Leena Arhippainen

Orcid: 0000-0001-6698-9788

According to our database1, Leena Arhippainen authored at least 37 papers between 2004 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Guidelines for Disc Golf Applications and Design Principles for SportsHCI: A Human-Centered Approach.
Proceedings of the International Conference on Mobile and Ubiquitous Multimedia, 2024

2023
Teleguidance-based remote navigation assistance for visually impaired and blind people - usability and user experience.
Virtual Real., March, 2023

2021
Approaching Collaborative Flow in Collaborative Gaming, a Survey Study.
Proceedings of the 30th Conference of Open Innovations Association, 2021

Between Beats: Linking Player Engagement to Advertisement Frequency and Intrusiveness.
Proceedings of the 30th Conference of Open Innovations Association, 2021

Studying the Navigation Assistance System for the Visually Impaired and Blind Persons and ICT use by their Caretakers.
Proceedings of the 28th Conference of Open Innovations Association, 2021

Designing Learning Games and Tools for Karelian Language - Considerations Based on Beginners' Experiences of Gameplay.
Proceedings of the 28th Conference of Open Innovations Association, 2021

Heuristic Evaluation of a Mobile Game Developed to Help Battle the Pandemic.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

Karelian Language and Culture: a Qualitative User Study of Mobile and Web Games.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2020
Stepping Out of the Classroom: Anticipated User Experiences of Web-based Mirror World Like Virtual Campus.
Int. J. Virtual Pers. Learn. Environ., 2020

2019
Extending a User Involvement Tool with Virtual and Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Revitalizing Viena Karelian dialect and culture with gamification.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019

Guidelines for Facilitating User-Centric Product and Service Development in an Open Innovation Environment.
Proceedings of the 25th Conference of Open Innovations Association, 2019

2018
Mobile Augmented Reality Client as a UX Method for Living Lab's User Involvement Tool.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Motivate Online Users by Moderating and Providing Tasty Testing Experiences.
Proceedings of the 22nd Conference of Open Innovations Association, 2018

2014
User experiences with web-based 3D virtual travel destination marketing portals: the need for visual indication of interactive 3D elements.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

2013
User Experiences in ThrowIt: A Natural UI for Sharing Objects between Mobile Devices.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

Visual Indication of Interactive 3D Elements in 3D Virtual Environments.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Paradoxical User Acceptance of Ambient Intelligent Systems: Sociology of User Experience Approach.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Utilizing Self-Expression Template Method in User Interface Design - Three Design Cases.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

User Experiences of Service Applications on Two Similar 3D UIs with Different 3D Space Contexts.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

A Tutorial of Ten User Experience Heuristics.
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Interaction with services using an augmented reality user interface.
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013

Visual Indication while Sharing Items from a Private 3D Portal Room UI to Public Virtual Environments.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Studying user experiences of autostereoscopic 3D menu on touch screen mobile device.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Gaze tracking and non-touch gesture based interaction method for mobile 3D virtual spaces.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

A 3D UI for service multitasking in a 3D city map.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

Service fusion: an interactive 3D user interface.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Design and evaluation of icons for 3D GUI on tablets.
Proceedings of the International Conference on Media of the Future, 2012

From sketches and user evaluations to 3D models.
Proceedings of the International Conference on Media of the Future, 2012

Designing 3D virtual music club spaces by utilizing mixed UX methods: from sketches to self-expression method.
Proceedings of the International Conference on Media of the Future, 2012

The 3rd dimension of CHI (3DCHI): touching and designing 3D user interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
User experiences of 3D virtual learning environment.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

Classifying music user groups and identifying needs for mobile virtual music services.
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, 2011

2009
Studying user experience: issues and problems of mobile services:- Case ADAMOS: User experience (im)possible to catch?
PhD thesis, 2009

2005
Social acceptance of proactive mobile services: observing and anticipating cultural aspects by a sociology of user experience method.
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence, 2005

2004
Navigation with an Adaptive Mobile Map-Application: User Experiences of Gesture- and Context-Sensitiveness.
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004

Utilizing context-awareness in office-type working life.
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004


  Loading...