Leo Natan Paschoal

Orcid: 0000-0003-1076-9174

According to our database1, Leo Natan Paschoal authored at least 19 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

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Bibliography

2023
An Open Educational Resource Supporting Mutation Testing Teaching.
Proceedings of the XXII Brazilian Symposium on Software Quality, 2023

Software Engineering Education Through Experiential Learning for Fostering Soft Skills.
Proceedings of the IEEE Frontiers in Education Conference, 2023

2022
On the Experimental Process in Evaluations of Brazilian Conversational Agents in Education.
Rev. Iberoam. de Tecnol. del Aprendiz., 2022

2021
Quality Models and Quality Attributes for Open Educational Resources: A Systematic Mapping.
Proceedings of the IEEE Frontiers in Education Conference, 2021

2020
Is It Worth Using Gamification on Software Testing Education? An Extended Experience Report in the Context of Undergraduate Students.
J. Softw. Eng. Res. Dev., 2020

What are the differences between group and individual modeling when learning BPMN?
Proceedings of the SBSI'20: XVI Brazilian Symposium on Information Systems, 2020

Evaluating the impact of Software Testing Education through the Flipped Classroom Model in deriving Test Requirements.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

Testing Education: A Survey on a Global Scale.
Proceedings of the 34th Brazilian Symposium on Software Engineering, 2020

A Systematic Identification of Pedagogical Conversational Agents.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Towards an Open Educational Resource Sensitive to Student's Context to Support Introductory Programming Courses.
Proceedings of the IEEE Frontiers in Education Conference, 2020

Teaching Scrum Practices with the Support of Brazilian Startups: an Initiative in Software Engineering Course.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

A Framework to support the Experimental Evaluation Process of the Pedagogical Conversational Systems.
Proceedings of the XXIII Iberoamerican Conference on Software Engineering, 2020

2019
Can we use the Flipped Classroom Model to teach Black-box Testing to Computer Students?
Proceedings of the XVIII Brazilian Symposium on Software Quality, 2019

Is It Worth Using Gamification on Software Testing Education?: An Experience Report.
Proceedings of the XVIII Brazilian Symposium on Software Quality, 2019

Towards a Conversational Agent to Support the Software Testing Education.
Proceedings of the XXXIII Brazilian Symposium on Software Engineering, 2019

2018
Integrating Project Based Learning and Project Management for Software Engineering Teaching: An Experience Report.
Proceedings of the 49th ACM Technical Symposium on Computer Science Education, 2018

A Survey on Software Testing Education in Brazil.
Proceedings of the 17th Brazilian Symposium on Software Quality, 2018

A Chatterbot Sensitive to Student's Context to Help on Software Engineering Education.
Proceedings of the XLIV Latin American Computer Conference, 2018

2015
Evaluation of Game-Based Learning Approaches through Digital Serious Games in Computer Science Higher Education: A Systematic Mapping.
Proceedings of the 14th Brazilian Symposium on Computer Games and Digital Entertainment, 2015


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