

A comparison of three interaction modalities in the car: gestures, voice and touch.
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016

Third workshop on full-body and multisensory experience.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Tangible interaction with light in the IoT.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Multi-sensory EmotiPlant: multimodal interaction with augmented plants.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

2015
Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms.
Proceedings of the Ninth International Conference on Tangible, 2015

Towards an Anthropomorphic Lamp for Affective Interaction.
Proceedings of the Ninth International Conference on Tangible, 2015

EmotiPlant: facilitating human-plant interaction for older adults.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015

Workshop on full-body and multisensory experience in ubiquitous interaction.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

The multisensory interactive window: immersive experiences for the elderly.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

A Smartphone Application to Promote Affective Interaction and Mental Health.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

Synergy, redundancy and unnormalized Granger causality.
Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2015

2014
Hugginess: encouraging interpersonal touch through smart clothes.
Proceedings of the ISWC'14, 2014

PEGASO: A Personalised and Motivational ICT System to Empower Adolescents Towards Healthy Lifestyles.
Proceedings of the Innovation in Medicine and Healthcare 2014, 2014

An anthropomorphic lamp for the communication of emotions.
Proceedings of the 26th Conference on l'Interaction Homme-Machine, 2014

Improving In-game Gesture Learning with Visual Feedback.
Proceedings of the Human-Computer Interaction. Applications and Services, 2014

Wearable Technologies for Automotive User Interfaces: Danger or Opportunity?
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

Gesturing on the Steering Wheel: a User-elicited taxonomy.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

Affective Interaction in Smart Environments.
Proceedings of the 5th International Conference on Ambient Systems, 2014

2013
Designing a desirable smart bracelet for older adults.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

Context-Aware Multimodal Sharing of Emotions.
Proceedings of the Human-Computer Interaction. Towards Intelligent and Implicit Interaction, 2013

WheelSense: Enabling Tangible Gestures on the Steering Wheel for In-Car Natural Interaction.
Proceedings of the Human-Computer Interaction. Applications and Services, 2013

Opportunistic synergy: a classifier fusion engine for micro-gesture recognition.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

Ubiquitous Interaction for Computer Mediated Communication of Emotions.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

2012
Information flow in a network model and the law of diminishing marginal returns
CoRR, 2012

2011
Multi-user Pointing and Gesture Interaction for Large Screen Using Infrared Emitters and Accelerometers.
Proceedings of the Human-Computer Interaction. Interaction Techniques and Environments, 2011

2008
Semi-supervised learning by search of optimal target vector.
Pattern Recognit. Lett., 2008

2007
Multiscale analysis of short term heart beat interval, arterial blood pressure, and instantaneous lung volume time series.
Artif. Intell. Medicine, 2007

Causality and communities in neural networks.
Proceedings of the 15th European Symposium on Artificial Neural Networks, 2007


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